Plains of Eidolon - Update 22.11.0
Our biggest TennoGen round continues with Batch 2 of 3! If you missed Batch 1, you can check it out here.
TennoGen Round 11 - Part 2 of 3
Octavia Diva Skin by Iukinu_u
Oberon Wendigo Skin by Vulbjorn, the graphical walrus.
Harrow Graxx Skin by Faven
Excalibur Corpra Skin by FrellingHazmot
Trinity Knightess Skin by Rekkou
Saryn Velenosa Skin by Hitsu San
Warframe Alt Helmet
Inaros Kephri Helmet by led2012
Corona Syandana by Hitsu San
Tonaca Syandana by Master Noob
Diva Polearm Skin by Iukinu_u
Tengoken Heavy Blade Skin by BeastBuster
Added a Mote Amp Blueprint to Onkko’s inventory (you can now purchase a new one with Standing in case you sold yours).
Zaws can now be linked in Chat! The name you Entitled your Zaw will also appear in the list that populates from typing in Zaw.
Added subcategories 'Resources' 'Ayatan' and 'Misc', to Codex > Universe > Objects.
Added Inaros Canopic Glyphs.
Added Ivara Zirastra Glyphs.
Added Wukong Macak Glyphs.
Mining Additions & Changes
We want you to feel like the perfect Gem that you are, and that means giving Mining a bit of a revisit! Feedback about difficulty level and perfect extraction recognition are just a few of the concerns we acted on and tweaked for the better.
Added a new celebratory success sound for doing a perfect Mining extraction in the Plains!
Added different levels of FX for Mining success.
The Gem count now stays on screen until the Mining reward fades.
The Mining outline now stays visible longer (8 seconds) while you're cutting.
Reduced the accuracy required to get a perfect Mining extraction, meaning you don’t need to be as close to the line as before!
Final stage of all Bounties now rewards an item from tier 1 or 2 (instead of tier 0,1, or 2).
Reduced value of Mote Amp when selling to 2500 Credits.
Improved Specter firing logic during Hold Position.
Improved Specter fire rate when using Peacemaker.
Overall sound optimizations by polishing sample rates in a few areas.
Mastery ranked locked items in the Foundry will now display which exact Mastery Level is required instead of just saying ‘MASTERY LOCKED’.
You can now preview custom weapon Zaw builds from Hok and Amps from Onkko with parts you don't own yet. This should help you figure out which parts you want to get for your own:
(Item will not Preview until all 3 parts are selected)
Fixed Daily Tribute potentially giving a vaulted Relic.
Fixed Nidus’ Passive making you permanently invincible in the Simulacrum after switching Warframes.
Fixed Nidus’ Larva Burst Augment not activating when using "Use Selected Power" input.
Fixed Bait falling through the water along the ocean.
Fixed Clients being able to see ‘Not Visible When Holstered’ weapons while in Relays and Cetus.
Fixed camera not moving downwards if you crouch on land after spawning in Archwing & Archwing Submersible missions.
Fixed several meshes not appearing properly on Lua.
Fixed Specters not being able to use Ability weapons with 0 max clip size (eg. Ivara's Artemis Bow).
Fixed Specters’ trying to melee while using ranged weapons that do not allow it.
Fixed incorrect Status Effect for Specters using Radial Blind and Radial Javelin.
Fixed Octavia’s Resonator not dealing damage to enemies following it.
Fixed console hovering in air in Corpus Ship cargo room.
Fixed player-marked Somachords having the wrong icons.
Fixed some unreleased Mods that slipped out by accident.
Fixed crafting Junction tasks sometimes not working.
Fixed some spawns and mesh on Corpus Ice Planet tileset.
Fixed too much bloom on Articula market diorama.
Fixed too much bloom on a Lua Capture tileset.
Fixed Abilities 2, 3, and 4 not showing when ready in Conclave.
Fixed a black line appearing on the side of your screen in the Grineer Asteroid tileset.
Fixed Exterminate Extraction markers appearing when there are still enemies left to kill.
Fixed AI (Rescue Targets, Specters, etc) not being able to use the Ferrox.
Plains of Eidolon - Update 22.10.0
Tenno! This Update brings you yet another Mainline! You may recall from the end of 2017 what that means... it could be a bit bumpy! We're standing by to fix any issues. The major reason for this mainline is that we've done a massive Code audit that touched almost 3000 different core engine files to better optimize Warframe. While this Update brings you some new fashion frame options for Mesa and 3 new Augments, the majority of this Update is focused on bringing fixes and Quality of Life changes. If that's not what you're after, we've got lots of great stuff coming very soon. The Plains are going to get a lot more dangerous at night in an upcoming Update.....
Mesa Presidio skin
Conquer the unknown with this fortress of exquisite style.
Perla pistol skin
Transform any pistol, with this baroque revolver skin.
*This skin can be equipped on any dual or single pistol Secondary!
Venture into uncharted territory with Mesa Presidio’s signature Syandana.
Mesa Presidio collection
Become a fortress of style with this collection of deluxe items that includes the Mesa Presidio Skin, Perla Pistol Skin, and the Constella Syandana.
3x New Warframe Augments!
Equinox on hold! We're actually going back to the drawing board on the Equinox Mend / Maim Augment. After more testing, we simply didn't like how it was working and we're trying out an entirely new design.
