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Mercredi 25 février 2015  
Hit Squad is Back!


It’s time! Gear Up with your clan and prove your team is the deadliest of them all.

    Event Begins: 02/26/2015 12:00 AM PST
    Event Ends: 03/15/2015 11:59 PM PST


    Players earn 1 point for every opposed mission (1/2 point for Fight Club) they play with a Full Clan Group (4 members all in the same clan)
    Players can earn increasing rewards (listed below) by earning points throughout the event. Rewards given out within 3 business days of the end of the event.
    The top 3 clans from each district will be showcased in a sticky thread in the forums, along with a screenshot/graphic of their choice (we reserve the right to deny a screenshot)


    55 Points

      7 days Premium
      2 Joker Box 10’s

    75 Points

      500 Joker Tickets
      2 Joker box 11’s

    100 Points

      100 G1C
      2 Joker box 12’s

    150 Points

      2 Mok’s JMB
      2 GM’s Joker Box
      500 Joker Tickets

    250 Points

      2 Power Joker Box 13
      2 Power Joker Box 14
      2 Power Joker box 16
      150 G1C

Mardi 24 février 2015  
Patch 1.19.1 (695)

We're aiming at releasing a client update on Wednesday. Maintenance should be approximately 2 - 3 hours and will start at 10 AM UTC.

Changes and Additions


      Removing the Valentine's content - we hope you had fun this year and were able to unlock the first trophy item: the Quiver Backpack. Keep an eye out on our forums and blog for details on the new trophies you'll be able to earn throughout the year. Keep collecting them to earn something special.


      Here is a final little Valentine's gift from us to you. We've set up the following headgear to be wearable with hooded tops: Cat Ear, Bunny Ears, Devil Horns and Reindeer Antlers Alice Bands and the Halo. These will work for both male and female characters too!

Bug & Exploit Fixes

    OOB Prevention

      Fixed several areas on the Financial overpass where you could be considered out of bounds.

    Exploit Fix

      You can no longer do arrests and rescues while jumping.



        All variants of the EOL are now using the correct wind-up audio.
        Corrected the spelling of "Ordnance" in all the EOL descriptions.

      ALIG 762

        Fixed an issue where the ALIG 762 wouldn't use the correct VFX when used with a skin.


        Fixed an issue where some LMGs would eject 2 shell casings for each round fired.


      Munitions Specialist

        Fixed an issue where the Munitions Specialist title wouldn't unlock when reaching rank 15 of this role.



        Fixed an issue where a player would be awarded the 'War on Graffiti' medal for team-killing on a spray point capture.


        Fixed an issue where only the last player on a territory checkpoint would receive the score for capturing it.

Mercredi 18 février 2015  
Serve up some hot nades today!

First impressions mean a lot, you always want to leave your mark and blow someone right off their feet. Now you can do all of that with the Explosive Ordnance Launcher but that mark you left, well that’s just a smoldering shell of a car from your well-placed grenade. The troops on the ground don’t nickname it the End of Life for nothing.

Impress with one of three variants, each one crafted to precision and painted with aggressive shark mouth markings.

Deep Impact

    Fires a 40mm variant of the concussion grenade
    1 Open Slot


    Fires a 40mm variant of the low-yield fragmentation grenades
    1 Open Slot

The Hammer

    Fires a 40mm variant of percussion grenade
    1 Open Slot


Mardi 17 février 2015  
Patch 1.19.1 (693)

We're aiming at releasing a client update on Wednesday. Maintenance should be approximately 2 - 3 hours and will start at 10 AM UTC.

Changes and Additions



        Added an option to toggle whether or not to mute the game when it loses focus.


      Suicides via gravity will show as 'Gravity' on the kill tracker now.


      For consistency we are removing all references to "ARMAS Underground" and replacing them with "Armas Marketplace".
      This includes

        Joker CR5 descriptions (Armas variants)
        Creator names on any Armas items.
        Mail Bodies on Joker Tickets earned through Fight Club challenges.
        Loading Screen Tooltips for Armas and the STAR LCR.
        Wilde’s description.

Bug & Exploit Fixes




      Fixing references to Han Veo in Coywolf descriptions / info browser.

    Weapon Collision

      Pay Phones

        Fixed an issue where players interacting with payphones would have the hitbox of a crouching player.


