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Mercredi 29 avril 2015  
 
Patch 1.19.2 (726)

We're aiming at releasing a hot fix update on Thursday. Maintenance will start at 9 AM UTC and last approximately 3 hours.

Bug & Exploit Fixes

    Bug Fix

      Fixed an issue where players were able to see others through various doors and windows.




Posted in Public Bug Reports here: http://forums.gamers...-door-building/

 
Tiggs


Mardi 28 avril 2015  
 
Patch 1.19.2 (725)

We're aiming at releasing a client update on Wednesday. Maintenance will start at 9 AM UTC and last approximately 2 hours. 

EU Server Merge

In order to prepare for the EU server merge:

    Fight Club challenges will be off until the server merge is complete. Fight Club Missions will still be active.
    User created auctions will be disallowed until the server merge
    System created auctions (Billboard, Statues, etc. tokens) will not be put up next week. Existing tokens will be sent but should be used before the server merge or will potentially be lost.

Changes and Additions

    Trophies

      Players that have earned either the Valentine Quiver, Egg Head mask or both by participating in their respective events can now be customized.

Bug & Exploit Fixes

    Weapons

      Skins

        The Italy and Russia skins now display correctly on the VAS, CASE and SWARM weapons.

    UI

      Open Conflict no longer appears as Dynamic Event on the District Rule-set filter
 
Tiggs


Lundi 27 avril 2015  
 
Some Important News as we Move Into May

Hello Citizens,

This blog post will be a quick one with a few announcements from myself to you all. 

Last week ended the Easter Event 2015 and a new month is just around the corner. With the upcoming month of May, I will be providing the next batch of answers to your inquires and posting my questions to you very shortly. 

One issue I will address in this post regards our Trophy system that started in February.  The goal was for participants to collect unique items in past and upcoming events and then reward players with an upcoming unique event and customizable versions of their items. 

Much as the idea of a trophy system was solid, the methodology and practice did not perform as well as I expected.  So, with the next live release, all players that have earned the Valentine quiver and Easter egg head trophy will be provided with customizable versions of their very own.


As mentioned in the first Q&A session, we had plans to change the direction of our Trophy system in 2016.  The feedback and concerns from players provided us with the proper info and guidance to create a more valuable and promising system for the New Year.

For your feedback, I say thank you in making our game better each and every step of the way.

Well, as I said this was a quick post so till next time citizens.

MoK

 
Jobs


Jeudi 23 avril 2015  
 
Built By Us Defined By You - Cisco Charge Now Available On Armas!

Ride or die with the Charge Cisco performance street vehicle. The Charge Cisco was bred for high-performance street races that require power, efficiency and accuracy. With a body sculpted to match it's street racing DNA you will get the street cred you deserve. Now available on Armas in 4 different packs and a standalone version!

Cisco Uber Bundle

This exclusive bundle includes the following:

    Cisco Chimera Kit
    Cisco Rebellion Kit
    Cisco Racing Kit
    Cisco Wheel Kit
    Charge Cisco 1804 Vehicle - 4 Open Slots

Cisco Racing Pack

This exclusive pack comes with the following:

    Cisco Racing Kit
    Cisco Wheel Kit
    Charge Cisco 1804 Vehicle - 4 Open Slots

Cisco Chimera Pack

This exclusive pack comes with the following:

    Cisco Chimera Kit
    Cisco Wheel Kit
    Charge Cisco 1804 Vehicle - 4 Open Slots

Cisco Rebellion Pack

This exclusive pack comes with the following:

    Cisco Rebellion Kit
    Cisco Wheel Kit
    Charge Cisco 1804 Vehicle - 4 Open Slots

Charge Cisco 1804

The Charge Cisco 1804 come with:

    Open Slot
    Open Slot
    Open Slot
    Open Slot
 
Tiggs


Mardi 21 avril 2015  
 
Patch 1.19.2 (721)

We're aiming at releasing a client update on Wednesday. Maintenance will start at 9 AM UTC and will take approximately:

    1-2 hours for the US worlds and HAN
    8-10 hours for the EU worlds

Changes and Additions

    Easter Event

      The Easter Event 2015 has come to an end. Thank you for taking part - we hope you enjoyed yourself and are now the proud owner of a shiny Egg Head Mask Trophy item.