Added a reusable Blueprint for converting Intact Sentient Cores to Exceptional Sentient Cores. This Blueprint is available from Onkko in Cetus. This is an addition to help provide an alternative, but still invested, way for players to progress in the Quills.
Added back long lost functionality of showing 'Inspect Player' help text when looking at other Players in Relays/Cetus.
The Teralyst has a new purple shield bar that will appear overtop its health bar until depleted. This is to give players a better indication of how much shields it has left.
We now present players with the option to buy a Forma Bundle when using the Upgrade screen to install Forma.
Added filters to the Fish inventory screen at Fisher Hai-Luk's shop (Small, Medium, Large).
Added distinct icons for Elevator controls going up or down and increased the speed of some Elevators.
You can now decide to only allow friend invites from certain groups (All, Friends of Friends, etc).
You can now see how many of a given Mod you own if you click it through Chat Linking!
Added Time of Day text to the Free Roam node for the Plains of Eidolon!
Added Replay Quest option for A Man of Few Words.
Added Replay Quest option for Stolen Dreams.
Added a small delay when transitioning to jog from run after firing a weapon so you have time to play your fire animation. Before depending on the weapons refire wait time, you wouldn't have enough time to raise your arms so bullets sort of just shot out of your body.
Added separate category for Sentient and Eidolon kills in Profile stats.
Added each type of fish from the Plains in the Codex.
Added ‘Defend’ icons to Eidolon Lures in the Plains. This icon will change to blue (0, 219, 255 to be exact) when the Lure is fully charged.
Added options to Flip Horizontal and Vertical for artwork within the Display customization window.
Added 4 new Grineer Asteroid Capture/loot rooms, and a new Capture objective room.
Added a Settings options for enabling/disabling hit sounds. This will be a toggle that disables the function entirely (instead of just muting the mixer) to save performance when disabled.
Added a Kuva count label under the ‘confirm’ button when attempting to reroll a Riven to inform you of how much Kuva you currently have.
Vay Hek Changes
You can now damage Vay Hek up to 25% of his total Health (was 10% previously) while his Propaganda Drone is active before it shuts off. This will result in less waiting around, and will make Vay Hek in Terra Frame easier to deal with.
Reduced base Armor of Vay Hek in his Terra Frame from 225 to 200.
Ghoul Bounty Changes
A couple of weeks after the Ghoul Bounties Debuted, we saw the system begin its life as a recurring set of dynamic Bounties. Their second appearance just wrapped up, and unfortunately we were unable to address the issues the community had with their Rewards (namely sparse RNG Lore).
This Update brings changes that will be visible the next time the Ghouls Appear!
Ghoul Lore Fragments are simply way more likely to drop within Bounties now.
Ghoul enemies themselves can now also drop the Lore Fragments (and Ghouls always have a chance to appear outside of Ghoul Bounties!).
Ghoul Bounty tables have received new items including Nitain, Cetus Wisps, and Breath of the Eidolon!
Equinox's Night-Form 'Mend' now regenerates Shields of Allies as enemies are killed within range.
Increased the drop chance of Intact Sentient Cores from Vomvalysts to 100%.
Updated description of Kwath (Grip) to properly inform of its stats:
"Light weight" now reads "Heavy weight"
"increase in speed" now reads "increase in damage"
"cost of damage" now reads "cost of speed".
Updated the description on Zaw balances to say "link" instead of "counterweight".
Removed the Mastery Rank 2 requirement from the MK1-Furis.
Updated the Design Council tips that appear in the loading screen and removed some that don’t apply anymore.
Bounties are now Mastery Rank tiered! In the current system, a player of any Mastery Rank could queue up and join any Bounty, even the highest level ones! In order to avoid a mismatch in experience, we've simply set each Bounty to have a default Mastery Rank. It looks a little something like this: https://n8k6e2y6.ssl.hwcdn.net/uploads/prototype_sabotage.png
When the Acolytes are live, players will only see them in the World State panel once they've completed Vor's Prize.
Eidolon Lures now follow both Warframe or Operator rather than just the Warframe. The Lure will also now teleport to the player it’s following if/when it gets too far away/stuck.
Warframe Specters are now much smarter! If you don't recall, Specters are craftable gear you can equip to summon an AI companion in battle. We've done a general intelligence pass on their proficiency with Weapons, and we've also updated their power-casting logic. Virtually every power is now castable with only a few exceptions! Specters CANNOT cast the following Abilities: Vauban's Minelayer, Ivara's Zipline, Titania's Razorwing, Nekros’ Desecrate and Shadows of the Dead, Excalibur’s Exalted Blade, Valkyr’s Hysteria, Wukong’s Primal Fury, Cloud Walker, and Defy, Atlas’ Petrify and Tectonics, Limbo's entire kit (save for the damage aspect of Banish), and finally Zephyr’s Dive Bomb.
Security cameras now trigger more intelligently, the Corpus have upgraded their software.
Improved the UI on Defection missions by having instruction text, aligning objectives, and better colour coding for defector icons.
Increased duration of Duality Augment to be 10 seconds at Max Rank (affected by Duration Mods).
Second Dream now has two vaults instead of three during the first Spy mission.
Disabled Stalker, Arc traps, and random transmissions during some quest missions.
Updated some doors which still had red non-interactive locked materials to new off versions.