      Fixed a rare player collision issue that could cause a player to instantly die, when they bumped into another player.


      We've made some general changes to speed up the time it takes to update the UI, when attempting to duplicate or delete a vehicle. Note: This would previously have only been a noticeable issue on slower machines.

    Client Crash

      Fixed a client crash that could occur when logging in through an associated platform, like Steam or Kongregate.


      Removed the Christmas sound effects that were present where the Elf contacts stand.


      Fixing issue where IK wouldn't be used on Forward Grip style weapons. This fixes sprinting issues with weapons that have grips.

Mardi 17 février 2015  
New APB Servers

Here at Reloaded, our team is made up of avid APB players across the globe—we play countless missions throughout each of the servers and get frustrated at the same gameplay hiccups that you’ve experienced. That’s why we’ve been working tirelessly to find shiny new solutions that bestow upon our awesome international community the smoothest gameplay experience possible. Today we would like to tune you in on our 2015 plans to offer the best server-side performance in the history of APB.

No EU Overkill?

Since we first announced Overkill back in early 2013 (here) - we purchased, built and deployed these ultra-optimized machines in the US in response to your demand for better server-side performance. The Overkill machines are deployed in Colby and Joker provide increased server tick-rates (30 fps compared to 25) and higher maximum district capacities (50v50 compared to 40v40).

The graphs below illustrate how Overkill performs at higher district capacities compared to the standard spec:

(a) Standard (original) server running 4 district instances at 80 capacity, with 40ms frame time/25 FPS. 

(b) Overkill server running 5 district instances at 100 capacity, around 33ms frame time/30 FPS. In both cases,
frame time starts to increase exponentially as district population exceeds certain amounts
(70 in standard servers and 90 in Overkill servers). Since we try to maintain a minimum frame time 25 FPS
(40ms frame time) for ideal performance, there is always a careful balancing act between minimizing latency and maximizing district capacities.

Why haven’t we simply launched them in the EU?

It basically boiled down to the logistics of setting up these highly-customized machines in Frankfurt (where our EU servers are located). This isn't like building a PC at home – birthing an Overkill server overseas takes lots of work putting together the individual components, escorting it to the proper location, racking it in the data center and configuring it for use. Unfortunately once it's in place, it's a hard piece of equipment to maintain, especially relying exclusively on remote assistance.

Therefore we have been on a continual hunt for a more "enterprise-class" solution that was better suited for remote datacenters, especially when we need to deploy them in Germany, where we don't have our own team on the ground.

We never lost sight of upgrading the servers that our EU players call home. The good news; we are launching the final "Gen 2" servers for testing in the EU later this week!

APB in the Cloud

Over the last several months we have been working with several potential cloud-hosting or hybrid hosting providers – like AWS and SoftLayer – to experiment with alternative server solutions. "The Cloud" of course offers benefits like a selection of ultra-modern and high-performance servers already located near existing APB infrastructure. Unfortunately, "The Cloud" can also be unpredictable and unreliable when compared with "bare-metal" hosting.

AWS offers a "pure" cloud solution, whereas SoftLayer provides a "hybrid" hosting solution where they actually spin up new physical servers and give us more physical control over actual "hardware."

Still, finding the right servers able to handle the massive demands of running APB district servers has been no easy task. So far we have put several different configurations through real-world tests.

How did they stack up?

(c) Amazon AWS C3 2680v2 (10 cores, 2.8Ghz) running 6 district instances at 90 capacity. 

(d) SoftLayer 2690 (8 cores, 3.0 GHz) running 6 district instances and 100 capacity. 

(e) SoftLayer 1270 V3 (4 cores, 3.5 GHz/ 3.9Ghz TURBO, thanks to hybrid hosting) running 3 district instances at 100 capacity.

The clear winner here is the SoftLayer 1270v3 at 3.9Ghz (TURBO). That's a bit surprising, since technically it's the "smallest" of the three processors types (AWS C3 is a E5-2680v2 with 10 cores at 2.8Ghz, and the SoftLayer E5-2690v2 is an 8 core 3.0Ghz processor) and by far the cheapest.

However, Unreal eats processor clock for breakfast, and does not properly use multiple cores for its processing tasks. So the smaller processor actually wins out.

