teamspeak server Hosting by TeamSpeak3.com

2018



















2017























2016
































2015































2014





























2013

























2012


















2011











2010






































































































Vendredi 17 août 2018  
 
Patch 0.53ag is Live. Play Now!

Survarium Patch 0.53ag is now available! Launch Survarium to download and install the patch. Read the complete list of changes below. See you in the game!

Not playing Survarium yet? Download the latest version of the game

Bug Fixes

    Bug with displaying the same gear on different players in the victory screen fixed
    Bug with the game constantly re-syncing on loading in case the game is minimized.

Technical Improvements

    Slight redesign of the filter icons in the inventory and equipment;
Discuss this update on forum
 
 


Mercredi 15 août 2018  
 
Patch 0.53af is Live. Play Now!

Survarium Patch 0.53af is now available! Launch Survarium to download and install the patch. Read the complete list of changes below. See you in the game!

Not playing Survarium yet? Download the latest version of the game here!

Bug Fixes

    Fixed bug causing the character to disappear in the faction section.
    Fixed bug when after leaving the faction menu, promotion banners disappeared.
    Fixed bug in the post-match statistics an exclamation mark on the profile icons was displayed.
    Fixed a crash when simultaneous selection of the battery was made by the two players.
    Fixed a bug were no special tools and equipment were available when reaching a new level of current Faction.
Discuss this update on forum
 
 


Vendredi 10 août 2018  
 
Patch 0.53ad is Live. Play Now!

Survarium Patch 0.53ad is now available! Launch Survarium to download and install the patch. Read the complete list of changes below. See you in the game!

Not playing Survarium yet? Download the latest version of the game here!

Bug Fixes

    Fixed a bug which caused disconnections during Artifact Hunt.
    Fixed bug causing permanent resyncs in a match.
Discuss this update on forum
 
 


Jeudi 9 août 2018  
 
Patch 0.53ac is Live. Play Now!

Survarium Patch 0.53ac is now available! Launch Survarium to download and install the patch. Read the complete list of changes below. See you in the game!

Not playing Survarium yet? Download the latest version of the game here!

Technical Improvements

    The gaming client temporarily adds logging information due to rendering errors in the game.

Bug Fixes

    Fixed a bug in which after the rebinding of the key, voice chat did not work
Discuss this update on forum
 
 


Jeudi 9 août 2018  
 
Patch 0.53ab is Live. Play Now!

Survarium Patch 0.53ab is now available! Launch Survarium to download and install the patch. Read the complete list of changes below. See you in the game!

Not playing Survarium yet? Download the latest version of the game here!

Bug Fixes

    Fixed a bug of the game renderer which cause the gaming client to stop working.
    Fixed a bug that caused players with bad connections (big ping, loss of connection, etc.) to experience frequent resync.

Discuss Survarium 0.53ab on forum

 
 


Mardi 7 août 2018  
 
Patch 0.53aa is Live. Play Now!

Survarium Patch 0.53aa is now available! Launch Survarium to download and install the patch. Read the complete list of changes below. See you in the game!

Not playing Survarium yet? Download the latest version of the game here!

Bug Fixes

    Fixed some issues with the game renderer causing the game client to crash.
    Fixed some issues due to which the squad chat did not work after the match.
    Fixed some issues due to which the match server sometimes crashed.

Discuss Survarium 0.53 on forum

 
 


Lundi 6 août 2018  
 
Patch 0.53a9 is Live. Play Now!

Survarium Patch 0.53a9 is now available! Launch Survarium to download and install the patch. Read the complete list of changes below. See you in the game!

Not playing Survarium yet? Download the latest version of the game here!

Bug Fixes

    Fixed an issue with the game renderer causing the game client to crash.
    Fixed an issue causing frequent re-syncs for the players with a bad connection (high ping, loss of connection, etc).

Discuss Survarium 0.53 on forum

 
 


Lundi 6 août 2018  
 
Patch 0.53a8 is Live. Play Now!

Survarium Patch 0.53a8 is now available! Launch Survarium to download and install the patch. Read the complete list of changes below. See you in the game!

Not playing Survarium yet? Download the latest version of the game here!

Technical Improvements

    The game client temporarily creates additional logs to help find and fix an error with the game renderer.

Bug Fixes

    Fixed an issue causing the game client to crash when the player had the KS-23M or KS-23M "Catbird" pistol grip in an equipment profile.
    Fixed an issue causing the KS-23M Pistol Grip and KS-23M "Catbird" Pistol Grip module not to install on a weapon free of charge. Players who purchased these modules received a Mastercraft KS-23M frame buttstock module.
    Fixed an issue causing the game client to crash in "Artefact Hunt" game mode.

Discuss Survarium 0.53 on forum

 
 


Vendredi 3 août 2018  
 
Patch 0.53 is Live. Play Now!

Survarium Patch 0.53 with the new lobby and voice chat is now live!

Please find the complete list of changes or watch the video overview of the Patch below. Have a good time playing the game!

Not playing Survarium yet? Download the latest version of the game here!

Survarium Patch 0.53 Change List

Don't want to read through the complete list? Watch the video highlighting the main features of Survarium 0.53!



Survarium Patch 0.53 Highlights

Voice Chat

Now you can communicate with each other directly in the game without the need of third-party applications. By default, voice chat works for allies. Each player has the ability to turn off both voice and text chat of any player and voice chat can be controlled in the audio settings. Players can always choose not to use voice chat. This is of course if you do not want to listen to allies or want to save on internet traffic. At the moment, voice chat is available during the match, we plan to develop this further, but first we want to gather feedback from the players. At the moment, voice chat is only available during the match. We plan to further develop this feature but first we want to gather feedback from testing.

Improved Weapon Module System

This system was announced earlier in the year, finally, it will be added with the release of 0.53. Now you can use the accumulated weapon modules (of the same type) to obtain rarer modules with improved characteristics. Improving the characteristics of a module can be done using three any other modules of the same type. The chance of successful improvement is 50%, but for gold you will have a 100% success rate. Also, modules which had their modifiers changed in 0.53 have been unlinked. If your module was installed on a weapon, it will stay there, but you can put it on another weapon for free. In this case the module will bind to this weapon.

New Lobby

In 0.53 we draw your attention the new design of the game lobby. A Light, cozy apartment of around 33 square meters, with a well-preserved rug and an old refrigerator, storing a cold bottle that can warm the soul. A place where you want to return to after a long day of wandering, throw your backpack onto the table and relax in a chair, drinking freshly boiled tea with a few teaspoons of sugar. There is everything for a comfortable life: a tub for morning and evening bathing, windows, a deckchair, an improvised workbench and a pair of working lights. The house is made of solid Soviet bricks, which allows you to hear noises from above and below, and the slots in the doors not only provide a neat draft, but also guarantee additional audibility of sound from the outside. The high arrangement of the apartment provides peace and quiet and allows for restful sleep. Try your new abode and share your impressions with us!