Instead of redundantly showing both Fire Rate and Charge Rate on bows, they now hide Fire Rate unless comparing to a non-bow weapon.
Changed the background on selected Tenno customizations to be the same white as when selecting customizations from the Arsenal.
Improved Sprint/Toggle Sprint so that sprinting stops less often.
Standing in place with sprint key down no longer causes the sprint posture (for the purposes of Prowl and such).
When a player tries to sell their last Sentinel, a more informative message will appear to explain why it cannot be sold.
Somachord now continues playing where you left off when you return to your Orbiter.
Somachord Tones now have their own marker icon when waypointing/finding one in a mission.
Removed the "kill unalerted enemies" or "hack 1 terminal" Challenges from The Law of Retribution and The Jordas Verdict.
The War Within Choice Scene has been changed to be untradable.
Tweaked the Cryona Syandana default Tint colors to better match the original Steam Workshop image.
Increased the Health of the Loki Specter in the Neptune Junction on Uranus.
Removed the equip sound from the Fishing Spear.
Changed the 'disable sniper scopes' HUD option to be 'use sniper scopes' instead to fit with the positive style of other option wordings.
Increased follow radius of Drone in the Drone Hijack Incursion from 30m to 50m.
Lowered health of Grineer Auto Turrets from 1250 to 1100.
Lowered health from 650 to 550 and armor from 100 to 75 of the big Dropship Turret.
Tweaked wording/order in the Landing Craft menu:
Renamed ‘PLACE DECORATIONS’ to ‘DECORATE’
Renamed ‘CUSTOMIZE INTERIOR’ to ‘INTERIOR COLORS’
Flipped the order of those two options
Nox enemies will now react when being damaged by a Stealth attack. Before they would remain not alerted after taking some stealthy damage.
Operators will now automatically go back into Void Mode after a Void Blast if crouch is still being held (and they have enough Energy).
Replaced old damaged Liset ship in Vor’s Prize cinematic with new damaged version.
Sabotage missions on Settlement, Shipyards, and Gas City tilesets now have 2 stages.
Fixed the active Bounty disappearing when attempting to load into the Plains with a full squad.
Fixes towards some Bounties auto-failing.
Fixes towards Host and Clients loading into different Cetus Instances which results in issues loading into Bounties/Plains together.
Fixed the squad Reactant counter staying at 10 Reactant until you pick up your first Reactant in an endless Fissure Interception mission.
Fixed not being able to initiate Sky Archwing when one has been deployed before a Host migration occurred.
Fixed attempting to change your Mandachord song as an Operator in the Simulacrum, breaking Octavia and getting a script error.
Fixed crashing when using the Unairu Wisp Focus ability.
Fixed Mission Abort sometimes giving a 'disconnected from the host' message.
Fixed various Polearms having incorrect attachments when the Phorcys Skin is equipped.
Fixed Viral Status Effects expiring on enemies which could result in a downed Capture Target to stand back up and continue running for dear life.
Fixed preview dioramas for Companions sometimes being empty.
Fixed numerous Gear items (Apothics, Beacons, etc) not being consumed when used by Operators.
Fixed crashing when casting Mirage’s Hall of Mirrors.
Fixed Speed not properly creating FX for non-Volts.
Fixed the Hyekka Master Codex entry drops not being all CAPS.
Fixed interacting with your Companion in the Helminth Infirmary after removing the Cyst resulting in the door locking you in.
Fixed Kavats playing death sounds when changing Mods in the Simulacrum Arsenal.
Fixed female Operators sometimes having distorted faces in Captura.
Fixed Archwing Affinity gained not showing in the End of Mission screen when leaving the Plains via menu or returning to Cetus.
Fixed a blank panel showing up among weapons in the End of Mission screen.
Fixed misaligned UI in the End of Mission screen.
Fixed Ergo Glast having a grammatical error as reported here: https://forums.warframe.com/topic/897224-ergo-glast-text-error-for-offerings-fixed/
Fixed spot-loading when attempting to join a mission on Earth.
Fixed not being able to scale the Chat window in 4k for Big Picture Mode.
Fixed an issue where Energy Orbs would not spawn in the Index if a player joined in progress.
Fixed an issue where Clients viewing 'End of Mission' information in the Index would cause disconnection.
Fixed an issue with login-reward boosters showing the wrong duration.
Fixed an issue with context actions appearing in incorrect locations on certain decorations.
Fixed an issue with loss of functionality with Harrow's Thurible.
Fixed being able to ragdoll enemies affected by Limbo's Stasis.
Fixed an issue with Nova's Antimatter Drop going off in the wrong direction on cast.
Fixed Saryn's spores preventing unconscious enemies from recovering from ragdoll and just dying instead.
Fixed an issue where enemies would be stuck on the ground instead of getting pulled into Nidus' Larva.
Fixed an issue where Melee attacks would sometimes appear to deal '0' damage to targets with Spores on them.
Fixed issues with Host Migration affecting the way Lures recharge.
Fixed issues with the Halikar's sound FX staying on forever if it's thrown and the owner falls into a teleport volume.
Fixed various script errors that would result in game hangs.
Fixed issues on the Grineer Asteroid tileset where environment would poke out and leave map holes.
Fixed an issue where trying to visit a Relay with visiting Tenno on your Orbiter could result in them getting sent back to their Orbiter instead of the Relay.