For the 1270v3 even with each district at full 100 capacity, frame rate remained close to 30 FPS, and dropped only very occasionally to 25 FPS. This is higher than the current servers’ frame rate of 25 FPS under the best conditions (down to 18 FPS at 80 capacity), and actually better than the US based Overkill servers which run closer to 22 FPS under the same 100-player load!

Sadly, our experiments with Amazon (where we had a lot of hopes in Australia) did not turn out to work very well. While it's a fine piece of hardware, at these extreme performance levels the limited hardware tuning options made the AWS solution less suitable for this very unique hosting requirement.

Over all - the hybrid hosting options have shown to be incredibly promising and if you’re still reading along at this point, you’re probably wondering when you’ll be able to take these for a spin yourself. The good news is that we are configuring both EU1 and EU2 to incorporate the new SoftLayer servers, and will add 12 new districts running at 100 CCU max capacity in the live environment later this week. Once they are live, they will run through the rest of February and depending on our test results and your feedback, we hope this solution will be the final version we deploy for all EU districts.

New Server Structure in Preparation for Console Launches

So to end on a bit of a bombshell, and reward you for patiently reading about low level technical items, in the next blog post we will share the new game structure that we will implement over the next few months in preparation for the PS4 and Xbox One launches.

The new upcoming World structure will feature three Central US Worlds (one each for PC, PS4 and XBox One) and three Central EU worlds (PC, PS4 and XBox One). Each new World instance will have greater capacity than the old ones to handle additional players, and we will no longer need to split players on a single platform (PC/PS4 etc.) onto multiple World servers. Han will remain as a PC world in Asia, and may transition to the new server technology if the EU tests go well.

Til next time,



Samedi 14 février 2015  
GM Assisted Trading

In recent weeks many of our players have had items stolen by scammers posting as “trusted traders”. As a service to our community we're going to open a pilot program starting now until February 28th and assist in weapon trades for an initial batch of 200 trade applications. Based on the data and feedback received during this period, we will explore expanding this program in the near future.  Do not reply with the trades you want in this post, read the post fully and follow the directions. We're leaving the post open to gather feedback only. 

Before you submit a ticket there are a few things to understand prior to using this pilot program:

    Trades can take up to a week to be completed. These are done on a first come, first served basis.
    Once a trade is complete it will not be undone.
    Items can only be traded on the same server not cross server.
    Both people involved in the trade must complete the form fully in order for the trade to take place.
    Item trades are not for moving a weapon from one character to another on the same account. Once an item is traded it can't be traded back to the originating account (no exceptions).
    We are limiting one item trade per account during the pilot and may raise this limit in the future.
    Very Important : When agreeing on a trade, one player will need to submit the first ticket and fill out all required information. The player they are trading with will then place a ticket after the first player receives a case #assigned (this is needed in order for the trade to be completed).  No trades will be completed without the 2nd person in the trade filling out a ticket and agreeing upon the trade. If the 2nd person involved with the trade does not submit a ticket for trade the trade will become null at the end of this test.  
    If trading for in-game cash please make sure you type out the cash amount with commas and decimal points.  Example  $100,000.00  not 100000 
    If the person you're trading with does not have the item specified or the in-game money to do the trade, the trade will not take place.

We'll need the following information when requesting a trade:

    1. Please navigate to and click on Get Support and APB Reloaded.
    2. Next click on Contact Us
    3. In the Subject Line put the following:  Trade with <player name and server>  Replace player name with the players name you're doing the trade with and the server the trade is taking place on.

      Example:  Trade with Jobs Colby Server

    4. Choose In-Game related from the drop down menu
    5. In the Message box put the following:

      The character Name that has the weapon to be trade
      Server for the above character
      What is the weapon you would like traded? Please provide full proper name of item as listed in Armas?
      What is the actual trade taking place.  Please use character names when describing the trade

        Example:  My character Tiggs on Colby  is trading a Dow Thumper with player Jobs for AAEPD Volcano JC

      What is the character name that you're trading with?
      What item is that player trading with you? Please provide full proper name of item as listed in Armas?
      If you're the second party in a trade, what is the case # of the person you're trading with? (leave this blank if this is the first ticket for the trade).

Each party fills out one ticket - Do not submit multiple tickets asking when the trade will be completed or we'll disqualify you from the pilot program. once the trades are submitted they are final. gm's reserve the right to deny any trades.  one trade allowed per account during pilot program.