Graphics Renderer Changes

We paid close attention to optical effects and light sources. So, in 0.53 you will see the addition of God rays, lens flares, an anamorphic flare (directional bloom) and an effect of lens dirt. We've added SSAO, its implementation turned out to be great for quality, but quite heavy on resources. Therefore, in 0.53, we completely reworked this effect and achieved both good quality and many times better performance. In addition, a new option was added to the graphics settings: dynamic resolution scaling. If you enable this option, the resolution scaling will change in real-time to maintain the specified frame rate, which depends on the frequency of the monitor. We will continue to improve the graphic rendering in Survarium and work on optimization and image quality improvement. As always, we welcome all players to actively help us with this. In particular, improvements to SSAO were made with your help, for which we want to thank you!

Animations

The animation component of any shooter is an important aspect, so we have continued to improve the character's animation in the game. In the 0.53 we will add a new jump animation: character movements will become more responsive and natural. Moreover, now the character will be able to fire without an extra step after jumping.

ASVK: fixed animations for quick reloading and recoil.

Locations

    Lighting was remastered on the following locations: Tarakanovsky Fort and Vector Laboratory.
    In the game, variations of locations of Vostok Radar Station, School and London.
    Vostok Radar Station: The possibility to climb out of the area in the "Slaughter" mode has been removed.
    Chemical Plant: redesigned lighting in problematic places.
    London: a collision has been removed from the hanging wires. Fixed the texture of the Ocelot car glass.
    Mamayev Kurgan: Improved collection of the artifact "Glow of the Forest".
    Training Mission: Corrected the wrong textures of bushes.
    Dangerous Knowledge: The spherical electrical anomaly is now more original in form - a bright sphere and bright light when coming into contact with the anomaly.
    Rudnya: gameplay lighting changes and improvements done.
    Vostok Base: location color gamma improved, sun shafts intensity lowered. Bug with the sun casting through the ceiling near military quarters fixed.
    Tarakanovsky Fort: general visual fixes on the locations made. Black color for one of the doors fixed.
    Cologne: models lighted beyond the location fixed. Lighting has been additionally improved and fixed, though the work has not been fully completed yet.
    Dangerous Knowledge co-op mission: woodboards fixed in a particular place to enable guaranteed jumping up. Material texture on the forest mill building corrected.

Weapon Modules

Added the highest level of module quality - modifiers with the maximum positive and minimum (or nonexistent) negative modifiers.

    Quality Levels

      Factory-made - green
      Industrial - blue
      Military - orange
      Special - gold
      Mastercraft - purple

    Duckbill

      Modifiers "Horizontal grouping" and "Vertical grouping" are replaced by "Spread across" and "Spread across the vertical.
      The modifier "Distance" is returned to the weapon. Players will be credited with 10 spare parts for each level of the character. For example, if your character has reached level 50, then you will get 500 spare parts.

    Optical sights

      The modifier "Distance" is replaced by "Rocking the sight".

    Flash suppressor

      The positive modifier is changed to "Unmask radius".

    Silencer

      The negative modifier "Distance" has been reduced for VSK-94, SR-3M and OTs-14.

    Foregrip

      FAB-Defense MIKI: positive modifier - "First three shots recoil", negative - "Slowdown when aiming".
      AFG-1: positive modifier - "Recoil when aiming", negative - "Recoil from the hip".
      FSG2: positive modifier - "Recoil from the hip", negative - "Recoil when aiming",".
      Troy Modular: positive modifier - "Recoil when aiming", negative - "Aiming time".
      FAB-Defense PTK: positive modifier - "Recoil when aiming", negative - "Slowdown when aiming".
      G & P RIS: positive modifier - "First three shots recoil", negative - "Sighting time".
      PKP standard foregrip: positive modifier - "Recoil when aiming", negative - "Recoil from the hip".
      SR-3M and SR-3M "Vikhr" handle (SR-3M grip and SR-3M "Vikhr" grip): positive modifier - "Recoil when aiming", negative - "Recoil from the hip".

    Laser sights

      LMS-UNI: positive modifier - "Dispersion from the hip", negative - "Aiming time".
      UTG LS268: positive modifier - "Aiming time", negative - "Slowdown when aiming".
      DBAL-D2: positive modifier - "Aiming time", negative - "Slowdown when aiming".
      PEQ-15: positive modifier - "Dispersion from the hip", negative - "Aiming time".

    Muzzle breaks

      "Kochevnik" muzzle brake: positive modifier - "Shot grouping", negative - "Slowdown when aiming".
      Custom muzzle brake: positive modifier - "Shot grouping", negative - "Slowdown when aiming".
      Ilgynag k01: the positive modifier is "Shot grouping", the negative modifier is "Slowdown when aiming".
      Defcon1: changed the positive modifier to "Stopping power".
      Custom muzzle brake, clamp: changed positive modifier to "Stopping power".

    Barrels

      VSSK "Vykhlop" long barrel: positive modifier - "Distance", negative - "Bleed chance".
      Weighted VSSK barrel: positive modifier - "Distance", negative - "Slowdown".
      Glock 17 barrel with a screw thread: the negative modifier is changed to "Aiming time".

    Buttstocks

      KS-23M frame stock: positive modifier - "Slowdown", negative - "Recoil from the hip".
      KS-23M stock: positive modifier - "Aiming time", negative - "Recoil from the hip".
      Mauser M.712 stock-holster: positive modifier - "Recoil when aiming", negative - "Aiming time".

    Other

      OTs-14 tactical forend: the negative modifier is changed to "Aiming time".
      Glock 17 fire mode selector: the negative modifier is changed to "First three shots recoil".
      VZ.58 optics bracket: the positive modifier is removed, the negative modifier is changed to "Aiming time".

Weapons, Equipment and Supplies

    RPD: aiming time changed from 0.7 sec to 0.6 sec.
    RPK-74M: aiming time changed from 0.5 sec to 0.45 sec.
    FORT-401: aiming time changed from 0.7 sec to 0.6 sec.
    PKP ‘Pecheneg ”: aiming time changed from 0.75 sec to 0.65 sec.
    FN Minimi and FN Minimi NY 2017: aiming time changed from 0.6 sec to 0.5 sec.

Interface

    Added filters for modules in inventory - by type of module (handles, optical sights, etc.), by rarity, by Bound/Free
    Added display for the the maximum value of the resolution scaling for the current resolution.
    Added visibility settings for the chat (all, allies, squad, nobody).
    Changed the sound options, added the assignment of PTT keys in sound and control.

Technical changes

    Optimized video memory usage, fixed crashes caused by incorrect video memory usage.
    Corrections in Polish and Spanish localizations.

