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Jeudi 7 juin 2018
 
Beasts of the Sanctuary - Hotfix 22.20.9.2

Fixes

    Fixed some mission timers counting down one second per frame. Ripperoni Rescue Hostages.
 
[DE]Megan


Jeudi 7 juin 2018
 
Beasts of the Sanctuary - Hotfix 22.20.9.1

Changes

    Optimized HUD code slightly. This fixes problems caused by playing with VSync disabled and joining a mission in progress with a poor network connection.
    Relaxed some performance sensor thresholds that were spamming us with diagnostics when you quit the game, which resulted in a crash.

Fixes

    Fixed region auto-detection.
    Fixed Specters with some projectile weapons (Supra and Paracyst in particular) shooting bullets that curve towards the player's target. No Zorg ZF1 allowed....yet...
    Fixed the camera clipping and violently stuttering through the wall in a Grineer Forest Capture tileset.
    Fixed script errors caused by numerous Warframe Abilities.
 
[DE]Megan


Jeudi 7 juin 2018
 
Beasts of the Sanctuary - Hotfix 22.20.9

Changes

    Doubled the maximum amount of 'Loadout' slots you can purchase with Platinum (now 20 max)!
    In an effort to make Excavation Fissures more enjoyable and successful, we've increased the Void Fissures spawn rates depending on how many Excavators are deployed!
    The Recruitment Chat channel can now be accessed while in the Dojo!
    The 'forced-logout 15 minutes after an update' has been changed to return you to the launcher instead; ideally this means that when you return to your PC you'll find the update already downloaded and ready to play!
    Leaving the launcher idle will now periodically re-check for updates every 30 minutes; again, if you want to go to bed before a major update this means you can just leave the launcher open and it'll download it while you sleep!
    Made the launcher aware of high-DPI displays for improved font legibility and smoother scrolling.
    Nova’s Antimatter Drop base projectile damage is now reflected on the Abilities screen modified by Power Strength, and the multiplier also appears as an unchangeable 8x. This is purely a UI tweak to match how Antimatter Drop has functioned since its release.

Fixes

    Fixed a progression stopper in The War Within where the Operator would lose their Void abilities.
    Fixed Onslaught Efficiency pickup counter not tracking correctly after a Host migration occurs.
    Fixed Operator being "sheathed" by your Warframe during a Second Dream cinematic.
    Fixed the Gear wheel overlapping the pause menu UI.
    Fixed a script error if a squadmate leaves while transitioning between mission & Orbiter.
 
[DE]Megan


Mardi 5 juin 2018
 
Beasts of the Sanctuary - Hotfix 22.20.8.1

Fixes

    Fixed inability to place Decorations in your Orbiter.
    Fixed Onslaught music sometimes cutting out until you entered the next Zone.
 
[DE]Rebecca


Mardi 5 juin 2018
 
Beasts of the Sanctuary - Hotfix 22.20.8

Dojo Additions

We've added some much-requested items to Clan & Dojo management to make decorating and contributing much easier!

    A new ‘DECORATOR’ Role has been added to Dojo hierarchies! This role will allow the player to place/remove Decorations and change room colors/lighting, but without the ability the destroy/build rooms.
    Added a ‘Contribute All’ button for Dojo room/Decoration Resource contributions, and Dojo Research contribution.
    Added a ‘Reset’ button to the Obstacle Course to clear all Decorations.

Changes

    For consistency, damage link abilities (Trinity, Nidus, Nekros) will no longer transmit self-damage, but you will still get the damage reduction. This is particularly relevant for the healer/support class of Trinity who had become the go-to DPS frame in addition to the intended support roles. The re-release of Mods like Aviator added to some clever but ultimately uncharacteristic roles for Trinity.
    Increased Saryn’s Miasma duration to 6 seconds.
    Reduced Nova’s Antimatter Drop max Health in half and doubled the absorbed damaged. This fixes Nova’s Antimatter Drop charging twice as quickly as a Client by buffing the Host to match Clients!
    Removed ability to place personal Decorations in the Dojo Obstacle Course as intended.
    Improved handling of corrupt compressed cache data.

Fixes

    Fixed getting stuck in the ground when attempting to enter Archwing which resulted in a Mastery Rank 25 progression stopper.
    Fixed Zenurik Void Flow not being applied with maximum Energy on first Transference usage.
    Fixed broken Zephyr movement animations after casting Tail Wind and then Turbulence or Tornado while moving.
    Fixed Djinn’s Reawaken Mod not Reviving your Sentinel while controlling the Operator.
    Fixed a rare crash that could occur if an Ability deactivates just as the player Revives.
    Fixed Archwing Elemental Mods not combining correctly (Blast, Corrosive, etc.)
    Fixed Infested Charger Specters not doing any damage.
    Fixed Dargyns clipping through Grineer Dropships in the Plains.
    Fixed inability to Entitle an Amp as ‘111’ due to the profanity filter.
    Fixed crashing when spamming the ‘Star Obstacle Course’ prompt in the Dojo.
    Fixed the game hanging when starting a Dojo Obstacle Course with an insane number of lasers.
    Fixed edge case where squad UI could become unresponsive after a squad member leaves the session.
    Fixed Decorations loving their saved rotation angles when adjusting said Decoration in the Obstacle Course.
    Fixed a "residual Decoration" being left behind which prevented other Decorations from being placed in the Dojo as reported here: https://forums.warframe.com/topic/958422-dojo-building-bug-residual-item-blocking/.
    Fixed incorrect prompt when attempting to remove an Obstacle Course Decoration in the Dojo.
    Fixed Obstacle Course run credit being given to the Host instead of the Client who completed it.
    Fixed being able to exit the Plains boundaries while piloting a Dargyn.
    Fixed inability to select all Relic Refinement buttons and they are not appearing/functioning correctly for controller.
    Fixed tutorial prompts displaying mouse/keyboard bindings when you are using the controller.
    Fixed inability to rotate some items in the Market with the controller.
    Fixed spawning beside Dojo rooms in progress after constructing, starting a mission, and then returning to the Dojo.
    Fixed the Fire Trap FX not moving when placing/moving the Trap in the Dojo.
    Fixed the Volnus being rotated the wrong way when building it in the Foundry.
    Fixed M-W.A.M Index enemies freezing and flickering when killed.
    Fixing a few cases where players now get stuck where they would previously be able to move.
    Fixed script errors when casting numerous Warframe abilities.
    Fixed a level hole in the Grineer Forest tileset.
 
[DE]Rebecca

 

 

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