Now that Halloween is out of the way, it’s time to talk about ABP Reloaded v 10 (aka 1.10.0), which will appear in the next few weeks. This is New Breed Part 3, and introduces two new T5 contacts, "Birth" and "Templeton," which will be available to anyone that has completed the two boss contacts from their faction’s organisations.
Birth and Templeton bring with them a large number of goodies that players can unlock through pledging and completing missions with them. Along with a selection of vehicles, presets and Capacity increases, they also bring a number of new modifications and weapons to the table. Let’s take a look:
With Birth and Templeton, we’re mainly focusing on character modifications. With a number of very useful modifications in all categories, we hope to see a much larger amount of diversity on the streets of San Paro.
Field Supplier – Wide Radius
This field supplier can supply teammates from a longer range at the cost of a slightly shorter deployed time. In addition all ammo suppliers will now automatically resupply any valid targets in range that are not actively firing.
An activatable character modification, this works similar to tagger but without requiring you to hit an enemy. Simply activate and paint enemy targets to show them to all teammates, even through walls.
A utility character mod, this allows you to ride on the roofs of moving vehicles. Great for hitching a ride when there’s not enough seats, or when using a heavy weapon, it does however leave you heavily exposed and without the safety of the car interior to hide when you are hit.
A Health modification, this heavily reduces damage taken from explosions. This comes at the cost of your ability to dish out explosive damage however, reducing the number of grenades you have available by 1.
A Health modification, this slightly reduces health (14%, just enough that you won’t be 1-shotted by an HVR), but increases your sprint and run speed by the same amount. Perfect for fast assaults and task item carrying.
An upper-rail modification for weapons, this is functionally similar to a Hunting Sight. It also sets your weapons zoom to a very high value (4.66x normal magnification) and replaces your reticule with a Sniper crosshair at the cost of removing your non-marksmanship crosshair completely.
Half-Brick / Eight-Ball
These are new Grenades that physically hit the target for high damage, depending on how long they have been in the air. At extreme ranges, these can kill instantly, though require high skill to land hits on an aware target. The Eight-Ball flies faster, but the Half-Brick kills earlier in its flight-time. Due to the lack of noise, these can be devastating as stealth weapons, for targeting stationary campers from long range, or just for a bit of fun.
Obeya Corps. Armory have made several modifications to their successful OBIR range in order to provide a weapon for the close-quarters urban market. With the brake removed, iron sights, a 2 round burst and a CQC stock, the Obeya Systems Carbine is much more accurate on the move, giving a burst fire alternative to the Joker Carbine.
We’re also making a number of substantial bug fixes and changes to the game. The most noticeable one is the OSMAW. We wanted to keep our Rocket Launcher feel very powerful, but be primarily useful in an anti-vehicular role, and be very counterable while on foot. In this regard we’ve implemented a Wind-Up system for it. When firing you now need to hold the button for 1.75 seconds while the rocket is primed then fired. This stops players firing it directly after exiting a vehicle, or directly at your feet from point blank. Due to the balancing brought about by this change, we’ve been able to buff the launcher in several other areas to keep its power. It now carries three spare rockets (so can be affected by Bandolier), has a larger kill-radius, and has a faster travel time. While this may seem like a lot of improvements to an already very formidable weapon, the wind-up timer ensures that it performs most actions either the same or slower than before.
Here's a bit of maths on the subject.
Firing after leaving a vehicle
Switching to an OSMAW and firing
Reloading and Firing
Overall it takes longer to perform actions with the OSMAW, hence the improvements to projectile speed, ammo capacity and kill radius. This should make it a more effective primary weapon, and feel snappier to use, but in reality be quite easy to counter by an aware team.
Other improvements include weapon damage visually affecting vehicles, a new alternative weapon skin for players that have progressed past tier 1, changing the default pistol to the FBW, and a lot more. We’ll have full patch notes for you soon.