Gameplay

    Increased stamina consumption when jumping.
    Fractures of hands has been removed from the game.
    Slightly increased the range of sound of running in third person.
    Adapted some textures of walls, objects and cars to the new renderer
    3 person's faces adapted to the new renderer
    Increased bots' perception in the smoke (generated by a smoke grenade)
    Battery explosion warning sound changed

Bug Fixes

    Fixed a bug in which the "post-match statistics" screen displayed "defeat" when the match was won.
    Fixed a bug that caused an icon of death from bleeding to be displayed in the log while killing the "Sponge" artifact.
    Fixed a bug in which the player's nickname was displayed incorrectly in the league TOP-100.
    Fixed a bug in which the effect of the modifier "Stopping power" was incorrectly displayed with the standard value on the weapon.
    Fixed a bug in which when loading the profile special items were not included.
    Fixed a bug that caused the H&K MP5 to unlock slots for modules when it is purchased.
    Fixed a bug in which buying Steam weapons (SKS "Arrow Head", AKM "Avenger") were issued the wrong modules.
    Fixed a bug that caused the loading screen to not appear when loading into the match.
    Fixed a bug in which visually bugged hands when recoiling with a gun.
    Fixed a bug in which with the skill "Terminator" (when using it) the number of cartridges in the weapon inventory and in the match did not match.
    Fixed a bug in which the "Spectator Mode" interface was displayed in the post-match statistics screen.
    Fixed a bug in which it was impossible to leave the squad after passing the team mission "Dangerous Knowledge".
    Bug forcing the game client to terminate when losing connection to the game servers fixed.
    Bug with the mismatching module characteristics and colour (rareness) fixed. Now if you are improving the ‘green’ (default) with the characteristics of a ‘blue’ one, then as a result of improvement you will receive an ‘orange’-coloured module.
    Bug forcing the players to not respawn in the Slaughter mode on Tarakanovsky Fort map has been fixed.
    Fixed an issue when the description of installed module was not removed when opening a window with other modules.
    Fixed an issue when all game modes were disabled for the player who was kicked from a squad.
    Fixed an issue when equipment description didn't have bonuses to "Reduced explosion damage" and "Run Speed" if the player had several equipment profiles.

Known bugs

    Sometimes voice chat does not work after reassigning the keys. Repeat the procedure to correct the error.

Download Survarium 0.53 and check it out! Hopefully you'll like the changes.

See you on the battlefield!

Discuss Survarium Patch 0.53 on forum

 
 


Jeudi 2 août 2018  
 
Patch 0.53a4 is live on the PTS!

We have updated the Public Test Server to Survarium version 0.53a4! To participate in the test, please download new game version or update your version of the PTS client. Please note that the temporary shutdowns of the PTS are possible when installing updates and making urgent changes.

You can participate in the test if you registered in Survarium no later than July 20. Unfortunately, you won’t be able to login to the PTS if you have registered via Steam due to a different authentication system.

All testers will receive 10 thousand spare parts, 10 million silver, and 10 thousand gold to make purchases on the PTS. Characters and progress in the main game as of July 20 will be copied to the test server. However, the progress you make during the test will not be transferred back to the main server! The PTS has no way if receiving payments, so purchases made in Survarium shop are automatically credited to your account on the main server.

Read find the update notes of Survarium PTS 0.53a4 below. Please note that those are not final and The public server will receive version improved based on the results of the testing! See you on the PTS!

The Complete List of Changes in PTS 0.53a4

Technical Improvements

    Lobby color gamma corrected;
    Lobby lighting optimization accomplished;
    Weapons visibility improved in the Workshop;
    Character workshop camera behavior changed in all cases (no more going beyond the walls).

Weapons, equipment and supplies

    Veteran set changes reverted from PTS Survarium 0.53a3 – i.e. now the bonus of ‘Aiming time’ is provided with 2 set items, and the ‘Slowdown’ – with 4.

Gameplay

    Energy consumption increased when jumping.
    Battery explosion warning sound changed

Locations

    Rudnya: gameplay lighting changes and improvements done.
    Vostok Base: location color gamma improved, sun shafts intensity lowered. Bug with the sun casting through the ceiling near military quarters fixed.
    Tarakanovsky Fort: general visual fixes on the locations made. Black color for one of the doors fixed.
    Cologne: models lighted beyond the location fixed. Lighting has been additionally improved and fixed, though the work has not been fully completed yet.
    Dangerous Knowledge co-op mission: woodboards fixed in a particular place to enable guaranteed jumping up. Material texture on the forest mill building corrected.

Discuss the news on forum

 
 


Lundi 30 juillet 2018  
 
Patch 0.53a3 is live on the PTS!

We have updated the Public Test Server to Survarium version 0.53a3! To participate in the test, please download new game version or update your version of the PTS client. Please note that the temporary shutdowns of the PTS are possible when installing updates and making urgent changes.

You can participate in the test if you registered in Survarium no later than July 20. Unfortunately, you won’t be able to login to the PTS if you have registered via Steam due to a different authentication system.

All testers will receive 10 thousand spare parts, 10 million silver, and 10 thousand gold to make purchases on the PTS. Characters and progress in the main game as of July 20 will be copied to the test server. However, the progress you make during the test will not be transferred back to the main server! The PTS has no way if receiving payments, so purchases made in Survarium shop are automatically credited to your account on the main server.

Read find the update notes of Survarium PTS 0.53a3 below. Please note that those are not final and The public server will receive version improved based on the results of the testing! See you on the PTS!

The Complete List of Changes in PTS 0.53a3

Technical Improvements

    Optimized video memory usage, fixed crashes caused by incorrect video memory usage.

Gameplay

    Increased bots' perception in the smoke (generated by a smoke grenade).

Weapons, Equipment and Supplies

    Veteran set: now the "Slowdown" bonus is available when equipping 2 items from the set, and the "Aiming time" bonus is available when equipping 4 items.

Bug Fixes

    Fixed an issue when the description of installed module was not removed when opening a window with other modules.
    Fixed an issue causing bleeding icon not to be displayed when a player character bled to death.
    Fixed an issue when the game client crashed while viewing a module in the Workshop.
    Fixed an issue when all game modes were disabled for the player who was kicked from a squad.
    Fixed an issue when equipment description didn't have bonuses to "Reduced explosion damage" and "Run Speed" if the player had several equipment profiles.

Discuss the news on forum

 
 


Mercredi 25 juillet 2018  
 
Patch 0.53a2 is live on the PTS!

We have updated the Public Test Server to Survarium version 0.53a2! To participate in the test, please download new game version. Please note that the temporary shutdowns of the PTS are possible when installing updates and making urgent changes.

You can participate in the test if you registered in Survarium no later than July 20. Unfortunately, you won’t be able to login to the PTS if you have registered via Steam due to a different authentication system.