Mardi 10 février 2015  
Patch 1.19.1 (689)

We're aiming at releasing a client update on Wednesday. Maintenance should be approximately 2 - 3 hours and will start at 10 AM UTC.

Valentine's Event: Runs from the 11th of February until the 25th of February at 10:00 AM (UTC).

The 'Valentine's Massacre Event'

The Valentine’s event is now on! Earn various rewards and prizes for completing special Valentine's roles with the unique Valentine's weapons!  Whether it is your first time or you are a returning player, here is your chance to earn theme, skins, weapons and many other prizes.

The '7 Stages of Heartbreak'

Brand new for this year is the 7 Stages of Heartbreak. Players just need to log in on any 7 days of the event and play 3 matches during each visit. Earn new titles (7 in total) and reward yourself with a unique arrow quiver backpack that is not earnable or available anywhere else.

- The Reloaded Team -


Valentine's Massacre Event - Details

Tracks kills with the following primary weapons:

    STAR 556 'Love-Gun' - Gifted on login (please check your in-game mail)
    Colby SNR 850 'Cherub' - Gifted on login (please check your in-game mail)
    Colby M-1922 'Chopper' - Level 4 reward of the 'Valentine's Week Massacre' role
    Joker SR15 'Casanova' - Available through Armas
    Obeya CR762 'Heartbreaker' -  Available through Armas
    Colby CSG-20 'Speed-Dater' -  Available through Armas
    N-HVR 243 'Cupid's Arrow' -  Available through Armas
    STAR 556 'Love-Gun' R&D III -  Available through Armas
    Colby M-1922 'Big Chopper' -  Available through Armas

The requirements and rewards for the ranks of the 'Valentine's Week Massacre' role are as follows:

    Rank 1

      Requirements : 50 kills
      Reward : Death Theme 1

    Rank 2

      Requirements : 150 Kills
      Reward : Love Heart Glasses

    Rank 3

      Requirements : 300 Kills
      Reward : Death Theme 2

    Rank 4

      Requirements : 500 Kills
      Reward : A leased M1922 (Tommy Gun) + Pink Preset Police Hat

    Level 5

      Requirements : 750 Kills
      Reward : 'Casanova' Title + Valentine's weapon skin

The 'Snubby Love'

Tracks kills with the following secondary weapons:

    Colby SNR 850 'Cherub' - Gifted on login (please check your in-game mail)

The levels for the ranks of the 'Snubby Love' role are as follows:

    Rank 1

      Requirements: 25 kills
      Reward: Ophelia - Blonde Decal Unlock

    Rank 2

      Requirements: 75 Kills
      Reward: Prentiss (for Enforcers) / Bloodroses (for Criminals) symbol

    Rank 3

      Requirements : 150 Kills
      Reward:Ophelia - Red Head Decal Unlock

    Rank 4

      Requirements : 250 Kills
      Reward : Colby SNR 850 'Cherub' unlock, so it can be purchased from Contacts at any time (including outside the event)

    Level 5

      Requirements : 375 Kills
      Reward : 'Cherub Chaser' Title

7 Stages of Heartbreak

For every day you login and complete three opposed matches in an Action District (Financial or Waterfront), you'll earn the following rewards *:

    Day 1: Title: "Shocked"
    Day 2: Title: "Denying"
    Day 3: Title: "Angry"
    Day 4: Title: "Bargaining"
    Day 5: Title: "Guilty"
    Day 6: Title: "Depressed"
    Day 7: Title: "Accepting" & the unique event trophy reward: "Quiver Backpack"

Unique Trophy event rewards are a new concept in APB and we plan on doing them with every big event we do. Additionally, we are also planning on doing something special for the players who collect the trophy items - so start collecting them now and keep an eye on our blog and forums for more information throughout the year.

* Please note : The Heartbreak rewards will not be unlocked immediately, as they have to be processed through our external logging and then sent out to your in-game mail.

Changes and Additions


      Audio - Voice

        Added a per-category setting for chat notification audio.

Bug Fixes


      Han Veo

        Fixing an issue where parts of the Han Veo would be missing for players who had a customized version of it before last week's patch.


      Implemented a potential fix for the issue where it was, at times, possible for a player to see through certain walls and vehicles



        Made some general fixes to improve how piercing behaves when piercing the first object a bullet hits.