Fixed a possible crash in the Law of Retribution.
Fixed issues where host migration while loading back into Cetus could have people stuck on the screen forever.
Fixed an issue where Sentient Cores would disappear if a player joins when one is on the ground.
Fixed issues with equipping the Maggor Leg Guards on incorrect legs.
Fixed an issue where Focus power sounds were not properly playing for clients.
Fixed an issue where you could not pet your Companions on their Bed decorations.
Fixed an issue with Foundry categories blinking when searching.
Fixed an issue where dying on a Zipline would allow you to run around in a 'Revive' state.
Fixed Gunblade style weapons not playing nice with Limbo's Rift and Stasis.
Fixed a visual Bug with Vay Hek appearing fully formed during his Terra Frame transition.
Fixed missing hints on where Harrow's Blueprint is in the Market.
Fixed issues with being unable to leave Cetus if Clients remain in the tunnel.
Fixed a vestigial 'Orokin' section of the Leaderboards from appearing which is already properly accounted for under 'Void'.
Fixed issues where Cetus instances could crash and not come back up.
Fixed a mislabeled Grokdrul Injector.
Fixed Limbo's Stasis not properly pausing Zenistar VFX and duration timer.
Fixed wrong username in clan list if they accepted the clan invite after changing their name.
Fixed fish swimming through terrain when affected by bait.
Fixed players being offered to purchase Archwing items before finishing the quest.
Fixed Derelict Sabotage showing improper image.
Fixed Mods consumed during Fusion getting reinstalled automatically if a duplicate is owned.
Fixed ragdolling ghoul Augers while underground causing them to fall through the ground.
Fixed visible water line in Derelict pipe.
Fixed Gara’s helmet disappearing if Splinter Storm is used while Cloaked.
Fixed Exalted Blade local FX on cast not working.
Fixed Eidolon Lens Blueprint with no description text dropping from the Plains.
Fixed Ember Vermillion helmet VFX displayed on screen while scoped in.
Fixed being unable to see typing in chat if screen set to wider than 1920.
Fixed Randomize button not randomizing color of attachments.
Fixed a spot where the Capture Target could get stuck on Uranus tileset.
Fixed Mod illustration/image stretching outside of Mod outline in Bounty screen.
Fixed Landing Craft scanner showing OFF action when already off and ON when already on instead of vice versa.
Fixed Inspect text not displaying when targeting a player in a Relay.
Fixed a couple holes in Grineer tilesets.
Fixed Corinth showing Astilla model on the ground when disarmed.
Fixed Manduka leggings clipping through other Operator clothing.
Fixed color customization for Tenno Markings affecting Accessories as well.
Fixed having your Archwing-specific settings active after returning to your ship from an Archwing mission.
Fixed Focus resetting to 0 when switching from Archwing to Warframe mode.
Fixed joining a friend bypassing build version check that makes sure both are up to date.
Fixed camera getting stuck if you happen to die/go into a Bleedout state just as you use Transference.
Fixed description text to be more appropriate for the Incubator ("Active Pet" instead of "Active Kubrow").
Fixed Clients seeing the Javlok explosion after the enemy falls to the ground and the Javlok floating a couple feet from the point of actual impact.
Fixed the Cryona Syandana sitting too high on Valkyr, Valkyr Prime, and Valkyr Gersemi Skin.
Fixed the Corpus Nullifier Capture Target not appearing under the ‘Corpus’ Faction in the Codex.
Fixed an NPC in the Relay that you could inspect which resulted in an error popup.
Fixed Grineer camp encounters in the Plains sometimes not triggering.
Fixed a hole in the Lua tileset that you could escape from.
Fixed Grineer Flame Lancers using a one-handed grip on a two-handed grip weapon.
Fixed the Pedestal Prime diorama being too zoomed in.
Fixed all players hearing muted audio when someone is aiming with the Fishing Spear.
Fixed the Buzlok scope not maintaining square pixel aspect ratio.
Fixed misaligned textures on the Grineer Scorch helmet.
Fixed a Client boarded on another player's Orbiter being sent back to their ship instead of the Relay (when selected).
Fixed being able to pick up unlimited Antiserum Injectors/antidotes as the Operator.
Fixed VFX popping when viewing Warframes and The Silver Grove diorama in the Codex.
Fixed sometimes connecting to the wrong language when attempting to chat in a Relay.
Fixed Zephyr’s Tornado affecting Shik Tal of the Grustrag Three. Special units (like the G3) are meant to have immunities to Warframe powers.
Fixed another case of Grineer jumping incredible lengths to try and kill you.
Fixed excessive bloom on the Misa Prime Syandana.
Fixed Clients hearing door opening sounds twice simultaneously.
Fixed the camera panning instead of snapping during a specific Second Dream cinematic.
Fixed Zephyr being rotated away from the camera after your first death in Flappy Zephyr.
Fixed Gallium, Argon, and Rubedo Decorations appearing blown out when placed in your Orbiter.
Fixed casting Ash’s Shuriken on a knocked down enemy resulting in the Slash Status Effect hitting several times a second, often killing the enemy outright. This was most commonly seen when using Zenurik’s Temporal Blast.
Fixed a script error when the host leaves the squad in a Relay.
Fixed End of Quest rewards being visible when choosing to replay the quest. This was causing players to think that they were getting the reward again for replaying it.