All testers will receive 10 thousand spare parts, 10 million silver, and 10 thousand gold to make purchases on the PTS. Characters and progress in the main game as of July 20 will be copied to the test server. However, the progress you make during the test will not be transferred back to the main server! The PTS has no way if receiving payments, so purchases made in Survarium shop are automatically credited to your account on the main server.

Read find the update notes of Survarium PTS 0.53a2 below. Please note that those are not final and The public server will receive version improved based on the results of the testing! See you on the PTS!

The Complete List of Changes in PTS 0.53a2

Weapons, Equipment and Supplies

    RPD: aiming time changed from 0.7 sec to 0.6 sec.
    RPK-74M: aiming time changed from 0.5 sec to 0.45 sec.
    FORT-401: aiming time changed from 0.7 sec to 0.6 sec.
    PKP ‘Pecheneg ”: aiming time changed from 0.75 sec to 0.65 sec.
    FN Minimi and FN Minimi NY 2017: aiming time changed from 0.6 sec to 0.5 sec.

Weapon Modules

    Modules which had their modifiers changed in 0.53 have been unlinked.
    Positive modifier for tactical forend OTS-14 removed:

Bugs

    Bug causing frequent re-syncs when shooting has been fixed.
    Bug forcing the game client to terminate when losing connection to the game servers fixed.
    Bug forcing the game launcher to terminate when switching the method for downloading the game.
    Bug with the mismatching module characteristics and colour (rareness) fixed. Now if you are improving the ‘green’ (default) with the characteristics of a ‘blue’ one, then as a result of improvement you will receive an ‘orange’-coloured module.
    Bug with displaying a negative modifier with the ‘violet’ (master-level) module has been fixed.
    Bug forcing the players to not respawn in the Slaughter mode on Tarakanovsky Fort map has been fixed.

Discuss this news on forum

 
 


Vendredi 20 juillet 2018  
 
Patch 0.53a1 is live on the PTS!

We have updated the Public Test Server to Survarium version 0.53a1! To participate in the test, please download new game version. Please note that the temporary shutdowns of the PTS are possible when installing updates and making urgent changes.

You can participate in the test if you registered in Survarium no later than July 20. Unfortunately, you won’t be able to login to the PTS if you have registered via Steam due to a different authentication system.

All testers will receive 10 thousand spare parts, 10 million silver, and 10 thousand gold to make purchases on the PTS. Characters and progress in the main game as of July 20 will be copied to the test server. However, the progress you make during the test will not be transferred back to the main server! The PTS has no way if receiving payments, so purchases made in Survarium shop are automatically credited to your account on the main server.

Read find the update notes of Survarium PTS 0.53a1 below. Please note that those are not final and The public server will receive version improved based on the results of the testing! See you on the PTS!

The Complete List of Changes in PTS 0.53a1

Technical changes

Voice Chat

Now you can communicate with each other directly in the game without the need of third-party applications. By default, voice chat works for allies. Each player has the ability to turn off both voice and text chat of any player and voice chat can be controlled in the audio settings. Players can always choose not to use voice chat. This is of course if you do not want to listen to allies or want to save on internet traffic. At the moment, voice chat is available during the match, we plan to develop this further, but first we want to gather feedback from the players. At the moment, voice chat is only available during the match. We plan to further develop this feature but first we want to gather feedback from testing.

Improved Weapon Module System

This system was announced earlier in the year, finally, it will be added with the release of 0.53. Now you can use the accumulated weapon modules (of the same type) to obtain rarer modules with improved characteristics. Improving the characteristics of a module can be done using three any other modules of the same type. The chance of successful improvement is 50%, but for gold you will have a 100% success rate.

New Lobby

In 0.53 we draw your attention the new design of the game lobby. A Light, cozy apartment of around 33 square meters, with a well-preserved rug and an old refrigerator, storing a cold bottle that can warm the soul. A place where you want to return to after a long day of wandering, throw your backpack onto the table and relax in a chair, drinking freshly boiled tea with a few teaspoons of sugar. There is everything for a comfortable life: a tub for morning and evening bathing, windows, a deckchair, an improvised workbench and a pair of working lights. The house is made of solid Soviet bricks, which allows you to hear noises from above and below, and the slots in the doors not only provide a neat draft, but also guarantee additional audibility of sound from the outside. The high arrangement of the apartment provides peace and quiet and allows for restful sleep. Try your new abode and share your impressions with us!

Graphics Renderer Changes

We paid close attention to optical effects and light sources. So, in 0.53 you will see the addition of God rays, lens flares, an anamorphic flare (directional bloom) and an effect of lens dirt. We've added SSAO, its implementation turned out to be great for quality, but quite heavy on resources. Therefore, in 0.53, we completely reworked this effect and achieved both good quality and many times better performance. In addition, a new option was added to the graphics settings: dynamic resolution scaling. If you enable this option, the resolution scaling will change in real-time to maintain the specified frame rate, which depends on the frequency of the monitor. We will continue to improve the graphic rendering in Survarium and work on optimization and image quality improvement. As always, we welcome all players to actively help us with this. In particular, improvements to SSAO were made with your help, for which we want to thank you!

Animations

The animation component of any shooter is an important aspect, so we have continued to improve the character's animation in the game. In the 0.53 we will add a new jump animation: character movements will become more responsive and natural. Moreover, now the character will be able to fire without an extra step after jumping. ASVK: fixed animations for quick reloading and recoil.

Locations

    Lighting was remastered on the following locations: Tarakanovskiy Fort and Vector Laboratory.
    In the game, variations of locations of Vostok Radar Station, School and London.
    Vostok Radar Station: The possibility to climb out of the area in the "Slaughter" mode has been removed.
    Chemical Plant: redesigned lighting in problematic places.
    London: a collision has been removed from the hanging wires. Fixed the texture of the Ocelot car glass.
    Mamayev Kurgan: Improved collection of the artifact "Glow of the Forest".
    Training Mission: Corrected the wrong textures of bushes.
    Dangerous Knowledge: The spherical electrical anomaly is now more original in form - a bright sphere and bright light when coming into contact with the anomaly.

Weapon Modules

Added the highest level of module quality - modifiers with the maximum positive and minimum (or nonexistent) negative modifiers.

    Quality Levels

      Factory (Factory-made) - green
      Industrial - blue
      Army (Military) - orange
      Special (Gold)
      Mastercraft - purple

    Duckbill

      Modifiers "Pile horizontally" and "Pile in the vertical" are replaced by "Spread across" and "Spread across the vertical. The modifier "Effective range" is returned to the weapon.

    Optical sights

      The modifier "Effective range" is replaced by "Rocking the sight".

    Flash suppressor

      The positive modifier is changed to "Unmask radius".

    Silencer

      The negative modifier "Effective distance" has been reduced for VSK-94, SR-3M and OC-14.