Next time we'll be talking about the next patch, 1.10.1, which includes a number of fundamental balance changes among other additions, and our upcoming plans for Christmas Fun.
Posté par Quinzel
Lundi 26 novembre 2012
Today we will be bringing down the servers at 4pm GMT to deploy Patch 1.10.0
New Contacts in Waterfront Birth for the Criminals and Templeton for the Enforcers.
Contact Details and Rewards
Located in Rimbaud Rooms in Waterfront
G-Kings contact (Criminal).
Located in the Armory Wharf in Waterfront.
Praetorians contact (Enforcer).
Both take players from Rank 215 to 235.
Rewards per level (in order)
Field Supplier - Long Range: A field supplier with a larger re-supply range for your teammates.
Spotter: Allows you to spot a enemy player and tag them for your whole team.
4 Slot Calabria
Outfit Slot +1
Clothing Inventory Space +2
4 Slot Cosenza
Themes Inventory Space +1
Half-brick for criminals, 8-Ball for Enforcers: A replacement for your grenades - the further you are from your target the more damage you will do.
Songs Inventory Space +1
4 Slot Han Veo
Flak Jacket [Health Modification]: Flak Jackets consist of a number of steel plates stitched into any available clothing. Designed to reduce any shrapnel and other explosive effects, this modification heavily reduces any damage from any explosive weaponry, though you do lose a bit of pocket space.
2 slot OSCAR
Fragile [Health/Speed Modification]: Sacrifice health for movement speed.
Vehicles Inventory Space +1
3 Slot Compact
High Magnification Scope: Increases the zoom of your marksman ship and replaces
the reticule with a sniper reticule. This mod will also remove your normal reticule
when not in marksmanship mode.
3 Slot Vegas
Preset Outfit, Preset Vehicle
Contacts now show all rewarded items
APB now defaults to desktop resolution on first run
Rocket Launcher Changes. Rocket launchers now have a “Wind Up” process before they can be fired. Players now have to hold down the fire button for 1.75 seconds before the gun will fire. Increased splash radius, damage and ammo capacity maintain balance.
Re-enabled and improved in-game Video Recording (started with [;]).
Updated the vehicle damage models so that they now take locational damage. Shots to specific parts of the vehicle will cause damage related to the area shot.
Obeya FBW is now the default Secondary Weapon. Existing players can purchase a permanent FBW from any contact.
Vending Machines now Auto-Resupply as do field suppliers and ammo carriers whenever you come within range.
Devil Dog has been moved.
Spawns zones are no longer owned by a side meaning the system now has twice as many spawn zones to choice from when try to re-spawn a player.
We’ve cleaned up various VFX and redundant files no longer being used by APB.
Statues now have a shiny new bronze shader texture.
Levelling up the weapon contacts will earn you an alternative skin for each weapon. If you have already levelled up these contacts you should automatically have the new skins.
The less than lethal grenade launcher is now skinable, so you can apply any skin you have unlocked to them.
The CCG is now skinnable, so you can apply any skin you have unlocked to them. The Chrome skin unlocks at Cop 15.
Gave the Joker Carbine pre-sets a name. They are now:
Reduced the required number of kills to complete the Grenade and Vehicle activities.
Street names are now correctly show on the HUD (next to radar)
Stuns should now be registering.
Music is now affected by the near death state audio effects.
Metal Display stand for the Vegas has footstep audio now.
Enforcer Music Display no longer kills the Joker store music.
Open world dump truck [Balkan Kolva] no longer has a police siren
Fixed and issue that could prevent item previews displaying correctly.
The Plain Hockey Mask that can be obtained through Devil Dog progression can now be traded.
Adding a vehicle blocking volume to the top of the stairs at Templeton’s office. Beacon District : There is a section above the top right tower of the Beacon building that no longer has invisible plank collision Waterfront District - Javez : Players can no longer go out of bounds by raming a vehicle into the wall of the car park
Fixed some Z-fighting issues in Financial (LeBoyce building’s roof)
Fixed an issue that was preventing E-mails being marked as “read” after reading them.