Fixed VOIP constantly transmitting voice when ‘push to talk’ is enabled while in a squad.
Fixed instances of not being able to Gild the Mote Amp as reported here: https://forums.warframe.com/topic/872156-cannot-gild-the-mote-amp/
Fixed Cameras not triggering Turrets in some situations.
Fixed a turret on Asteroid Defection tileset that could block defectors from moving through a doorway.
Fixed Hydroid’s water textures appearing incorrectly and jagged from far away.
Conclave Stance Fateful Truth Leading Blade combo now only hits once during the dash.
Conclave Stance Fateful Truth Sudden Spring combo damage reduced.
Plains of Eidolon - Update 22.9.0
TennoGen Round 11 is here, and it’s our biggest round yet!
It’s so big, in fact, that Darvo couldn't fit it all in one smuggling freighter without raising suspicion! As a result, TennoGen 11 will be delivered in three batches, with the first one available now!
TennoGen Round 11: Part 1 of 3:
Pistris Syandana by Stenchfury
Cryona Syandana by led2012
Hydroid Poseidon Skin by Stenchfury
Rhino Mastodon Skin by Vulbjorn, the graphical walrus.
Vauban Graxx Skin by Faven
(please note that the screenshots display a white tint on his back. This is an older version, as the current in-game version has the artist intended change of tint coloring)
Saryn Napellus Skin by lukinu_u
Wukong Auman Skin by Rekkou
Phorcys Polearm Skin by Stenchfury
Galatine Magesty Skin by prosetisen
Dero Sword Skin by lukinu_u
Oberon Ferosh Helmet by malayu and The_Grimmrock
The War Within Choice Scene has been added to Captura! Completing The War Within for the first time will reward this in your Inbox. For those that have already completed The War Within quest, it has been retroactively added to your Captura Scene selection right on login.
Melee weapons will now display a 'Block Damage' reduction stat in the Arsenal! This stat varies mostly between weapon categories, and while there are only select Mods that enhance the effects of blocking, the stat is still valuable to expose the mechanic. If you favour a melee playstyle, we hope you find this information valuable!
Added a bit more variety to the dynamic weather in the Plains:
Wind will become stronger if it is pouring. Currently rain and wind are independent of each other and cycle in a predictable pattern that we want to avoid.
The following Market changes have been made to be more user friendly and easier to browse:
The top left HOME tab has been renamed to CATEGORIES
The Drop Down Icon has changed to an Arrow
Renamed the first category in the drop down menu (currently called HOME) to FEATURED
Updated Icons for CATEGORIES and FEATURED
The TennoGen tab in the Market now has individual categories to better organize and sort the amazing growing collection of TennoGen items.
Warframes and Weapons that you have fully ranked up will now display a ‘Mastered’ label in the items panel when viewing them in the Market diorama.
Converted the Quartakk to a burst fire that fires all 4 rounds at the same time instead of a semi auto that fires 4 bullets per shot.
Increased fire rate from 6.32 to 12.67.
Increased Accuracy from 58.8 to 90.9.
Reduced damage from 51 to 27.
Increased Stubba's ammo pool from 285 to 399.
Sarpa and Redeemer trace distance reduced to 300m to match the rest of the non-sniper weapons.
Updated all mentions of "anti-matter" to read "antimatter".
Update description of Nova's Null Star to reflect the damage reduction it gives per particle:
Each active particle gives +5% damage reduction to Nova's Health, stacking up to 90%.
Replace a vaulted Relic (Meso V2) with a current Relic (Meso H1) in the Daily Tribute rewards.
The Plague Kripath now uses Rapier melee style instead of Sword melee style.
Spearfishing spears can now kill Condrocs and Kuakas if you wish to do that.
Optimized memory related to the Star Chart.
Upon getting an OOM (Out Of Memory) crash, you will now be directed to http://www.warframe.com/en/memory to guide you through some manual solutions.
Fixes towards losing selected Bounty upon loading into the Plains with a full squad.
Fixes towards Vomvalysts sometimes spawning at level 9999.
Fixed Clients disconnecting on loading screen when entering a Captura Scene if the Host is Nidus and has the Mucusk Syandana equipped.
Fixed the Corvette suddenly spraying and praying projectiles which led to getting insta-killed as seen here: https://www.reddit.com/r/Warframe/comments/7qg2y8/corpus_archwing_in_a_nutshell/
Fixed getting stuck in the Operator customization screen when attempting to replay the Second Dream quest.
Fixed getting no additional damage from Excalibur's passive when using Excalibur with a sword or rapier Zaw.
Fixed having to restart the Zaw naming process all over again if you attempted to put an invalid character in the name. You will now be sent back to the Zaw naming input screen.
Fixed enemies not spawning during the Defense portion of The War Within quest after following the ship through the asteroids.
Fixed some cases where the Thousand-Year Fish Statuette was not awarded after scanning them all. You should now see it in your Inbox/Inventory.
Fixed Mirage Hall of Mirror clones not properly applying weapon upgrades to projectile weapons.
Fixed the Javlok no longer sticking inside of enemies that did not die from the javelin.
Fixed the Javlok marker not displaying if Transferring to Operator before the Javlok lands.
Fixed a Host Migration breaking the Grineer Sealab Sabotage mission if occurred at the beginning.