    Dynamic Events

      The Dynamic Events (Butcher & Drug Mule) are now disabled in Action Districts for the foreseeable future - we do have plans for what they'll become, which we'll be sharing on our blog in the future.

Bug & Exploit Fixes

    UI

      The chat channel now correctly returns to District as default when players leave a group or team.
      Fixed an issue where Percussion Grenades would not appear in Inventory window.

    Weapons

      The ALIG now has the correct icon in the kill feed.
      The ACT44 GM now sits correctly in the player's hand.

      Swarm

        Hand placements have been adjusted to look more natural.
        The correct parts of the Asylum skin now glow.

      Norsemen

        Switching weapons while reloading no longer breaks the Hoenir's reload modification effect.
 
Tiggs


Lundi 20 avril 2015  
 
Server Merge Update and Name Survey

We have been working hard this month toward the scheduled EU server merge this Wednesday, and the US merge 2 weeks later. As promised at the beginning of the process, I'd like to keep you updated on where we're currently at.

New Merge Dates

We are pushing both merge dates back by two (2) weeks. This means that the new merge dates will be:

    EU: Wednesday, May 6 
    US: Wednesday, May 20

Setting up a successful merge involves a ton of moving parts, including hardware setup (which requires flying out to the data center), database and server configuration, and extensive scripting work. We unfortunately ran into a series of events involving international travel complications and hardware shipments over the last couple weeks that delayed our timeline.

Still, most of the configuration work is already complete and we are in a solid position to complete the merge. And despite these setbacks, we were considering different ways we could get everything in place by the original date. In the end, we felt it was best to reserve another 2 weeks for simulation and testing to take extra care that your characters appear on the new worlds just as you left them.

Server Name Survey

We need need six new names for each of the servers that are soon coming online (PC/PS4/X1 on US and EU). One (or more) of these servers will be your new gaming home over the coming years and it's fitting that you take part in their creation.

After gathering your suggestions for what to name the new servers, we compiled the most popular names into a survey for you to cast your votes. In case your chosen name isn't on that list, we left a space for you to write it in. Should you write yours in, we only ask that you pick a name that appears in the APB universe.

So please cast your vote here by May 1st 11:59 PM PDT!

APB Server Merge Survey

Jobs

 
Jobs


Vendredi 17 avril 2015  
 
APB Reloaded Music Competition

Hello Citizens,

One of the major appeals in APB, is the ability to customize who you are in the game.  I want to open up and broaden that freedom of creation by introducing a new contest for those you want to take their imagination further by presenting the game in a way that others would enjoy.

The Themes/topics for the competition are:

    Weapons
    Vehicles
    Clans
    Action
    Customization
    Districts
    Mission and Events
    Lore
    Advertisement
    Art
    Spotlight (any aspect of APB)
    Soundtrack

As you can see we are providing a broad range of themes for you to focus your attention on, but to keep things organized and structured I came up with some simple rules. 

Music

    All submissions must be submitted by Midnight PST 15th May 2015  to the APB Reloaded Music Competition - Submission thread
    Competition ends 15th May 2015.
    Create any musical track you wish to create for one of the above themes listed in this competition. 
    Music tracks can be no shorter than 1.5 min and no longer than 4 min.
    Must list all members and participants that were involved in the project.
    All Music must include one point of contact (key team members).
    List all members and participants that were involved in the project.
    Team/Group collaborations are accepted but individual members are not allowed to resend multiple submissions.
    All Music can be made in any fashion desired, but must be the author’s original work and cannot contain copy written material.
    All submission for Music become the property of Reloaded Games.
    Please included a development timetable (time to complete) when submitted work.
    Please maintain a relationship between the material and APB Universe.
    Focus on not only what you want to see, but what you feel others would appreciate.  All Music should complement the theme in which it was selected for (please specify when you submit).

That’s it…pretty simple.  At the end of the completion deadline all work will be reviewed by selected APB Reloaded staff and winners will be announced in an upcoming Blog as well as in the forums.