      Killing yourself with your own vehicle will no longer show a "Killed by <PlayerName>" message on the death screen.


        Removing 'Veo' from Coywolf description.



        Added custom plates to Remus and Romulus.


      Fight Club

        Fixing an issue where a player's bonus money wasn't being awarded towards the money challenge. NOTE: Bonus cash is the mission bonus cash you get at the end of a mission, which is derived from your score. It is not to be confused with Premium cash.

    Exploit Prevention

      Fixed a few areas near the Praetorian Recruitment building in Financial where you could be considered out of bounds.


      2 Handed Machine-Pistols (OCA Nano, SAS-PDW) now use the pistol reload animation while used in the Vehicle Combat Position.


      Adding the patch notes from 1.18.0 (625) to 1.19.1 (686).

Lundi 9 février 2015  
Much Love is in the Air

Hello Citizens

We got a lot of feedback on the forums regarding last month’s blog post from TechMech and myself. I will go over some future plans later in this blog, but first let me present what we have in store for you this month.

Now that February is here, you all know what that means? A time for love, heartbreak and of course action. We have been busy with the engine, matchmaking and other game upgrades so APB Reloaded will be offering you something old and something new for this month.  This year we see the return of the Valentines Massacre Event which will run from the 11th to the 22nd of February. New and returning players will be given a chance to earn themes, skins, weapons and a whole lot of other prizes.

With love comes heartbreak and brand new for this year is the 7 Stages of Heartbreak trophy. Players just need to log in on any of the 7 days and play 3 matches during each visit. Earn new titles (7 in total) and reward yourself with a unique arrow quiver backpack that is not earnable or available anywhere else. 

This backpack will be the first of many participation trophies available throughout the year, so don’t miss on the first one that starts the ball rolling.

Now on to future plans.

We realized with last month’s post and from threads on the forums, that people want more communication from us on what is going on and what will be taking place.  So, as the game's Creative Director I am happy to say that I will be conducting a Q&A session where myself and appropriate team members will answer your questions. This will also give me a chance to ask you, the APB player about what you like in the game and what your thoughts are regarding specific aspects of the game.

This new thread will start next week in 2 weeks and will contain a bit of info about myself, what I do and how the questions and answers will be presented. I am looking forward to it and am excited on the information being exchanged.

So enjoy the Valentine Massacre Event, earn that unique Valentine Quiver Backpack and see you on the forums.

Stay tuned for next week’s post, where Jobs will talk about the improvements to our servers that you can expect in the coming months.

Till next time

Ricardo “MOK” Viana

Mercredi 4 février 2015  
Deep Silver, Reloaded Games and The Workshop Entertainment bring APB Reloaded to
PlayStation 4 and Xbox One

January 22, 2015 - MUNICH, GERMANY – HUNTINGTON BEACH, CA – MARINA DEL RAY, CA – Deep Silver, Reloaded Games and The Workshop Entertainment today jointly announce they are hard at work transforming the hit PC Free2Play® Action MMO “ All Points Bulletin: Reloaded™” into a game destined for the new generation consoles.

Currently in development by industry-veteran led studio The Workshop Entertainment in Marina Del Ray, CA, with support from Reloaded Games’ teams in Edinburgh and Huntington Beach, and published by Deep Silver, APB Reloaded’s console edition is expected to launch in late Q2 2015. On its release the game will be free to play and freely downloadable for all owners of PlayStation®4, and for Xbox Live Gold * members on Xbox One, the all-in-one games and entertainment system from Microsoft.

APB Reloaded puts you in the near-future urban cityscape of San Paro where you pick one of two factions: “Enforcer,” to uphold the city’s martial law, or “Criminal” to cause maximum mayhem across the city. In addition to its challenging and immersive gameplay, APB Reloaded features one of the best and most extensive character and vehicle customization systems available in any modern MMO. The game is driven by PvP experiences where up to 100 customized players (up to 50 vs. 50) can participate in real time missions across San Paro.

The PC version of APB Reloaded has been installed and played by over 5 million PC gamers since its December 2011 release.

Klemens Kundratitz, CEO of Deep Silver/Koch Media GmbH, says: “ APB Reloaded has become a phenomenon on the PC with a very passionate and faithful community. We are really thrilled to help Reloaded Games and The Workshop bring this fantastic world to life on the new generation consoles.”