Fixed sounds/visual FX playing in the Orbiter when certain loadouts were applied to Articula.
Fixed the Articula changing to a random loadout upon switching Sentinels.
Fixed Apothic Codex entries not being given during The Silver Grove quest.
Fixed Emoting on a kneeling pad causing the context action to swap and the emote won't clear.
Fixed an issue where not all birds (ground birds vs already flying birds) in Plains of Eidolon were counting towards the Pest Control achievement.
Fixed Nezha Warding Halo ability timer not displaying when Transferring back from Operator.
Fixed Noggles sometimes losing their head.
Fixed only reloading 1 bullet (instead of the whole magazine) if you use alt fire on the Corinth while reloading the first bullet.
Fixed some enemy navigation issues at the entrance of Vay Hek’s Assassination boss room.
Fixed causing a Host migration after reaching point B in a Defection mission causing the defectors to not leave point B when you tell them to.
Fixed another instance of Grineer gaining super leg strength and jumping 40 meters to greet you as seen here: https://www.reddit.com/r/Warframe/comments/7qniim/before_20m_now_40m_super_soldier_grineers/
Fixed the Simulor's Critical Chance displaying 2% instead of 12% in the Arsenal.
Fixes towards objective marker not guiding you to each stage of Vay Hek’s Assassination boss fight.
Fixed numerous spot loading issues when joining a squad.
Fixed Titania ability script errors when entering the Simulacrum Arsenal while they are active.
Fixed being able to Archwing out of the level during the Archwing phase in The War Within quest.
Fixed not being able to Chat link the "Landing Craft Foundry Segment" and the "Nutrio Incubator Upgrade Segment".
Fixed automatically hard landing when attempting to switch weapons while Aim Gliding.
Fixed seeing a ‘Friend Note’ lingering when entering the tunnel to the Plains.
Fixed some Relics showing "Cetus Bounties" multiple times in their Drop Sources list.
Fixed the UI locking up when using a controller and attempting to add a friend.
Fixed a small hitch when loading into any Earth mission.
Fixed the Mercury Junction appearing as a tile texture when flying into it.
Fixed receiving an error when attempting to sell the Mote Amp.
Fixed a script error when casting Gara’s Mass Vitrify.
Fixed the Invasion UI showing 3/3 completed missions after completing more than 3 missions.
Fixed misaligned text in the Invasion tab in the World State Window.
Fixed an unlocalized message when you have completed a Mobile Defense mission.
Viper Wraith damage reduced in Conclave.
Reduced the projectile width of the Arca Plasmor.
Reduced dash distance of Conclave stance Fateful Truth's Leaping Blade.
Conclave Mod Skull Shots can no longer refresh while it's effect is active.
The Conclave Mod Overcharged description now correctly states that 100% of 50 Energy converted to Energy on respawn.
Plains of Eidolon - Hotfix 22.8.3
We’re back with another Quality of Life Hotfix for 2018!
As stated in Hotfix 22.8.2, we’re working our way towards refining content such as Khora, Damage 2.5, and more. You can expect news about TennoGen Round 11 and more this Friday on Devstream #104!
You can now replay the Apostasy Prologue quest in your Codex! (Not that my body is ready for those feels AGAIN)
You can now properly waypoint dropped weapon parts/Blueprints.
More than doubled the size of the Cetus Wisp pickup radius. This will allow you to obtain the Cetus Wisp from further away instead of needing to be right on top of it.
Reduced Vay Hek's zap Magnetic Status to not drain Energy completely.
Zaw strike Plague Kripath now uses the default Rapier holster position when used with a one handed Zaw Grip.
Itzal Penumbra now turns off sprint toggle so you don't immediately cancel out of the cloak when using it.
Plains of Eidolon Sorties are now a string of 3 encounters that must be completed in order to finish the mission.
Items claimed while in the foundry's "In Progress" tab will now stay in the tab until the tab is changed so you can choose to build it again right after.
Made improvements towards the dynamic sky in the Plains to reduce sun lens flare popping.
Improvements towards enemy navigation throughout the Corpus Ice Planet Defense tileset.
Replaced the Jupiter-Saturn Junction requirement of ‘defeat the Raptor on Europa’ with ‘complete Baal on Europa’. This is due to the Raptor’s boss fight getting increasingly difficult after his re-work, which created frustration for newer players attempting to unlock the Junction.
Tweaked the brightness/visibility of Frost’s Snow Globe in the Plains at night.
When browsing Warframes/weapons to equip, you will now see the equipped Skin displayed on the Warframe/weapon icon instead of the default icon.
Optimized away about 250KB of code spread throughout the whole game (over 1% savings!)
Objective Text Changes
Changed Vault timer UI text in Spy missions to flash red instead of grey and added /!\ warning icon like in Interception missions.
Tweaked Plains Bounty objective text to make hierarchy and relatedness clearer by enlarging, bolding, and aligning with other objective text on the screen.
Boss Reward Location Changes
In an effort to balance the acquisition of Warframes, we’ve shifted some boss drop locations:
Excalibur from Pluto to Mars - meaning Lieutenant Lech Kril now possess Excalibur parts
Frost from Mars to Ceres - meaning Lieutenant Lech Kril/Captain Vor now possess Frost parts
Trinity from Ceres to Pluto - meaning Ambulas now possess Trinity parts
Fixes towards squads getting separated when enroute to the Plains. This resulted in some players successfully loading into the Plains and some remaining stuck in the hallway perpetually loading.