Rewards and Prizes

    Grand prize

      Consideration for contract with Reloaded Games for creating Music promotional material, 20000 G1C and in-game title and access to features prior to their release. NOTE: Group/Team collaborations will require 1 representative for contract signing.
      Credit will be given on sanctioned future created Music used for promotions and advertising.

    Runner-up prizes for 2nd / 3rd place

      2nd place: 10000 G1C
      3rd place: 5000 G1C

The Grand Prize winner will work with in collaboration with myself in the event of their signed, paid contract.  So put on your creative caps and we look forward to seeing what you all come up with.

Till later,

MoK

Please post your questions regarding this competition here. Please use the APB Reloaded Music Competition - Submission thread for your competition entries.

 
Tiggs


Vendredi 17 avril 2015  
 
APB Reloaded Video Competition

Hello Citizens,

One of the major appeals in APB, is the ability to customize who you are in the game.  I want to open up and broaden that freedom of creation by introducing a new contest for those you want to take their imagination further by presenting the game in a way that others would enjoy.  

The Themes/topics for the competition are: 

    Weapons
    Vehicles
    Clans
    Action
    Customization
    Districts
    Mission and Events
    Lore
    Advertisement
    Art
    Spotlight (any aspect of APB)
    Soundtrack

As you can see we are providing a broad range of themes for you to focus your attention on, but to keep things organized and structured, I came up with some simple rules. 

Video

    All submissions must be submitted by Midnight PST 15th May 2015  to the APB Reloaded Video Competition - Submission thread.
    Competition ends 15th May 2015.
    All Videos must be no shorter than 1 min and no longer than 3 min.
    All Videos must include one point of contact (key team member).
    List all members and participants that were involved in the project.
    Team/Group collaborations are accepted but individual members are not allowed to resend multiple submissions.
    All Video footage can be made in any fashion desired, but must be the author’s original work and cannot contain copy written material.
    All submitted Videos become the property of Reloaded Games.
    Please included a development timetable (time to complete) when submitting work.
    Please maintain a relationship between the material and APB Universe.
    Focus on not only what you want to see, but what you feel others would appreciate.  All videos should attract or provide the incentive to participate and join the world of APB Reloaded (please specify when you submit).

That’s it…pretty simple.  At the end of the completion deadline all work will be reviewed by selected APB Reloaded staff and winners will be announced in an upcoming Blog as well as in the forums.

Rewards and Prizes

    Grand Prize

      Consideration for contract with Reloaded Games for creating Advertising promotional material, 20000 G1C and in-game title and access to features prior to their release. NOTE: Group/Team collaborations will require 1 representative for contract signing.
      Credit will be given on sanctioned future created Video used for promotions and advertising.

    Runner-up prizes for 2nd/3rd place

      2nd place: 15000 G1C
      3rd place: 7500 G1C

The Grand Prize winner will work with in collaboration with myself in the event of their signed, paid contract.  So put on your creative caps and we look forward to seeing what you all come up with.

Till later,

MoK

Please use the APB Reloaded Video Competition - Submission thread for your competition entries.

 
Tiggs


Vendredi 17 avril 2015  
 
APB Reloaded Art Competition

Hello Citizens,

One of the major appeals in APB, is the ability to customize who you are in the game.  I want to open up and broaden that freedom of creation by introducing a new contest for those you want to take their imagination further by presenting the game in a way that others would enjoy.  

The Themes/topics for the competition are: 

    Weapons
    Vehicles
    Clans
    Action
    Customization
    Districts
    Mission and Events
    Lore
    Spotlight (any aspect of APB)
    Soundtrack

As you can see we are providing a broad range of themes for you to focus your attention on, but to keep things organized and structured, I came up with some simple rules. 

Art

    All submissions must be submitted by Midnight PST 15th May 2015 to the APB Reloaded Art Competition - Submission thread
    Competition ends 15th May 2015.
    Create any Art you wish to create for one of the above themes listed in this competition.
    All Art must include one point of contact (key team members).
    List all members and participants that were involved in the project.
    Team/Group collaborations are accepted but individual members are not allowed to resend multiple submissions.
    All Art can be made in any fashion desired, but must be the author’s original work and cannot contain copy written material.
    All submissions for Art become the property of Reloaded Games.
    Please included a development timetable (time to complete) when submitted work.
    Please maintain a relationship between the material and APB Universe.
    Art provided must fit within the following criteria:

      Message Image • 897 x 250 • JPG
      Wallpaper • 1920 x 1080 • JPG
      Launcher • 263 x 214 • JPG

    Quality: 1080
    Focus on not only what you want to see, but what you feel others would appreciate.  All Art should attract or provide the incentive to participate and join the world of APB Reloaded (please specify when you submit).

