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Mercredi 13 février 2019  
PC Stable Update 1.01

Dear Survivors! We've just released the PC Stable Update 1.01 on Steam (both game update and server files). This is the first in a series of Platform Updates that we will publish throughout the year, with the focus this time being on stability, fixes, server performance improvements, and the introduction of two new firearms.

New firearms

With each Platform Update, we're aiming to expand the variety of content available in the game. Our choice for 1.01 were two classic 7.62x39 rifles previously available in the legacy builds: the SK 59/66 and the CR-527, also supported by the re-introduction of the Hunting Scope!

SK 59/66

A ten-shot semi-automatic rifle fed from an internal magazine. It is an older model, but still reliable, using 7.62x39mm rounds. Can be equipped with a PU scope and an improvised suppressor.


A bolt-action hunting rifle, fed from a detachable magazine. It's light-weight and accurate when used at intermediate ranges. Uses 7.62x39mm rounds. Can be equipped with a Hunting Scope and an improvised suppressor.

Persistence fixes

Undesirable persistence wipes were definitely among the most annoying issues reported in 1.0. With 1.01, we're introducing a system of Persistence Backups that aims meant to prevent problems with saving of the persistence data on the servers. 

This system will be available to both official and community owned server. We've seen some pretty good results on the Experimental branch so far. In any case, we will still be closely monitoring all incoming reports should any loot, bases, or other persistence data get deleted after server crashes/restarts.

Server Performance Optimizations

Good server performance is critical to ensure an enjoyable DayZ gameplay experience. In 1.01, our programmers have made some solid progress on that front. Official vanilla servers running at full capacity with 60 concurrent players should no longer be witnessing flying cars and other shenanigans on a regular basis. 

As far as community/modded servers go, please understand that increased player counts may and other modifications to the server setup have a significant impact on the server performance, and problems may occur.

We will continue with further optimisations over the upcoming updates. The most curious of you can take a look at the report on this topic by our Lead Programmer, Mirek Maněna.

Voice communication improvements

The voice chat in 1.01 is using a completely new codec that bumps the overall quality of the Voice over Network sound - especially with a high quality microphone. We've also added a mumbling sound filter for players who try to communicate when their speech is restrained with a rag.

New status indicators & damage tweaks

As a first step towards balancing the health and damage systems, we've added new icon status indicators that better communicate bleeding damage and the effect of medication (for example, the vitamins will now boost your immune system). 

We've also made some adjustments to the player damage, with the most visible example being the reintroduction of a bleeding damage penalty when walking barefoot. Furthermore, we removed the chance variable for bleeding damage dealt by bullets. Now, every bullet scratch causes bleeding 100 percent of the time.

TrackIR Support

TrackIR is a head tracking input device that allows you to use freelook independently from your mouse controls, and 1.01 now fully supports this input method. Popular and proven in Arma, introducing this input method was pretty straightforward for us, so we made that option available already. If you own TrackIR, you'll definitely have some fun when driving around in your ADA!

50+ other changes and tweaks

In addition to the highlights, we've introduced over 50 other changes and tweaks that make DayZ a better game. Read the full changelog below!

Notes on the Update

    Please verify your game files before playing, including User Data
    Storage files from the Experimental branch of the game may not be compatible with the Stable branch
    We've done some changes to the VoN Codec, so as server owners, when moving your current Server Config to the new patch, be sure to change your vonCodecQuality = 20
    We recommend a persistence wipe for modded servers.
    In case of problems, please check the Bohemia Interactive support F.A.Q.DayZ F.A.Q., or BattlEye F.A.Q.



    SK 59/66
    Hunting Scope
    Recovery backups to deal with data corruption during crashes, and user-scheduled backups
    New stream from Kozlovka to Balota
     Over time self-closing of bleeding wounds
     Expanded admin logs (player positions, deaths and received hits)
    Script versioning to prevent future data incompatibilities
     Support for TrackIR head-tracking device
    Support for bullet shells dropping, and new sounds
    New audio controller for positional sounds, allowing us procedural control number or sound sources on models (Used to reduce number of bird sounds on trees.)
    Tree stem creak sounds
    Sounds when dropping items
    Implemented EQ filter for unconscious state
    Sound position offset feature to config
    New sounds for bullet shells dropping
    Antibiotics can fight diseases
    Vitamins can boost player's immune system
    Long torch (made of a long stick and rags)
    Various severities of bleeding
    Bleeding from bare feet
    Status indicators for bleeding and active medicament
    Masks and headgear provide some level of biological protection
    Close/open compass animations
    Voice effects for mumbling when gagged
    Ctrl + LMB will drop item from container (inventory)


