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Lundi 30 juin 2014  
 
Preparing ArcheAge for Version 1.2 on Alpha, Beta, and Beyond

Busy days ahead, adventurers!

Two weeks ago, ArcheAge Team members returned from visiting the developers in Korea where both XLGames and Trion Worlds jointly decided it best to launch the game in North America and Europe with Patch 1.2. If you haven’t yet, be sure to read our announcement on the topic, then come back and read the rest of this article!

We’ve been hard at work getting ready for the release of Patch 1.2 on Alpha and are actively QA testing the build set to go live this week. To differentiate from the Korean naming schema, we’ll be calling it ArcheAge Version 1.2, Build 4.1. Due to our hurry to get feedback from players on how the gameplay feels, it will not contain the Trion-specific game changes mentioned previously on the forums (such as Gilda Star rewards for international trade routes).

Full patch notes will be published in both the Alpha and public forums before it hits the Alpha servers. Yes, plural: we’ll be spinning up a new Alpha server named Omega with the release of this build. Omega is located in North America rather than Europe due to resources in our Amsterdam server location being used for Beta preparation. This second Alpha server will allow us to test what a pure Version 1.2 environment plays like. At this time, server transfers will not be possible.

As a result of our decision to launch with Version 1.2 content, Beta was postponed by a few weeks. With Alpha testing about to begin, we’re glad to announce that Closed Beta Events will be starting in mid-to-late July. These events will last three to five days each with access being granted by random invitation or purchase of a Founder’s Pack. We’ll be hosting invite giveaways in the coming weeks and will open up European servers during these events. An all-access Open Beta phase will follow these events, after which we’ll wipe the servers of all progress and data to begin Head Start and launch later this year.

We’re thrilled to have you joining us for ArcheAge’s path to launch. Thank you for being part of our pre-release community!

The ArcheAge Team

Discuss this article on the forums.

 
 


Jeudi 26 juin 2014  
 
Exploring ArcheAge Livestream - Patron Program and APEX System

Join Lead Producer Victoria “FireCait” Voss, Associate Producer Amanda “Amary” Fry, and Senior Community Relations Manager Evan “Scapes” Berman on the Trion Worlds Twitch channel for the eleventh installment of our Exploring ArcheAge livestream series. In this episode, Patron Program and APEX System, as the name suggests, we’ll be discussing the game’s premium service tier and ways for players to earn it for free via our APEX item. We’ll also talk about the benefits of Patron status, the Labor Point regeneration rates, and the adorable contents of the Loyalty Store. Be sure to read this announcement before the livestream!

Exploring ArcheAge : Patron Program and APEX System

Remember to stick around until the end when three lucky, random livestream viewers will be invited to join Alpha. See you on Twitch!

Discuss this article on the forums.

 
 


Mercredi 25 juin 2014  
 
The ArcheAge Patron Program and APEX System

Announced two months ago alongside the beginning of Alpha, ArcheAge’s Patron Program was born from the experience of taking our first MMO, RIFT, to a free-to-play model. In simplest terms, the program grants access to exclusive features and expanded benefits in-game. This premium service tier, called Patron status, can be gained through a variety of methods. As a cornerstone of our “No Tricks, No Traps” approach to free-to-play, it’s important to us that the Patron Program adds to the fun of ArcheAge but is not required to play the game. This optional program was jointly designed by XLGames and Trion Worlds and is available to those players who want to get a little extra out of ArcheAge.

Before we discuss how to get it, let’s detail what Patron status means in ArcheAge. Patrons will enjoy the following benefits:

    Bonus online Labor Point regeneration (10 per 5 minutes)
    Offline Labor Point regeneration (5 per 5 minutes)
    Increased maximum Labor Points cap (5000 maximum)
    10% bonus to all Experience gained through combat or labor usage
    10% discount on Marketplace purchases
    5 Loyalty Tokens per day for use in the Loyalty Store (awarded on first login of the day)
    Ability to claim land by placing farms and houses
    Ability to pay in-game taxes on owned property
    Ability to post auctions on the Auction House by default

The Marketplace and Loyalty Store are different in that the former accepts Credits, the premium currency of ArcheAge, while the latter accepts Loyalty Tokens earned from the Patron Program. The Loyalty Store will offer a variety of items including special pets, fun musical instruments, certificates that cover weekly taxes on a large farm, and Patron-only lock boxes that each contain valuable, surprise loot. Patron and free accounts will both start with two character slots and will be able to purchase additional slots up to a maximum of six across all servers, with a maximum of four slots on a single server.

Free accounts will be able to make purchases from the Auction House but will not be able to post their own listings by default, nor do they regenerate Labor Points while offline. Free accounts will be able to unlock full Auction House access as a low-cost Marketplace purchase, a measure in place to protect the in-game economy from mass-created accounts. Players whose Patron status lapses will retain full Auction House access. We are currently exploring options for allowing free accounts to also have the ability to build housing and pay taxes after ArcheAge launches while preventing abuse of this permission.

All Founders will be considered Patrons during all testing phases. The Patron time included in Founder’s Packs will begin counting down on launch day. In addition, the Credits included in each Founder’s Pack can be used to purchase additional Patron time via the Marketplace at any time on or after launch day.

To ensure that all players have the option to potentially become a Patron, there are two ways to obtain this status. Players can purchase Patron Status as a subscription via real money on the Trion Worlds web store; expect pricing in line with RIFT’s current Patron Program. Alternately, players can use credits to purchase a Patron Pass through the ArcheAge Marketplace – these credits can be acquired by web store purchase, Founder’s Packs, or by obtaining an in-game item called APEX.