    Foregrip

      FAB-Defense MIKI: positive modifier - "Return of the first three bullets", negative - "Slowing down when aiming".
      AFG-1: positive modifier - "Return on aiming", negative - "Return from the hip".
      FSG2: positive modifier - "Return from the hip", negative - "Return on aiming".
      Troy Modular: positive modifier - "Return on aiming", negative - "Time of aiming".
      FAB-Defense PTK: positive modifier - "Return on aiming", negative - "Slowing down when aiming".
      G & P RIS: positive modifier - "Return of the first three bullets", negative - "Time of sighting".
      PKP standard foregrip: positive modifier - "Return on aiming", negative - "Recoil from the hip".
      SR-3M and SR-3M "Vikhr" handle (SR-3M grip and SR-3M "Vikhr" grip): positive modifier - "Return on aiming", negative - "Return from the hip".

    Laser sights

      LMS-UNI: positive modifier - "Throw from the hip", negative - "Time of aiming".
      UTG LS268: positive modifier - "Target time", negative - "Slowing down when aiming".
      DBAL-D2: positive modifier - "Time of aiming", negative - "Slowing down when aiming".
      PEQ-15: positive modifier - "Scatter from the hip", negative - "Time of aiming".

    Muzzle breaks

      "Nomad": positive modifier - "Comochnost", negative - "Slowing down when aiming".
      Artisanal: positive modifier - "Humming", negative - "Slowing down when aiming".
      Ilgynag k01: the positive modifier is "Pile", the negative modifier is "Slowing down when aiming".
      Defcon1: changed the positive modifier to "Stopping force".
      Artisanal, clamp: changed positive modifier to "Stopping force".

    Barrels

      Extended VSSK barrel: positive modifier - "Effective range", negative - "Chance of bleeding".
      Weighted VSSK barrel: positive modifier - "Effective range", negative - "Slowdown".
      The barrel with the Glock 17 thread: the negative modifier is changed to "Target time".

    Buttstocks

      Framework stock KS-23M: positive modifier - "Slow down", negative - "Recoil from the hip".
      KS-23M application: positive modifier - "aiming time", negative - "return from the hip".
      Mauser M.712 holster application: positive modifier - "Return on aiming", negative - "Target time".

    Other

      Tactical fore-end OC-14: the negative modifier is changed to "Target time".
      Fire mode switch Glock 17: the negative modifier is changed to "Return the first three bullets".
      Bracket for optics VZ.58: the positive modifier is removed, the negative modifier is changed to "Target time".

Interface

    Added filters for modules in inventory - by type of module (handles, optical sights, etc.), by rarity, by attachment / detachment.
    Added display for the the maximum value of the resolution scaling for the current resolution.
    Added visibility settings for the chat (all, allies, squad, nobody).
    Changed the sound options, added the assignment of PTT keys in sound and control.

Other

    Fractures of hands has been removed from the game.
    Slightly increased the range of sound of running in third person.
    Adapted some textures of walls, objects and cars to the new renderer
    3 person's faces adapted to the new renderer
    Corrections in Polish and Spanish localizations.

Bug Fixes

    Fixed a bug in which the "post-match statistics" screen displayed "defeat" when the match was won.
    Fixed a bug that caused an icon of death from bleeding to be displayed in the log while killing the "Sponge" artifact.
    Fixed a bug in which the player's nickname was displayed incorrectly in the league TOP-100.
    Fixed a bug in which the effect of the modifier "Stopping power" was incorrectly displayed with the standard value on the weapon.
    Fixed a bug in which when loading the profile special items were not included.
    Fixed a bug that caused the H&K MP5 to unlock slots for modules when it is purchased.
    Fixed a bug in which buying Steam weapons (SKS "Arrow Head", AKM "Avenger") were issued the wrong modules.
    Fixed a bug that caused the loading screen to not appear when loading into the match.
    Fixed a bug in which visually bugged hands when recoiling with a gun.
    Fixed a bug in which with the skill "Terminator" (when using it) the number of cartridges in the weapon inventory and in the match did not match.
    Fixed a bug in which the "Spectator Mode" interface was displayed in the post-match statistics screen.
    Fixed a bug in which it was impossible to leave the squad after passing the team mission "Dangerous Knowledge".

Known Bugs

    The launcher stops working when switching the download method to torrents.

Discuss this news on forum

 
 


Jeudi 12 juillet 2018  
 
Read Survarium Update 0.53 Preview

Welcome, Survivors! It's time to tell you all about what exactly the Survarium development team has been working on in recent months and what will be added to the game in Update 0.53.

Voice Chat

In 0.53 players are given a new opportunity: voice chat in PvP and PvE matches. Now you can communicate with each other directly in the game without the need of third-party applications. By default, voice chat works for allies. Each player has the ability to turn off both voice and text chat of any player and voice chat can be controlled in the audio settings.

Survarium:

Players can always choose not to use voice chat. This is of course if you do not want to listen to allies or want to save on internet traffic. At the moment, voice chat is available during the match, we plan to develop this further, but first we want to gather feedback from the players.

Improved Weapon Module System

This system was announced earlier in the year, finally, it will be added with the release of 0.53. Now you can use the accumulated weapon modules (of the same type) to obtain rarer modules with improved characteristics. Improving the characteristics of a module can be done using three any other modules of the same type. The chance of successful improvement is 50%, but for gold you will have a 100% success rate.

Survarium:

Continued Work on the Graphics Renderer

After the release of the 0.52 update, we continued to work on the new graphics renderer's visual effects. We paid close attention to optical effects and light sources. So, in 0.53 you will see the addition of God rays, lens flares, an anamorphic flare (directional bloom) and an effect of lens dirt.

In 0.52, we added SSAO, its implementation turned out to be great for quality, but quite heavy on resources. Therefore, in 0.53, we completely reworked this effect and achieved both good quality and many times better performance. In addition, a new option was added to the graphics settings: dynamic resolution scaling. If you enable this option, the resolution scaling will change in real-time to maintain the specified frame rate, which depends on the frequency of the monitor. We will continue to improve the graphic rendering in Survarium and work on optimization and image quality improvement. As always, we welcome all players to actively help us with this. In particular, improvements to SSAO were made with your help, for which we want to thank you!

New lighting on locations "Tarakanovsky Fort" and "Vector Laboratory"

As the capabilities of the new graphics render increase, we paid much attention to improving lighting in game locations. In 0.53 you will be presented with updated maps Tarakanovsky Fort and Vector Laboratory.

Survarium:
Survarium:

New Jumping Animation

The animation component of any shooter is an important aspect, so we have continued to improve the character's animation in the game. In the 0.53 we will add a new jump animation: character movements will become more responsive and natural. Moreover, now the character will be able to fire without an extra step after jumping.



New Lobby

In 0.53 we draw your attention the new design of the game lobby. A Light, cozy apartment of around 33 square meters, with a well-preserved rug and an old refrigerator, storing a cold bottle that can warm the soul. A place where you want to return to after a long day of wandering, throw your backpack onto the table and relax in a chair, drinking freshly boiled tea with a few teaspoons of sugar.