Bjorn Book-Larsson, CEO of Reloaded Games, says: “Over the past year it has been great working with Deep Silver and their experienced publishing teams from the Saints Row, Homefront and Dead Island franchises, as well as with the veteran development team at The Workshop, led by great members of the original Tony Hawk, Call of Duty 3, Borderlands 2: “Mr. Torgue's Campaign of Carnage” and The Evil Within teams, and getting their deep insight into how we can best transform APB Reloaded into a great console experience.”

Peter Akemann, CEO of The Workshop, says: “On a technical note, because APB is such a technically complex game, featuring thousands of destructible objects and heavily customized players and vehicles in every scene, we are thrilled to help make APB a reality on these brand new high performance hardware platforms.”

APB Reloaded console edition will be free to download and free to play *, and players can earn items in game for free, as well as have the option to purchase in-game gear, items, vehicles and customizations intended for their characters to specialize in particular play styles.

* On Xbox One, Xbox Live Gold membership (sold separately) required. Additional in-game content available and sold separately.

About Reloaded Games, Inc.

Reloaded Games Inc. ( designs, develops and operates leading Free2Play® MMO games for all platforms, including the hit games All Points Bulletin: Reloaded™ (also known as APB Reloaded™) and Fallen Earth™. Its game portal features more than 30 million registered PC gamers in over 160 countries playing games by Reloaded Games and other leading free to play game developers. The company makes available its cutting edge game and delivery technologies through its subsidiary Reloaded Technologies™, featuring Super Node Delivery™, powering over 100 different free to play games at

About The Workshop Entertainment

The Workshop Entertainment ( is a fast growing, independent game-development studio located in Los Angeles. For over seven years, The Workshop has focused on bringing AAA titles to market across a broad range of gaming platforms including PC, PS3, Playstation Move, Xbox 360, PS4 and XBox One. The Workshop has a world-class staff of developers with a passion for gaming, working on multiple projects in tight-knight creative teams in both independent and collaborative development. The Workshop continues to attract some of the best creative minds in the business through uncompromising focus on quality of work and quality of life.

About Deep Silver

Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds. Deep Silver works with its partners to achieve a maximum of success while maintaining the highest possible quality, always focusing on what the customer desires.

Deep Silver has published more than 200 games since 2003, including its own brands like the open world extravaganza Saints Row, the zombie action franchise Dead Island, the grim post-apocalyptic future of the Metro series and action packed role-playing from the Sacred world. Upcoming highlights from Deep Silver include Dead Island 2 and Homefront: The Revolution. Deep Silver also owns the development studios Deep Silver Fishlabs in Hamburg, Germany, Deep Silver Volition based in Champaign, IL, USA, and Deep Silver Dambuster Studios in Nottingham, UK. For more information please visit

Koch Media is a leading producer and distributor of digital entertainment products (software, games and films). The company's own publishing activities, marketing and distribution extend throughout Europe and the USA. The Koch Media group has more than 20 years of experience in the digital media business, and has risen to become the number one distributor in Europe. It has also formed strategic alliances with numerous games and software publishers: Bethesda, Capcom, Kaspersky Labs, NC SOFT, Sega, Square Enix and Tecmo-Koei, etc. in various European countries. With Headquarters in Planegg near Munich/Germany, Koch Media owns branches in Germany, England, France, Austria, Switzerland, Italy, Spain, the Nordic regions, Benelux and the United States.

“Free2Play®”, “APB”, “All Points Bulletin”, “APB Reloaded” and “San Paro” are trademarks or registered trademarks of Reloaded Games, Inc. All Rights Reserved.

“PlayStation”, “PS4” and “PS3” are trademarks or registered trademarks of Sony Computer Entertainment Inc. All Rights Reserved.

All other trademarks and trade names are the properties of their respective owners.


Mercredi 4 février 2015  
Introducing the Han COYWOLF!

Prepare to lead the pack with the all new Han Coywolf. A fiercely powerful hybrid that combines superb handing and high acceleration. With gobs of fine-tuned power, this car is made for getting into the action and dodging your way out.  Designed with menacing intentions, the Coywolf is built to be a predator on and off the streets.

Get yours today and tune to your heart’s content with 4 available Open Modification Slots today!

Note: Coywolfs shown here are only examples of what you can create with the kit. 