Fixed not switching Cetus instances when accepting an invitation from another player in a different instance.
Fixed being left behind in Cetus if you joined a Host the moment they ran into the hallway and saw the loading spinner icon.
Fixed an issue where players who joined a session after the host returned to Cetus from the Plains could receive different rewards than the Host if they subsequently did Bounties together.
Fixed Konzu Bounty board not auto-refreshing a minute after current batch expires.
Fixed Bounties not consistently being marked as "completed" on Bounty board after finishing them.
Fixed Gara's Splinter Storm not dealing damage while invisible (Shade, Huras, Octavia etc).
Fixed Blade Storm making Ash unarmed when it ends if he activates it while holding a Scanner.
Fixed Ash’s Blade Storm not removing the temporary melee weapon given to Ash if the only weapon he has is a Speargun (Javlok, Scourge, etc) and he's currently thrown the Speargun out when activating Blade Storm.
Fixed being able to reach inaccessible areas (and becoming trapped) in the Jordas Verdict stage 2 tileset.
Fixed Shred decreasing Vauban's armour instead of the enemies'.
Fixed the Telos Boltace Stormpath ability not working with the Maruta Tonfa Skin equipped.
Fixed Eidolon Vomvalyst Lure tether not appearing on Clients.
Fixed Equinox Pacify & Provoke radial FX not being cleaned up on deactivation when on low particle system quality.
Fixed Chroma’s Effigy Wing pelt using the default Skin when equipped with the Chroma Vojnik Skin.
Fixed some Decorations not being removed from the Vignette area when switching Vignettes.
Fixed Tactical Reload Mod not working on the Quartakk as a Client.
Fixed Cetus Wisps being updated while the game was paused -- this could lead to them escaping while you answered the phone.
Fixed Mirage Prime’s Hall of Mirror clones using some of the default Mirage texture on their bodies.
Fixed the Mandachord Reload button not reloading the song and preventing any audio from the notes.
Fixed the Host being forced to freeze when playing the ‘burrowing Ascaris’ moment, while the Client actually playing the tutorial is not, resulting in the player being frozen in midair.
Fixed the Cetus gate during a Sortie in the Plains not being blocked for Clients (who could simply return to Cetus for free victory).
Fixed Infested Crawlers standing upright when being stunned. This occurs when they are being affected by Elemental damage (fire/electricity) or knocked on their backs.
Fixed Client not seeing certain Decorations when boarding another Orbiter.
Fixed Client seeing incorrect Orbiter Energy color when boarding another Orbiter.
Fixed Rhino’s Roar buff VFX not appearing on the helmets of Client players when viewed by Client players. The host sees the VFX on all parts for all players.
Fixed not being able to Melee again upon throwing the Sigma & Octanis shield while using Exalted Blade on Excalibur, until you deactivate and reactivate the power.
Fixed the Sigma & Octantis not having any Elemental FX or Energy trails.
Fixed Nezha not throwing his Blazing Chakram off his back when the Nezha Devine or Yaksha Skin is equipped.
Fixed the Companion HUD bleedout timer pausing after using Transference.
Fixed items placed in the Vignette and then moved outside the Vignette getting removed upon changing the Vignette.
Fixed some enemy navigation issues in Uranus Defense tilesets.
Fixed some enemy navigation and cover issues in the Grineer Shipyard Interception tilesets.
Fixed the Defense cryopod target popping in and out of the cryopod when standing on top of it.
Fixed not being able to rotate small Orbiter Decorations correctly.
Fixed energy trail FX on Palatine hammer Skin being positioned wrong when equipped on several weapons.
Fixed intermediate area markers displaying as an area marker instead of an icon when near the objective/extraction.
Fixed waypoint markers remaining visible in Cetus after that player has left.
Fixes towards Warframe abilities used by any NPCs sometimes not functioning properly.
Fixed Mesa's Regulators not receiving pistol upgrades for missions where you start in Archwing (Uranus).
Fixed Mesa’s Peacemaker guns remaining visible after using Peacemaker if the user is equipped with the Mesa Devil Ranger skin.
Fixed remote players hearing 3 shot sounds instead of 2 per Mesa Peacemaker fire.
Fixed Hive sometimes not becoming vulnerable after destroying nodes.
Fixed Specter abilities sometimes not working.
Fixed the 750 Daily Tribute rewarding you 3 Exilus Adapters instead of the intended 1.
Fixed a grammatical error in Teshin’s Inbox message after completing The War Within quest.
Fixed the Operator Amp flickering in and out of the folded position when previewing/selecting new colors for the Amp in Operator customization screen.
Fixed Clients not gaining Amp Brace bonuses.
Fixed the UI not identifying the Juttni/Clapkra Brace recharge delay reduction/energy increase respectively.
Fixed being able to fire the Granmu Prism faster than intended by using Void Blast cancels.
Fixed female Operators having distorted faces, particularly when applying Focus-specific Animation Stances.
Fixed alt-fire short circuiting reload loops. This was specifically happening with the Corinth.
Fixed static indicators on the ability UI not being updated when Transferring from Warframe to Operator and then back to Warframe.
Fixed chat pings for people with 'special' names when they're mentioned in another channel.