There is everything for a comfortable life: a tub for morning and evening bathing, windows, a deckchair, an improvised workbench and a pair of working lights. The house is made of solid Soviet bricks, which allows you to hear noises from above and below, and the slots in the doors not only provide a neat draft, but also guarantee additional audibility of sound from the outside. The high arrangement of the apartment provides peace and quiet and allows for restful sleep. Try your new abode and share your impressions with us!

Survarium:

These are only the key changes that will appear in 0.53. Also, on side note, we fixed the most frequent bugs causing the game to crash, improved network synchronization, reduced the use of video memory and more! A complete list of changes will be provided with the release of the game update. Leave your comments on the forum and follow us on social media for further news from the Survarium team!

Discuss this preview on forum

 
 


Jeudi 14 juin 2018  
 
Patch 0.52ah is Live. Play Now!

Survarium Patch 0.52al is now available! Launch Survarium to download and install the patch. Read the complete list of changes below. See you in the game!

Also read the list of changes in Survarium patch 0.52 in case you missed it.

Not playing Survarium yet? Download the latest version of the game here!

The List of Changes in Survarium 0.52al

    A customized "Sharpness" graphics option has been added
    Lighting computations have been optimized
    Shadows rendering in aiming mode has been fixed
    Maps loading time has been significantly reduced for players who experienced several minutes loading previously
    Several memory leaks have been fixed
    Reduced textures quality after several matches has been fixed
    Crashes when graphics device has been removed have been fixed
    Collimators set up on L85 has been fixed
    Match servers behavior after OS synchronized time has been fixed
    Replays playing has been fixed

Discuss Survarium 0.52 on forum

 
 


Jeudi 3 mai 2018  
 
Patch 0.52ah is Live. Play Now!

Survarium Patch 0.52ah is now available! Launch Survarium to download and install the patch. Read the complete list of changes below. See you in the game!

Also read the list of changes in Survarium patch 0.52 in case you missed it.

Not playing Survarium yet? Download the latest version of the game here!

The List of Changes in Survarium 0.52ah

    Game crash has been fixed on bullets computation under some specific conditions
    Game crash on the round change when at least one player with the "Anomaly Contact" skill is inside the anomaly
    Game crash on low-end systems with textures pool computations
    Game crash on switching grass LOD simultaneously with render the very same grass patch
    Fixed "Play" button disabling after trying to play a training match with all profiles disabled
    Placeable items shadow fix
    Warmup time after game has been loaded
    Chat is now over tab window.

Discuss Survarium 0.52 on forum

 
 


Jeudi 26 avril 2018  
 
Patch 0.52ag is Live. Play Now!

Survarium Patch 0.52ag is now available! Launch Survarium to download and install the patch. Read the complete list of changes below. See you in the game!

Also read the list of changes in Survarium patch 0.52 in case you missed it.

Not playing Survarium yet? Download the latest version of the game here!

The List of Changes in Survarium 0.52ag

Bug fixes

    An issue causing fps drops when setting the supply crate or protective totem fixed.
    An issue causing wrong graphics settings detection on the first game launch fixed.
    An issue forcing the game client to terminate on laucnhing the game on a 4k monitor fixed.
    An issue when wrong information about the killer displayed in the killcam fixed.
    An issue when the description for the "Dangerous knowledge" team mission was not displayed sometimes has been fixed.

Discuss Survarium 0.52 on forum

 
 


Mercredi 25 avril 2018  
 
Patch 0.52af is Live. Play Now!

Survarium Patch 0.52af is now available! Launch Survarium to download and install the patch. Read the complete list of changes below. See you in the game!

Also read the list of changes in Survarium patch 0.52 in case you missed it.

Not playing Survarium yet? Download the latest version of the game here!

The List of Changes in Survarium 0.52af

Technical improvements

    The ability to write in the teammates chat when in the "Spectator" mode added.
    In the Killcam, the interface now shows the current state of the game.

Bug Fixes

    Fixed both of the bugs that caused the game client to stop working when the level was loaded.

See you on the battlefield!

Discuss Survarium 0.52 on forum

 
 


Lundi 23 avril 2018  
 
Patch 0.52ae is Live. Play Now!

Survarium Patch 0.52ae is now available! Launch Survarium to download and install the patch. Read the complete list of changes below. See you in the game!

Also read the list of changes in Survarium patch 0.52 in case you missed it.

Not playing Survarium yet? Download the latest version of the game here!

The List of Changes in Survarium 0.52ae

Bug Fixes

    Fixed an issue which caused the game client to crash if one had a bad network connection.
    Fixed an issue which caused Franchi SPAS-12 not to display in the shop.
    Fixed an issue when "Sponge" artifact persisted between rounds in "Artifact Hunt" and "Search and Destroy" game modes.
    Fixed an issue when players received more Spring Festival event currency than they was supposed to.
    Fixed an issue when the game client crashed if the capacitor was thrown into an anomaly.
    Fixed an issue when the game client crashed in the beginning of the tutorial mission.
    Fixed an issue when NcSTAR MPR 45 side bracket could't be installed on L85A2.

See you on the battlefield!

Discuss Survarium 0.52 on forums

 
 


Vendredi 20 avril 2018  
 
Patch 0.52 with a New Renderer is Live!

Survarium Patch 0.52 with a new renderer is now live!

Please find the complete list of changes or watch the video overview of the Patch below. Have a good time playing the game!

Not playing Survarium yet? Download the latest version of the game here!

Survarium Patch 0.52 Change List

Don't want to read through the complete list? Watch the video highlighting the main features of Survarium 0.52!



The Complete List of Changes in Survarium Patch 0.52

Technical Changes

    Survarium now uses a new graphic renderer.
    Removed the following options from the Graphics menu: Lighting quality, Decorations quality, Postprocessing quality, Particles quality, Renderer version.
    Added the following option to the Graphics menu: Depth of field, Film grain, Lens flares, Chromatic aberration, Radial blur, Channel blur, Color shift, Vignetting, Subsurface scattering, Grass shadows, Ambient occlusion quality, Field of view.
    Added a new visual setting "Field of view" to the Graphics menu.
    Input lag minimized without decreasing frames per second count.
    Added Minimize input lag option to the Game menu.
    Minimize input lag option perfectly matches input lag and frames per second count, and also minimizes network latency.
    Reduced input lag between pressing fire button and a shot (on some weapons).
    Fixed the display of damage decrease modifiers. A blank shield is displayed upon 40% decreased. A half-painted shield is displayed upon 60% decrease. A fully painted shield is displayed upon 80% decrease. Added an option to turn off damage indicators in the Game menu.
    Reworked the visual effects of anomalies, artifacts, fires, tracers.
    Changed materials of muzle brakes, tracers, explosions and particles when shooting some surfaces.
    Added the option to play with bots in a mode when they ignore player characters. The function can be turned on in the "Training with bots" tab.
    Improved client performance when playing with a ping above 50 ms.
    Vertical synchronization is enabled in the game lobby.
    Bots’ visual perception in the fog is weakened.
    Made the first and second rounds of the new renderer optimization.
    Changes in the Treasures Hunt: 100th level players and players with the highest reputation in all factions won't get experience and reputation boosters correspondingly anymore Improved game performance during shootouts in matches.
    Improved game performance when rendering location geometry.
    Changed shot sound effect at the distance on some open locations (Rudnya, Mamayev Kurgan).
    Fixed poisitioning of sound that is made by enemies running inside buildings.
    Improved screenshot option: now a screenshot not only is saved into a folder, but also copied to exchange buffer.