You also have the opportunity to earn the Coywolf Romulus (Enforcer) and Remus (Criminal) special edition from the Joker Distribution store.

These vehicles come pre-designed with a custom 4 mod setup.

    Nitro booster 3
    High burn Fuel
    Mobile spawn point
    Armored engine 3


Mercredi 4 février 2015  
Maintenance - Wednesday 4th February, 10am UTC

Hello all,

Thank you all for your patience in waiting on the patch notes. APB's maintenance is due to be extended to approximately 3 -4 hours, as we have to update some of our background hosting setup.

Changes and Additions

    New Vehicle

      Han Coywolf

        Combining high acceleration with superb handling, the Han Coywolf is designed and built to be a predator on and off the streets. You'll be able to pick up a unique preset version of the Coywolf from Wilde, at Joker Affiliates in Breakwater Marina. If you are an Enforcer, you can pick up the Romulus, which has a matte black paint job and a custom red and blue flash pattern on the headlights. If you are a Criminal you'll be able to pick up the Remus, which has a matte red paint job and custom blue headlights.

Bug & Exploit Fixes


      Added a UI dialog to inform the player of a required restart, if the changes they've made require one.
      Fixed an issue where if you previously clicked the 'Defaults' button in the Options menu, the settings would be reset in the UI, but the actual functionality would not reset.


          Hit reticle will no longer disappear when you sprint.

        Fight Club

          The first tab of Fight Club Challenges now correctly labelled 'The Asylum'.


      The DOW 'Thumper' can no longer be used while a passenger in a vehicle.


        Christmas Holly and Christmas Snowflake weapon skins no longer cause the VAS-C2 weapon series to use the ACES audio.
        Halloween Ghost skin is no longer shown in the skins list if you do not have it unlocked and it isn't available to earn.


        OCA Nano 'Chrome' description now lists that it has a mobility sling.
        Fixed a typo in the Pistol silencer. It reduces ammo by 1, not 6.66%


      'The Inside Man' Mission has been disabled.


        Fixed an issue where players who were not part of a mission could still spray a graffiti point.

    Stunned / Arrested

      Stunned and arrested players can no longer activate deployed usables (Mods / consumables).


      Fixed an issue where, if you parked your vehicle very close to a locked vehicle, you'd attempt to break into that vehicle over entering your own.
      Fixing an issue where players could kill others players who are in a city vehicle, outside of a mission, if they had been opposed to each other in the same district session.


        Changing the description of the Waragi Vehicle to reference itself rather than the Nomad.


      Now works reliably. Attempting to call backup will never silently fail.


      You can now use grenades while holding a modifier-selected item (like the blowtorch).
      Fixed an issue where if you picked up a task item (or used a deployable) while cooking a grenade, dropping the task item would cause you to switch back to an unprimed grenade.


      Fixed an issue where deployables would be dropped at an angle.


      Fixed an issue where having a controller plugged in would mean the "AFK" UI notifications would not start automatically.



        Machine-Gunner role level 16 now has the correct icon.
        Fixed an issue where weapon roles for the player would not display correctly.
        Arrests only count as "1" towards the Cop role again


        Munitions Specialist role now mentions Resupply Boxes as being valid.

    Out Of Bounds


        Fixing a number of areas in Financial that were erroneously triggering the out of bounds protection.

          These Are:

            Stairwell in Financial's multi-story car park, by LeBoyce.
            Small roof at (X:1321 Y:1621), which can be used as a mission target.
            Air duct bridge on the rooftop area located at (X:970 Y:1431)
            Ledge surrounding the Praetorians building where LeBoyce is located.
            Barony Auto (X:1013 Y:1641).
            The Overpass barriers (X:868 Y:1352).


        The open world graffiti point on Chandler St in Waterfront (X:1097 x Y:1243) no longer triggers the OOB system.


      Don't allow players to teleport directly on top of other players when getting out of vehicles. This should prevent people from being auto-killed.
      Fixing an issue with respawning props.
      Fixed an exploit that would allow players to edit items they had bought on the marketplace.

      Out Of Bounds


          Fixing an exploit that allowed players to access the Silver Street DCI building roof.



          Fixed an issue where it was previously possible to have a VIP in a vehicle and it not reduce the vehicles top speed.

    Server Crash

      Fixed a number of rare server crashes.

We will inform you all when the game comes back up.

- Roguester -


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