That’s it…pretty simple.  At the end of the completion deadline all work will be reviewed by selected APB Reloaded staff and winners will be announced in an upcoming Blog as well as in the forums.

Rewards and Prizes

    Grand Prize

      Consideration for contract with Reloaded Games for creating Advertising promotional material, 20000 G1C and in-game title and access to features prior to their release. NOTE: Group/Team collaborations will require 1 representative for contract signing.
      Credit will be given on sanctioned future created Art used for promotions and advertising pieces.

    Runner-up prizes for 2nd/3rd place

      2nd place: 10000 G1C
      3rd place: 5000 G1C

The Grand Prize winner will work with in collaboration with myself in the event of their signed, paid contract.  So put on your creative caps and we look forward to seeing what you all come up with.

Till later,

MoK

 
Tiggs


Mercredi 15 avril 2015  
 
Weapon Rebalance and a Few Other Things

Hello Citizens,

We are halfway through April and we have more things to bring to your attention.  First, the Easter Event will be coming to a close and you have till April 22nd to earn those rewards and Egg Head trophy.  For those that have already played or have been playing, we appreciate all your feedback and all data in game and from the forums will be taken into consideration for all future gameplay and events.

We are also happy to say that we have now moved 10 of our newly balanced weapons into the advanced testing stage, our goal again is to give them the good once over before making these changes live.  The 10 weapons again are:

    NTEC
    HVR-762
    VAS-C2
    ISSR (A/B)
    OCSP
    FFA-BULLSHARK
    COBR-A
    VBR
    NFAS-OGRE
    NCR-ANUBIS

With this testing we are also refining a variation of the WEAPON PICKUP mechanic, which players saw in last year’s Christmas Event.  The goal is to release this mechanic and the rebalanced weapons within a few months.  There will be a forum post as soon as testing is completed regarding our final changes, listing each weapon as well as a brief description of the changes.

The next Q&A session will be started in a few weeks on our forums.  Of course, you the audience can ask any questions you may have.  I do ask that each person please limit your questions to 2, this way the same or similar questions can be answered as one response.

New questions for the players will also be posted shortly after the Q&A session is posted.  The information you provided previously are actively being considered and in some cases have been implemented in our present weapon rebalancing stage of our testing.

In a few days APB will be having a Video, Art and Music competition open to our entire audience.  This will be your chance to show off your creative chops and help spread the word about the APB universe and how elements in game should be made to look, read and sound cool.  Details will be made available on the forums within the next few days.

So to recap…

    10 rebalanced weapons are in advanced testing – details will be posted on the forums when testing is completed.
    Introduction of the Weapon Pickup mechanic – as seen on Xmas event 2014
    New Q&A session – details will be posted on the forums this Friday.
    APB Reloaded new Video, Art and Music competition – details will be posted on the forums this Friday

As you can see we have a few coals burning and are all excited to see what the end result will bring. We look forward to announcing the release date of the rebalanced weapons, but only when we feel they are fully ready.  But at the same time we are excited to see what your next questions may be as well as the answers you will be providing and the creative output some of you will attempt to do with our upcoming completion.

This is going to be an interesting couple of months.

Till next time citizens,

MoK

 
Jobs


Mardi 14 avril 2015  
 
Login and Win Event!

Sometimes it can be tough, making a living on the streets of San Paro… no matter if you wear a badge or spend your days collecting them. But times have just got a whole lot better and your payday is right around the corner.

Spring into the mayhem and collect big rewards by logging in over the next 7 days. Each day that you login and play one hour you will get paid out in one of many insane prizes! Login and play for an hour each of those 7 days and collect a cool EXTRA 500 G1C.