Locations

    Reworked the lighting on the following locations: Rudnya, Chemical Plant, Mamayev Kurgan and Cologne Bridge,. At the moment the new lighting is ready only for the daytime versions of the locations..
    Changed lighting on the following locations: London, Vostok Radar Station, School, Tarakanovsky Fort & Vector Laboratory. This locations temporarily have lower discrepancies between light and shadowy parts which looks more similar to the Survarium alpha. In the future lighting on this locations will be changed to be more in line with the other locations. At the moment lighting is set only for daytime.
    Reworked the lighting on team and training missions.
    Rudnya received a dense fog on a swamp.
    Rudnya: willows are replaced with apple trees. Medical UAZ returned to its historical place. Small changes in the lighting of the location are made.
    Fixed several issues causing bots to be stuck on the lumberyard in the "Dangerous Knowledge" team mission.

User Interface

    Dead characters on the statistics screen ("Tab" button in a match) are displayed in transparent text.
    Increased performance when the mini-map, crosshair or missions information is updated in a match.
    Improved framerate stability during shootouts with other characters.
    Optimized transition into the Killcam mode.
    It’s now possible to send a clan invite via chat window.
    Fixed the equipment display on the post-match screen and in the history.
    Location loading screens no longer have hints which are not related to the location or the chosen game mode.
    The description of settings is now displayed when you hover not only on the name of the setting, but also on its value.
    Improved game performance after changing character’s profile in a match.

Weapons, Equipment and Supplies

    Damage of all SMGs at max distance increased from 30% to 40%.
    Damage of all shotguns at max distance increased from 20% to 30%.
    AKM, AKM "Avenger", AKM'65.: damage increased from 32 to 34.
    AKS-74U, AKS-74U "Corsair": damage increased from 30 to 32.
    M4A1, M4A1 NY 2017, M4A1 "Hi-Tech": damage increased from 28 to 30, changed recoil pattern.
    PP-2000, PP-2000 "Ornament": damage increased from 32 to 33, effective distance increased from 15 to 20 meter.
    MP-153 "Baykal": damage decreased from 145 to 115, rate of fire increased from 220 to 250, effective distance increased from 10 to 15 м, shot grouping reduced from 4.5 to 4, shot grouping from the hip reduced from 8 to 7.
    TOZ-34: effective distance increased from 13 to 15 meter.
    FN FNC, FN FNC "Halloween 2016": rate of fire increased from 650 to 700, changed recoil pattern.
    OTs-2, OTs-2 "Kiparis": rate of fire reduced from 875 to 850, effective distance of both OTs-2 and OTs-2 "Kiparis" is now the same (15 meter), changed recoil pattern.
    Vz. 58 P, Vz. 58 P "Laboratory": effective distance increased from 25 to 30 meter.
    Vepr, Vepr "Wanderer": changed recoil pattern.
    Benelli M4 Super 90, Benelli M4 "NY 2018": effective distance increased from 10 to 12 meter.
    OTs-14: slow down reduced from 13% to 10%.
    H&K MP7, H&K MP7A1, H&K MP7A1 "Legend": changed recoil pattern.
    H&K UMP45, H&K UMP45 NY 2016: damage increased from 33 to 38, rate of fire reduced from 700 to 650.
    H&K 416A5: damage increased from 27 to 28, slow down reduced from 12% to 10%.
    MSBS Radon: slow down reduced from 13% to 10%, changed recoil pattern.
    SVD, SVD NY 2016: changed recoil pattern.
    SVD: fixed shot animation.
    Changed materials on the most weapons. This makes weapons to look better.
    Remodeled all sights.
    Sights models received lens effect.
    Fixed an issue with a slow reload on SV-98.
    Fixed textures of sights, collimators, grips, and some tactical brackers.
    TOZ-66: fixed reload sound.
    Barrett M82: shot does not deafen like before.
    AK weapons: changed reload sound.
    Fixed textures on all muzzle brakes.
    Optical sights with variable magnification have lower magnification by default.

Bug Fixes

    Fixed characters' haircuts offset.
    Fixed an issue which caused profile menu to appear after you delivered an artifact into the container.
    Fixed an issue which caused the client to crash when using quick commands frequently.
    Fixed an issue when the trajectories of bullets fired from SVD and SOCOM 16 where not aligned with the sights.
    Fixed an issue when Film Grain option was not affecting anomalies. This option will be adjusted in the coming updates.
    Fixed an issue when it was impossible to make a dash if the "Next weapon" and "Previous weapon" bindings were not set.
    Fixed an issue when the game client settings were chaotically flickering after clicking on the "Optimal settings" button.
    Fixed an issue that caused a message about player inactivity to pop up in local matches (training with bots, shooting range).
    Fixed an issue that caused incorrect hit indicators to appear in the kilcam.
    Fixed an issue when it was impossible to make a screenshot while the chat window was opened.
    Fixed an issue when all characters had the same equipment on the post match statistics screen.
    Fixed an issue with flickering capture points in the "Research" game mode.
    Fixed an issue when a message about inactivity in a match was shown even though the player was active.

Download Survarium 0.52 and check it out! Hopefully you'll like the changes.

See you on the battlefield!

Discuss Survarium Patch 0.52 on forums

 
 


Mercredi 28 février 2018  
 
Latest Patch 0.51c5 Available Now

Survarium Patch 0.51c5 is now available! Launch Survarium to download and install the patch. Read the complete list of changes below. See you in the game!

Also read the list of changes in Survarium patch 0.51 in case you missed it.

Not playing Survarium yet? Download the latest version of the game here!

The List of Changes in Survarium 0.51c5

Technical improvements

    Optimized the game client for multi-core systems.
    Optimized calculations for the game client.
    Fixed minor hangups (support) of the game client during a match due to which users were forced to disable the use_render_device_thread command line argument (including using third-party programs to run the game client).

User interface

    Improved interface performance in combat (window on "TAB").
    Fixed flashing of the character when using the renderer for slow PCs (Inventory tab).