Removed an empty cell in the “Category” drop down list.
Just What the Doctor Ordered no longer has debug text on the last stage.
Fixed an issue that was preventing Notoriety 1 & 2 players being
Mailboxes have been disabled as valid mission targets. Create Expectations : only one point to get in the crate area now.
Fixed the description for “If you could sign by the X”.
Sungnyemun Morai FormXtend Kit description typo fixed
Diva title no longer appears for male characters
Fixed an issue that was causing Duration times to be displayed as “0”.
Mirri Kent no longer says she unlocks the Han Veo ES-21 "Colt" at level 3 and 6.
No longer have “Weapons” as a sell back option on the contact UI
JG Tactical has it’s own icons now.
Fixed the weapon skins icon for the unlock message.
The Digby Grille for the Charge Sentinel now unlocks.
Fixed an issue where the Bullbars for the Patriot V20 “Jericho” seem to remain in position regardless of collision.
Vehicle Spawner at Angels Auto Parts & Salvage can now be used by both factions.
Stabba TG-8 has the correct movement speed now
The Colby M-1922 'Hazardous' is no longer set to not tradable in the Locker.
Changing firing shoulder with female characters no longer locks the camera
Rocket launcher no longer has a visual corruption when reloading.
The CR5 butcher skin has been tweaked.
Posté par Revoemag
Mercredi 21 novembre 2012
A San Paro Thanksgiving
Thanksgiving time is here! While this holiday may be viewed as controversial nowadays, over the years it has also become a shop-till-you-drop and eat-till-you’re-stuffed holiday. On more positive note, Thanksgiving also celebrates a time of thanks, and what better occasion to give thanks to our community! So starting today the Thanksgiving festivities begin and carry out through the weekend.
Base image courtesy of Salek (Colby)
Black Friday deals are coming to the Armas Marketplace early this year.
50 % Off ALL Premium Packages
Starting today through Sunday all Premium Packages are discounted 50% off. If you’ve never experienced the benefits of Premium Membership now’s the time. For those of you who may not know or need a refresher, Premium Members enjoy the following benefits:
Up to 90% Bonus XP
125% Bonus in-game currency (APB$) earnings
50% reduced cooldown on activated abilities
Advanced customization abilities
20% Discount on Armas Marketplace purchases
50 % Bonus Loyalty Reward Points
Shop the Armas Marketplace from today through Sunday and get an additional 50% More Bonus Loyalty Reward Points towards your APB Credit Counters for every G1 Credit spent in Armas.
Thanksgiving Day Login Event
For every Character you login to the game with November 22nd - 25th (PST), you will receive an exclusive Character Title Unlock: “Pilgrim” for FREE. It’s that simple all you need to do is log in and unlock. Just a little something to thank you for being a supporting member of the community.
Daily Credit Counter Deals
Starting Black Friday Day through Sunday you’ll find Daily Credit Counter Deals in the Armas Marketplace. Each day (Friday, Saturday, and Sunday) a new Daily Counter Deal will have a different Joker Mystery Box available as your promotional reward. Friday- Sunday (Nov. 23rd – 25th)
Lastly, thanks go out to all the participants of the “48 Hour Turkey Gobble Contest”. We saw some very creative ways to dress up Characters as turkeys, just like the one posted above, courtesy of Salek. On a side note, we’ve learned to be a little more careful what we name our contests – seeing as we have a global-wide community and certain terms may have different meanings in different cultures. For those of you who may not be aware – the unintended meaning of ‘gobble’ can be found in the Urban Dictionary. Clearly this is an M-rated game, but unlike what some may think, we STRICTLY meant 'gobble' in that Turkey and Thanksgiving kind of sense.
So - Happy Thanksgiving San Paro!
And don't forget more Holiday fun (and our One-Year Anniversary for our official Live Launch) is around the corner for December so be sure to stay tuned for more details about our Holiday Events!