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Lundi 27 juillet 2020  
 
Patch 0.64 is Live. Play Now!

Survarium Patch 0.64 with new FAMAS assault rifle, balaclavas for all factions, decal improvements, balance changes and Summer Event is now live!

Please find the complete list of changes of the Patch below. Have a good time playing the game!

Not playing Survarium yet? Download the latest version of the game here!

The List of Changes in Survarium 0.64

General changes

    As an experiment and due to the community's requests, killcam and hit indicator are disabled in ranked matches (and ranked matches only!).
    "Metal Detector" skill now has only 3 levels instead of 5. Values for each level are 3/4/5 m. If you had 4 or 5 points in the skill, you will get the extra skill points back.
    Introduced new award "Finishing an enemy's killstreak". When killing an enemy who is on a killstreak, you receive 5 bonus points for each of that player's kills beyond the second one. For instance, if that player had 3 kills, you will receive +5 points. If that player had 4 kills, you'll get +10 points, and so on.
    A kill with a trap or a mine now provides +5 points.
    When killing your own character (suicide) you will not lose team points in "Team deathmatch" and "Slaughter" game modes.
    Introduced new icons for the kill log: kill with a ricochet, kill from a hip, kill through an obstacle, blind kill (under the effect of a flashbang grenade).

Weapons and equipment

    Introduced new assault rifle Famas (Scavengers faction, tier 5).
    Introduced new 20 and 40 cartridge magazines for the following weapons: Famas, M4A1, H&K 416А5, FN FNC, MSBS Radon, L85A2.
    PPSh-41: decreased muzzle flash brightness when firing.
    C-4 now disappears when the character who placed it dies.
    "Sokol" set: "Sensor radius +50%" bonus replaced with "Energy recovery speed +10%".
    Added four balaclava models: one hole, three holes, buff (neck gaiter) and kufiya. Each faction gets its own balaclava model. Tactical glasses are now available in the game, and each balaclava has two versions: with and without the glasses. Balaclavas can also be equipped into a visual character slot.
    Improved visual look of many decals. It's now not possible to stretch decals over the whole character (but you can still change scale of the decals).

Game modes

    Team deathmatch: kill reward increased from 15 to 20 points.
    Slaughter: kill reward decreased from 15 to 10 points, points lost on death decreased from -5 to -2.
    Research: reward for killing an attacker increased from 5 to 10 points, kill reward decreased from 10 to 5 points, added a new kill reward inside the capture zone (10 points).
    Search and destroy: kill reward increased from 10 to 30 points, kill assist reward increased from 5 to 10 points, added a new reward for killing an enemy with the artifact (10 points).
    Battery Retrieval: kill reward decreased from 10 to 5 points, maximum reward for carrying a battery increased from 20 to 40 points, maximum reward for carrying a stolen battery increased from 40 to 60 points, reward for finding a battery increased from 5 to 20 points, reward for delivering a battery to the container increased from 5 to 10 points.

Locations

    Rudnya, Vostok Radar Station, Vector Laboratory: it's no longer possible to reach certain spots allowing to see through objects.
    CNPP Cooling Tower: fixed spots allowing you to leave the location boundaries.

Summer event in Survarium

    Take part in the summer event! From July 31 to August 10, play in PvP-matches and earn event currency: symbols of herbs, fire and sun. Collect enough symbols and exchange them for unique rewards!
    The following items are available for exchange: Vepr "Summer heat 2020" and VSK-94 "Summer heat 2020" assault rifles, "Summer badge II" decal.
    For the first victory in a PvP-match during the event you will get "Summer badge I" decal for free!
    "Summer badge I" provides +5% bonus to experience. "Summer badge II" provides +10% bonus to spare parts.
    Set of both decals additionally provides +5% to both experience and spare parts.

Bug fixes

    Fixed an issue when a character lost too much energy after being hit from a shotgun.
    Fixed an issue when a stationary sensor had collision before it was placed.
    Fixed an issue when a character died at the end of a round in "Search and destroy" mode if that character was receiving a periodical damage (from an anomaly, a sponge, etc) or an explosive damage.
    Fixed an issue when incorrect match result was displayed (victory instead of defeat or vice versa).
    Fixed incorrect reward for destroying a sensor from a shotgun.
    Fixed an issue when reputation and experience were not updated when receiving corresponding rewards in Team Missions.

Download Survarium 0.64 and check it out! Hopefully you'll like the changes.

See you on the battlefield!

Discuss Survarium Patch 0.64 on forums

 
 


Mercredi 8 juillet 2020  
 
Read Survarium 0.64 preview!

Hi everyone! While working on Survarium 0.63 we concentrated on balancing, and in the upcoming update we want to address some of the community's concerns and suggestions. We will add new items, change certain game mechanics and update some descriptions so they are more clear and easier to understand by all players, both new and old. In addition, there will be a summer event in Survarium 0.64, which will bring unique decals and weapon camouflages as rewards.

Balaclavas for all Factions

For a long time the community asked to add balaclavas into the game, since those were present in early Survarium art even before the alpha version of the game was released. So, we'll do this in Survarium 0.64! To emphasize the visual style of each faction, we created four balaclava models: one hole, three holes, buff (neck gaiter) and kufiya. Guess which design is each faction getting!

Moreover, we are adding tactical glasses, and each balaclava will have two versions: with and without the glasses. Regardless, all balaclavas are tier 3 gear with corresponding stats, and can also be equipped into a visual character slot.

New Assault Rifle

Even though there's a lot of various weapons in Survarium, you always ask us to add something new. Among the most requested were Steyr AUG and FAMAS – both bullpup assault rifles. But since there's an obvious lack of French weapons in the game, our choice was simple. The Famas weapon will be available as tier 5 assault rifle.

Visual Improvement of Decals

Up to the version 0.63, decals in Survarium looked as images slapped over the character's clothes. At last, we decided to fix this and totally rework their appearance. Now decals really look like they have been embroidered and have corresponding structure. The majority of the decals in the game have been reworked, including flags.

You might not like it, but we also reduced the maximum possible size of decals: now you can't stretch them over the whole character body. There are a couple reasons for the change. Firstly, we believe that decals should not replace camouflages. Secondly, decals don't really look that good while being stretched too much.

Summer Heat in Survarium

Play Survarium during the event, gather event currency (symbols of herbs, fire and sun), and exchange them for a new decal and two weapons with unique camouflages and three random modifiers: Vepr "Summer Heat 2020" and VSK-94 "Summer Heat 2020". You will also receive another decal for the first win in a PvP-match during the event. We plan to launch the event at the very end of July, and it will most likely last for 10 days.

Release Date and Other Changes

We are changing the way points are awarded in all PvP-modes, so the list of actions better corresponds to the goal of each mode. Aside from everything else, we added new actions that award points. For instance, you will now receive them for finishing an enemy's killstreak (eliminating an enemy who is currently on a killstreak). As an experiment, in Survarium 0.64 we will disable killcam and hit indicator in ranked matches. This change is only for the ranked battles, and this is another thing that was requested by the community.

We are also changing some gameplay mechanics. Say, now C-4 disappears when the character who placed it dies. These are only the most noticeable of the upcoming changes and improvements. We will post the full Survarium 0.64 change log before the update is released, which happens in the second half of July. So very soon you will be able to see the new weapon, balaclavas, updated decals, and other changes first hand.

Discuss the upcoming changes on the the forums and stay tuned!

 
 

 

 


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