Weapons

    TOZ-66: Damage is changed from 1.35 to 1.5. Shot grouping reduced from 12 to 8. Shot grouping from the hip is reduced from 6 to 4.
    МР-27М: Shot grouping is reduced from 15 to 9. Shot grouping from the hip is reduced from 5 to 4.5.
    TOZ-34: Damage is changed from 1.2 to 1.55. Shot grouping is reduced from 12 to 9. Shot grouping from the hip is reduced from 6 to 5.
    МР-153: Damage is changed from 1.05 to 1.45. Shot grouping is reduced from 10 to 8. Shot grouping from the hip is reduced from 6 to 4.5.
    Neostead 2000: Damage is changed from 1.85 to 1.9 Shot grouping is reduced from 12 to 7. Shot grouping from the hip is reduced from 6 to 3.5.
    Benelli M4: Shot grouping is reduced from 9 to 7. Shot grouping from the hip is reduced from 6.5 to 3.5. Increased the kick of the weapon when firing.
    Franchi SPAS-12: Shot grouping is reduced from 10.6 to 5. Shot grouping from the hip is reduced from 5 to 2.5. Increased the kick of the weapon when firing.
    Vepr-12: Shot grouping is reduced from 9 to 6. Shot grouping from the hip is reduced from 5 to 3. Increased the kick of the weapon when firing.
    Remington 870: Shot grouping is reduced from 11 to 7. Shot grouping from the hip is reduced from 6 to 3.5.
    Saiga-12: Shot grouping is reduced from 9 to 6. Shot grouping from the hip is reduced from 5 to 3.5. Increased the kick of the weapon when firing.
    KS-23M: Damage is changed from 2.4 to 2.5. Shot grouping is reduced from 12 to 9. Shot grouping from the hip is reduced from 6 to 5.5.
    Pancor Jackhammer: Shot grouping is reduced from 8 to 7. Shot grouping from the hip is reduced from 6 to 4.5.

Bug Fixes

    Fixed a bug due to which grenades failed to explode (when throwing many grenades).
    Fixed a bug in "Team Missions" when bots had a wrong level of equipment.
    Fixed a bug which caused faulty player footstep sound playback in some situations. Now the sound is consistent. However, sometimes the sound does not coincide with the surface the player is walking on. Please tell us which terrain you notice an incorrect match between sound and surface and we will correct them.
    Fixed a bug due to which shotguns had 125% damage.
    Fixed a bug due to which the client stopped working when changing the profile of several players.
    Fixed a bug due to which the client stopped working when trying to set "Optimal settings".
    Reduced the number of situations causing micro-juggling of the game client during the match on the renderer for slow PCs.
    Fixed a bug causing the flicker of the anomaly on the renderer for gaming PCs.
    Fixed a bug when changing the profile the killcam was played from your perspective.
    Fixed a bug when the auto-resume on/off did not work.
    Fixed a bug when the Treasure Hunt was not displayed.
    Fixed a bug when the client stopped working during a deployment of ammo crate.
    Fixed a bug when the client stopped working when installing modules on PKP "Pecheneg".

Discuss Survarium 0.51c5 on forum

 
 


Mercredi 31 janvier 2018  
 
Hot Fixes in Survarium Patch 0.51b2. Out now!

Survarium Patch 0.51b2 with various hot fixes is now available! Launch Survarium to download and install the patch. Read the complete list of changes below. See you in the game!

Also read the list of changes in Survarium patch 0.51 in case you missed it.

Not playing Survarium yet? Download the latest version of the game here!

The List of Changes in Survarium 0.51b2

Bug Fixes

    Fixed an issue when some items on the reward list in the Treasure Hunt were shown to had 6 modifiers (instead of three).
    Fixed an issue which decreased the number of available free stash maps by one when updating the Treasure Hunt list. Now you will be able to get 2 free stash maps when updating the Treasure Hunt using gold or a premium stash map.
    Fixed an issue when aiming was incorrect while using a sight on a bracket. To fix the issue, please remove the sight from the bracket and save the changes. Now put the sight back on the bracket.
    Fixed an issue when it was not possible to install a collimator on a bracket.
    Fixed an issue causing mission sign (exclamation mark in the bottom right) to disappear when getting a new mission.

See you on the battlefield!

Discuss Survarium 0.51 on forums

 
 


Mardi 15 janvier 2018  
 
Patch 0.51ab is Live. Play Now!

Survarium Patch 0.51ab is now available! Launch Survarium to download and install the patch. Read the complete list of changes below. See you in the game!

Also read the list of changes in Survarium patch 0.51 in case you missed it.

Not playing Survarium yet? Download the latest version of the game here!

The List of Changes in Survarium 0.51ab

Bug Fixes

    Bug causing the game client to stop working on closing the game daily login window has been fixed.
    Bug making it impossible to sell modules has been fixed. Now rare and premium modules can be sold with prior confirmation of the price. The rest of the modules – by simply confirming the sell action.

Discuss Survarium 0.51ab on forum

 
 


Jeudi 11 janvier 2018  
 
Patch 0.51a9 is Live. Play Now!

Survarium Patch 0.51a9 is now available! Launch Survarium to download and install the patch. Read the complete list of changes below. See you in the game!

Also read the list of changes in Survarium patch 0.51 in case you missed it.

Not playing Survarium yet? Download the latest version of the game here!

The List of Changes in Survarium 0.51a9

Bug Fixes

    Fixed an issue which caused client crash when killing a character with the "Sponge" artifact.
    Fixed an issue which caused Franchi SPAS-12 "Halloween 2016" not to have a bonus to silver gain.
    Fixed an issue when Holiday Treasure Hunt could provide a weapon with more than 3 modifiers. All additional modifiers will be removed so such weapons have exactly 3 modifiers as they should. As a compensation you will receive 500 spare parts for each of the said weapons you own.
    Fixed an issue when it was impossible to remove modules from some weapons. These modules will be removed for free and returned into the inventory.
    Fixed an issue which caused module quality to display incorrectly.
    Fixed a following issue: when pressing "Esc" while inspecting a weapon ("Inspect" button in the Workshop) you received a warning that all modules will be removed. Now there is no warning and modules will not be removed.
    Fixed an issue which made aim down the sights work incorrectly when putting a sight on a dovetail joint. To fix the issue you need to install a module again. Please create a ticket with the names of your affected weapons (if possible, please also send screenshots with the installed modules) so the modules are removed for free.
    Fixed an issue when modifier descriptions were not fitting the UI.
    Fixed various issues in the game localizations.
    Modules (you got as rewards for wins in PvP) which were impossible to install on a weapon, were replaced by modules of the same quality for the same weapons. You will find the modules in the inventory.

See you on the battlefield!

Discuss Survarium 0.51 on forums

 
 


Source

free counters

bandedehoufs

bandedehoufs

bandedehoufs

bandedehoufs

bandedehoufs

bandedehoufs

Site & Theme created by Zazoou