    A server crash when a character with a corrupt inventory tries to connect
    A server crash when a server with a garden plot on it was restarted
    A server crash related to script array manipulation crashes
    A client crash related to script array manipulation
    A client crash related to a light being removed while still in use
    Multitude of environmental issues (missing collisions, sudden LOD changes, hit materials, models adjustments) - as reported in Ticket T136380
    Typos in localization
    Possibility to toggle headlights when both are missing or destructed
    Some actions on target have incomplete action messages
     Crafting improvised suppressor took only 1% from the duct tape
    Landmine not detonating when it becomes ruined while it is armed
    Various IK poses (Stone, Medium Tent, BK-18)
    Chemlights glowing in cargo for 10 seconds
    Animals have no collisions with vehicles
    Shooting through a ruined suppressor did not emit muzzle flash
    Fireplace does not upgrade to stone circle if smaller stacks of stone are used
    Wolves attack animals rather then humans
    Sound sources on trees move with entity during cut down tree action
    SG5-K with compensator uses regular gun shots sounds (used sounds for silencer)
    Sea chest can be put into another sea chest - T135962
    When preforming suicide headgear does not get damaged
    Player's ankles can disappear while wearing Orel police pants
    Bullets are not registered after the weapon was raised close to the wall - as reported in Ticket T136559
    AIs get stuck near obstacles (reduced chance of occurrence)
    Motorbike helmet visually disappears after few steps
    Player gear is teleported to exact place where he logged in after being skinned and quartered - as reported in Ticket T136367
    icons representing ammo are small - as reported in Ticket T136555
    Tactical googles have no texture - as reported in Ticket T135082
    AI walking through ground pipes
    Server crash - as reported in Ticket T134543 + T136323 + T135501
    Server crash when HTTP request does  not return OK
    Player might not be killed when shot with 12ga pellet
    Wooden logs get duplicated when building base of Fence and WatchTower
    ADA 4x4 won't stop after driver jumps out of it
    Some clothes cannot be damaged on ground
    Removing the rag from the mouth, make the rag slots smaller
    Temperature measurement has a question mark in the result text
    Players are able to access dismantle action on towers from the outside - as reported in Ticket T136666
    Bullets do not interfere with the player's body when fired through sea water


    Inventory improvements in the visuals and performance of inventory code, including the

      addition of hierarchical attachment visualisation,
      hiding unused attachment categories (greatly uncluttered the Watchtower for example),
      inclusion of dedicated icons for these categories and overall bugfixes.)

    Improvements to server performance (central economy, networking and AI)
    Weapon muzzle attachments now steam during rain while they are hot
    Weapons animations polishing (animations speed, clipping)
     Sounds for climbing ladders
    Sounds for take item in hand action
    Projectile speed and air friction
    Rebalanced projectile damage
    Rebalanced character damage system
    Rebalanced armor against projectiles
    Shock damage for projectiles (chance to fall into unconsciousness increased)
    Removed: Chances for bleeding wounds from projectiles hit
    Removed: Flickering effect (roadflare)
    Antibiotics and vitamins only support single use consume action
    Traps no longer function as melee weapons
    Hen spawn zone reworked to better fit environment (should not spawn inside industrial and other unnatural areas)
    Many improvements, tweaks and fixes for ChernarusPlus terrain
    Improvements to server performance (central economy, remote projectiles are not real)
    Damage to bare foot for non-roadway surfaces
    Infected damage system
    Recoil (KA-M, BK-18, M4-A1,Mosin 91/30 and VSD)
    Removed: Chance to spawn SG5-K with 15Rnd magazine
    Updated: Inventory icons (placeholder icons replaced)
    IK pose for long torch
    Rangefinder zoom set to 4x
    Updated: Credits

Known issues

    It is currently not possible to drink from certain water sources.
    When using the in-game text chat, you will not see your own messages. Other players can.
    2-handed rifles can only be dragged and dropped via a small piece of their "Equipment" tab icon.
    A jammed BK-18 cannot be fixed.
    Official servers may be listed as private or in the Community tab.




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