The event starts April 15th  at 12:01 AM PDT and ends April 21st at 11:59PM PDT. Get started now and while you are at it check out the prizes for each day below:

    4/15 – 2 PJMB 16
    4/16 – 50 G1C
    4/17 – 10 Days Premium
    4/18 – 50 G1C
    4/19 – 2 PJMB 3
    4/20 – 2 PJMB 11
    4/21 – 2 PJMB 10

Prizes are delivered within 24 hours after each day reset.

 
Tiggs


Lundi 13 avril 2015  
 
Hit Squad Winning Clans

Our last event, we challenged you to prove that your clan had what it takes to stand above rest.  You have all fought hard during the Hit Squad event, unfortunately only a few winners can emerge. Below you will find the top 3 clans from each server. There were some clans that did not get in touch with us in time, if you notice that your clan’s entry is not there please contact customer support with your clan image so that we may update the thread. Please note that we will need to approve any submissions.

Colby

    1. Conclave
    2. Section 9

vg87S1F.jpg

    3. Pony Time

Joker

    1. Code of Silence

    2. War Games
    3. Army in White

HII0XBj.jpg

Obeya

    1. Oversight

571IGfD.jpg

    2. Sweet Dream
    3. Eternal Breath

Han

    1. Cheng Guan

Z53jJi3.jpg

    2. Special Air Service Regiment

05SPYKA.jpg

    3. ReveNgeJustice

Patriot

    1. OutLaws
    2. Lex Prioria
    3. The Last Hope

EG4L6r8.jpg

 
Tiggs


Mercredi 8 avril 2015  
 
SWARM your enemies!

Get ready to swarm your enemies in a shower of bullets with the new SWARM LMG series of guns!  The Locust LMG provides great sustained fire ability in a lighter package than most other LMGs making this a necessary weapon to add to your arsenal.

Get yours in one of three unique variants or combine them with the power of the FR0G series of weapons by collecting them all in one of several available packs for an incredible value.

Available SWARM Variants

    SWARM 'Yellow Jacket'

      Hunting Sight 3
      Extended Magazine 3
      Three Point Sling 3

    SWARM 'Locust'

      Hunting Sight 3
      Bandolier 3
      eavy Barrel 2

    SWARM 'Killer Bee'

      Open Slot
      Open Slot
      Open Slot

 

 

 

 

 

Available SWARM and FR0G Packs

    Black & Gold Bundle

      SWARM Yellow Jacket
      FR0G Rocket
      FR0G Skins: Litoria & Ranito

    Poison & Hunger

      SWARM Locust
      FR0G Kokoe

    Water & Air Bundle

      SWARM Killer Bee
      FR0G Thumbnail
      FR0G Skins: Litoria 2 & Ranito 2

    Forces of Nature Bundle

      SWARM 'Locust'
      WARM 'Killer Bee'
      SWARM 'Yellow Jacket'
      FR0G 'Kokoe'
      FR0G 'Thumbnail'
      FR0G 'Rocket'
      All 6 FR0G Weapon Skins
 
Tiggs


Mardi 7 avril 2015  
 
Patch 1.19.2 (717)

We're aiming at releasing a client update on Wednesday. Maintenance should be approximately 3 - 5 hours and will start at 9 AM UTC.

Easter Event - Changes and Additions

    Gameplay

      Players now have an Egg Shield and a speed boost that lasts 10 seconds when they respawn with eggs.

    Mods

      Car Surfer is now disabled in Easter Event Districts.

    UI

      Added Respawn Shield message to text box.

    Role

      Added an 'Egg Hunt 2015!' role that is progressed when eggs are handed in. The levels and rewards are as follows:

        Level 1 (250 eggs) - Animal Suit
        Level 2 (500 eggs) - Rabbit Mask
        Level 3 (1000 eggs) - 'Easter Bunny' Title

Please note: The role values are higher than last year because they are affected by the egg multipliers in this event.

Bug Fixes

    Hud

      Chop Shop/Impound HUD markers will no longer show up during the Easter Event, since players aren't able to deliver vehicles during this time.

    Text

      Fixed errors in the tutorial text for the Easter Event.

    Role

      'Egg Head' role will now correctly level when mugging enemy players.
 
Tiggs


Mardi 7 avril 2015  
 
Easter Update Patch

After Thursday’s release the team and I further reviewed our play testing sessions and also read the feedback you all left on the forums. On many issues we agree with you and went forward with some rule changes to the event.