Fixed Oberon’s Hallowed Ground FX to flicker at certain angles.
Fixed the Clan tier not increasing if the current max size of the alliance, including your Clan, plus the new Clan size, was over the max.
Fixed Client Gear item cooldowns not saving if a Host migration occured.
Fixed some flickering windows in the Uranus tileset.
Fixed a loss of functionality when placing and attempting to change the Glyph Display from default on your Orbiter.
Fixed a script error when loading the Operator customization screen with a controller.
Fixed a script error when selecting/deselecting fish rapidly at Fisher Hai-Luk.
Fixed a script error that caused the Arsenal UI to break after returning to Cetus.
Fixed a script error when Mining in the Plains.
Fixed a script crash that would occur when trying to Mod your Melee weapon in the Simulacrum Arsenal while Excalibur’s Exalted Blade is active.
Fixed not returning to the Relay outside of the Simulacrum when leaving it.
Fixed a script error that occurred after completing missions.
Plains of Eidolon - Hotfix 22.8.2
We’re back in the Warframe saddle for the first Hotfix of 2018!
The team is still very focused on our 2018 proposals mentioned in the Early 2018 Roadmap (Khora, Damage 2.5, new Teralyst variants, etc). Stay tuned for an updated Dev Workshop post and more about these upcoming changes.
For today, our main goals for this Hotfix were improvements towards Cetus>Plains matchmaking, and War Within quest progression stopping issues. With these major issues tackled, it’s all hands on deck for some juicy Warframe additions/changes!
Made improvements towards correctly loading into the same Cetus Instance with your squad. This was resulting in perpetually attempting to load into the Plains upon which the doors never opened.
Reduced the number of Codex scans required for the Ghoul Target, Rictus Alpha, Auger Alpha, and Expired Deserter to 3.
Improved navigation and pathing behavior of Dropships in the Plains.
Air Support Turrets spawned by the Host (as well as Turrets spawned by Clients prior to previous migrations) will now be destroyed when a Host migration occurs. This fixes Air Support Turrets lingering after a Host migration which resulted in being able to spawn more than 1 at a time.
Removed placeholder items from Hok’s daily Zaw special.
Removed a weird marker from Teshin in the first stage of The War Within quest.
Removed the Magazine value from the Gunsen Mod section in the Arsenal.
Gave the Sonicor a bit of ‘oomph’ back by tweaking the ragdoll force to allow a more horizontal ragdoll as opposed to ragdolling in place. Does this bring it back to its skyrocketing ways? No. But now it has an appropriate amount of ‘oomph’ that doesn’t send you across the map to collect your dropped goodies.
Increased the size while wielded.
Added 0.5m Punch Through.
Added Ragdoll on Death.
Fixed not being able to progress in The War Within quest due to Void Dash not hitting certain enemies if you had Surging Dash equipped on your Warframe as per: https://forums.warframe.com/topic/901382-not-able-to-finish-war-within-finally-boss-missions-with-focus-naramon/
Fixed not being able to damage the Grineer Queen for a few seconds until she quits her yappin’ in The War Within quest. The War Within speedrunners rejoice for precious seconds are SAVED!!
Fixed Nidus’ Ravenous not working when Particle Quality is set to low.
Fixed objective markers remaining after destroying the corresponding vents in the Raptor boss fight. This also brings a potential fix for the objective vent being incorrect if a Host migration occured.
Fixed Ghoul Lore Fragments not being awarded as a Bounty reward if you didn't have any Lore Fragments at all (that includes Cephalon Fragments, Thousand-Year Fish, etc).
Fixed Maim not damaging enemies if there are many enemies in its radius.
Fixed for Orbiter Decorations "disappearing" if moved from a room into an empty room.
Fixed missing dropped Mods listed when viewing Acolytes in the Codex.
Fixed the Hydraulus being invisible in some missions during Octavia's Anthem quest.
Fixed using Alt Fire key to detonate Zenith disc when both discs of Zenistar and Zenith weapon has been launched resulting in the detonation removing the HUD icon for Zenistar disc.
Fixed rare bugs where textures were missing in cases like the Arsenal.
Fixed a teleport triggering Transferring from your Warframe into the Operator only section inside Harrow's temple.
Fixed the Igaro Day of the Dead Syandana appearing offset when equipped on Excalibur, Nyx, Nyx Nemesis Skin, or Nyx Prime.
Fixed being able to select an Arsenal loadout you just deleted in the loadout selection popup.
Fixed the Gunsen spin attack sound and un-equip sound being audible for all players regardless of position.
Fixed unwanted sounds playing on some Zaw parts when equipped.
Fixed melee weapon hit sounds not being audible at certain times during combat.
Fixed Nidus’ head appearing detached in his diorama.
Fixed the Ghoul Devourer being stuck in a 2017 dab position in his Codex diorama.
Fixed the Hunter Command Mod not allowing pets to use other scripted abilities they have equipped (such as Smeeta Charm).
Fixed a few spots in the Plains where you could see underwater while fishing.
Fixed Ember’s Vermillion Helmet flame FX lingering when using a sniper scope, Nosam Cutter, Codex Scanner or Synthesis Scanner.
Fixed overlapping Radius values displaying on the Surging Dash description.
Fixed a script error when casting Oberon’s Reckoning.
Fixed a crash when changing loadouts in the Arsenal.