APEX, short for ArcheAge Patron Exchange, is an in-game item that can be sold on ArcheAge’s Auction House or traded between players; it grants Credits when consumed by a character. The Credits granted by an APEX can then be spent on any Marketplace purchase, including the 30-day Patron Pass mentioned above. This allows industrious players in ArcheAge to let their gameplay pay for their Patron status without spending real money.

We’ll be hosting a livestream to further discuss the Patron Program, the APEX System, and where we’re at with Patch 1.2 and the second Alpha server. We’re eager to test out both the Marketplace and the Patron Store in Alpha and will be granting our testers sufficient currencies to try them out and help us get them ready for live service. Be sure to share your questions about this announcement in this forum thread and then join us on Thursday afternoon on Twitch.

Again, thank you for joining ArcheAge’s founding community and experiencing the game’s path to launch with us!

The ArcheAge Team

Discuss this article on the forums.

 
 


Mercredi 18 juin 2014  
 
Special Livestream - ArcheAge Patch 1.2

Join Lead Producer Victoria “FireCait” Voss, Associate Producer Amanda “Amary” Fry, and Senior Community Relations Manager Evan “Scapes” Berman on the Trion Worlds Twitch channel for a special livestream. The team will be sharing details on meeting with XLGames in Korea last week and our announced plan to launch with Patch 1.2 later this year. Be sure to read our announcement on the topic and prepare your questions for the livestream.

Special Livestream - ArcheAge Patch 1.2

After detailing the announcement, we’ll field questions from the livestream chat. Remember to stick around until the end when three lucky, random livestream viewers will be invited to join Alpha. See you on Twitch!

Discuss this article on the forums.

 
 


Mercredi 11 juin 2014  
 
Exploring ArcheAge Livestream - Party in the Dungeon

Join Senior Community Relations Manager Evan “Scapes” Berman and Senior Software Engineer AR Schleicher on the Trion Worlds Twitch channel for the tenth installment of our Exploring ArcheAge livestream series. In this episode, Party in the Dungeon, we’re teaming up with one of our first Alpha testers, Krogger, and friends to take down Greater Howling Abyss, an instanced dungeon balanced for five stalwart adventurers at level 50. We’ll run through all four major fights, talk about the riches and loot each boss can drop, and also discuss the other dungeons available in ArcheAge.

Exploring ArcheAge - Party in the Dungeon

After we’ve (hopefully!) triumphed, we’ll field questions from the livestream chat. Remember to stick around until the end when three lucky, random livestream viewers will be invited to join Alpha. See you on Twitch!

Discuss this article on the forums.

 
 


Jeudi 5 juin 2014  
 
ArcheAge doit maintenant faire face à son succès

Depuis la sortie des packs de précurseurs les nouvelles se font rare de la part de Trion, cependant Scott Hartsman tient à y remédier par le biais d'une lettre de remerciements envoyée aux alpha-testeurs.

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Face au peu de nouvelles que Trion peut nous donner, on se demande parfois ce qui se passe dans les coulisses. Scott Hartsman nous répond hier par le biais d'un remerciement adressé aux testeurs de l'alpha.

On y apprend que Trion s'est servi des packs précurseurs pour ce faire un avis sur l'intérêt que la communauté porte sur son titre et surtout si l'envie des joueurs n'a pas diminué avec le temps (pour rappel ArcheAge est sortie en Corée le 11 janvier 2013).

Visiblement ArcheAge a d'ores et déjà un groupe de fans en Amérique du Nord ainsi qu'en Europe puisque Scott Hartsman nous explique aussi de quelle manière les serveurs ont été surchargés rapidement. À tel point qu'actuellement les serveurs accueillent trois fois plus de joueurs que la charge "normale" d'un serveur. La puissance matérielle des serveurs a quant à elle était doublée.

Scott Hartsman précise aussi être très étonné par l'activité permanente des joueurs qui après leur première semaine de jeu sont encore plus de 80% à rester en jeu et toujours actifs chaque jour. Pour cette raison, Scott Hartsman précise que Trion travaille actuellement sur l'intégration d'une mise à jour de l'alpha et aux préparatifs des centres de données, au nord des États-Unis et en Europe, pour la bêta-test.

En dernier point il remercie les joueurs qui contribuent à façonner notre version du jeu par le biais de leur commentaire sur les forums officiels qui, à côté des relations avec XLGames, contribue à créer la meilleure version possible pour l'Occident.

 
 


Mardi 3 juin 2014  
 
Get Your Games With Glyph!

ArcheAge Feature Guide: Traversing the World

We are excited to announce the launch of Glyph, a new digital client for PC games! As a player, Glyph unifies all of Trion’s games into a single client and introduces new features and conveniences:

    Remembers you between sessions; no more logging in and out multiple times
    Shows the latest blogs, news stories, and patch notes
    Shows you the size of the download before you begin downloading
    Downtime integration; you’ll know if a server is down from the main screen
    And more great features on the way!

Glyph also integrates more incredible games from hand-picked developers and well-known global studios. You can now purchase the first titles released through Glyph, including:

    Banner Saga
    Book of Unwritten Tales Deluxe
    Dungeon of Elements
    The Raven Deluxe
    Reignmaker
    Wasteland 2 (Early Access)

Download Glyph Now!

To keep up with the latest DRM-free games added to Glyph, follow us on Facebook and Twitter. We’re also just a click away with the new Glyph client, so let’s get ready to get our game on!

Discuss this article on the forums.

 
 

 

 


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