To tackle some of the exploits and obvious balance issues base on play styles, we implemented a few changes with tomorrow’s update:

    Players will be invulnerable and will have a speed boost for 10 Sec when Re-spawning with eggs.
    Car Surfing will be removed from the Easter Event.

The additions above should remedy a few of the bad experiences players are encountering.

Back by popular demand, we will also be awarding players with Rabbit Ears for just logging in.

Finally, we are introducing last year’s EGG HUNT 2015! ROLE that has been updated for this years event.

    Level 1 (250 eggs) : Animal Suit
    Level 2 (500 eggs) : Rabbit Mask
    Level 3 (1000 eggs): 'Easter Bunny' Title

That’s all from me gang, thank you again for the feedback and stay tuned for a new post from Jobs regarding other game developments.

Till next time Citizens,

MoK

 
Jobs


Mercredi 1 avril 2015  
 
Patch 1.19.2 (713)

We're aiming at releasing a client update on Thursday. Maintenance should be approximately 2 - 3 hours and will start at 9 AM UTC.

Hello Citizens,

We will soon be into the long Easter Holidays and this year we plan on giving you something different. We took last year’s Bunny Mugging gameplay and changed it up a considerable amount in order to present to you:

Mayor Jane Derren's San Paro First Ever Open Conflict Easter Egg Hunt 2015

Go out and capture as many eggs as possible.  Mug a BUNNY, A CHICKEN or even other PLAYERS in order to claim as many eggs as your grubby little hands can hold.  Squirrel your eggs safely with a contact for a bonus multiplier or carry all the eggs with you, till the very end. 

Play your way. Chose to play with friends, back stab friends or just sneak around grabbing all you can by yourself.  The event is yours to enjoy so go MUG, SHOOT and BANK your way to new titles, rewards and the new Easter Egg Event Trophy.

Have a happy Easter gang,

MoK

Rules

    Objective

      Collect as many EGGS as possible by Mugging Bunnies, Chickens as well as other Players. Collect as many Eggs as you can during the Easter Egg Hunt 2015 to earn Titles, Rewards and the coveted Trophy.

The EASTER EGG HUNT 2015 EVENT is a free for all, no teams and no factions.

AT START NPC BUNNIES and CHICKENS will be spawned in the district, the first BUNNY/CHICKEN MUGGED will start the game (20 Min playtime)

Mugging scoring

    Bunnies: 1 point
    Chickens: 5 pointd
    Player successfully kills another player earns half of their collected eggs (not ones that are banked).
    Player that has been killed will lose half of their collected eggs (not ones that are banked).
    Player that has been mugged will lose all of their collected eggs (not ones that are banked).
    Player that has been mugged will lose all of their collected eggs (not ones that are banked).
    Players that successfully mug will be invulnerable and receive a speed boost to allow them to make a quick escape in case they are under threat from others. the invulnerable player will also have their weapons unequipped for the duration of this effect. the effect will be cancelled if you enter a vehicle or activate certain character mods.
    it’s not possible for other players to interfere with a mugging

Once a player have eggs, you can bank the amount by delving them to a contact. delivered eggs can earn a player a bonus amount.

Deliver eggs to a contact to bank your eggs and earn a bonus

    1st Time is a 5X Bonus
    2nd Time is a 3X Bonus
    3rd Time is a 2X Bonus

All others deliveries have no bonus applied, but the eggs will be banked

Added notes

    In order to allow players to sneak up on others to mug them, players won’t be displayed on the radar
    HUD markers will display where the chickens are located.
    HUD markers will be displayed for the top 20% of Players.
    Bunnies and other players will not have a hud marker and can only be displayed by line of sight.

Prizes to be won: three new titles, egg head mask trophy and joker tickets (max 100 a day).

Other changes and additions

    Weapons

      The sprint delay now applies to projectile weapons.

    Bug Fixes

      Text

        Fr0g

          Removed the extra full stop in the description of the FR0G Thumbnail.

      Server Crash

        Fixed a rare crash that could occur if, due to unforeseen circumstances, a mission ends during a delivery.
 
Tiggs

 

 

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