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Vendredi 24 août 2012  
Patch 1.9.0 (227)


We're going to be deploying a patch a little later today. Expected downtime will be under 2 hours.

Release Notes – 1.9.0 (227)

    Fixed non-tradable items not being greyed out in the Marketplace UI.
    Fixed a rare crash related to titles.
    Fixed some localisation errors in mission text.
    Fixed preset vehicles sometimes having the ‘customisable’ cog beside them in the Garage UI.
Posté par Jotunblut  

Lundi 20 août 2012  
Patch 1.9.0 (225)


We're going to deploy this patch on Monday 20th August at 3 PM BST. Maintenance is expected to last 2 hours.

Patch notes

    Fixed an issue where items bought off ARMAS were tradable.
    Fixed an issue where 'Cop' title was showing incorrect unlock level
Posté par Jotunblut  

Mardi 14 août 2012  
Patch 1.9.0 (224)

We're going to deploy this patch on Wednesday 15th August at 10am BST. Maintenance is expected to last 3 hours.

Patch notes are:


    Male and Female Cat Ears added to ARMAS. Meow!


    Recreated magazine for all variants of the OCA.
    Fixed a few mapping errors in the process and standardized a few areas of geometry.
    Improved the Rocket Launcher to create a visual separation on the scope housing, as some textures such as the UK flag looked pretty terrible when they met at this point.
    Updated LTL Icons to include Orange Tint. This opens the way for custom skins on LTL weapons, as the Icon will be primary indicator of weapon's ammo type.

Bug Fixes


      Financial District

        Removed access to a roof in North Havalynd.
        Prevented access to a roof in The Needles - Art Center.
        Fixed a texture issue with the scaffolding in Merchant Park.
        Fixed a lighting issue with the parasols in The Needles - Canalside.
        Fixed a lighting issue in the car park below the Praetorian Recruitment building.

      Waterfront District

        Fixed the lighting at the water cleaning plant.
        Prevented access to a roof in Sanford - San Paro Petroleum.
        Fixed a "Office & Retail Space" banner that flickered at low LOD.


      Fixed the issue that caused the Activity timer to get stuck


      Painting the Advert board on a Broadwing no longer colors the entire roof.
      Increased the brightness of interior emissive textures in order to reduce artifacts.
Posté par Jotunblut  

Lundi 13 août 2012  
In the Spirit of Scots and Schoolgirls

Now that 1.9.0 (New Breed Part 2) has made its debut to San Paro, we can take a brief moment to share some of the things going on behind the scenes leading up to the big launch.  We have a few stories of travel and adventure to share first, and then we’ll get into the title of this blog post.

About 2 weeks prior to 1.9.0 launch, some members of our US Team (including myself), went to visit out UK Team. For many of us this was our first time visiting Scotland.  For those of you who are not familiar, our Reloaded Studio is located in Edinburgh, Scotland - a very beautiful European city rich in its history and culture. Our office is located right in the heart of Edinburgh within walking distance to many historical and famous attractions such as the Scot Monument, Edinburgh Castle, and the National Gallery.  Not quite the birthplace you’d imagine for the chaotic world of APB Reloaded.

Let me paint a picture of some of the stark differences between a city like Edinburgh and a city like San Paro.  One city has cobblestone-streets lined with quaint cafes, brownstone buildings, and red double-decker buses passing through.  The other city has asphalt roads lined with looted electronic stores, neon-flashing billboards, and sidewalks littered with pedestrian corpses throughout.  One city was founded before the 7th Century AD – antiquated and European.  The other was founded in the New Millennium- modernistic and Californian-inspired. 

Our journey to Edinburgh did not come without a few hiccups. I’ll start off with the security line at LAX airport.  One of the guys traveling with us forgot about a USB at the bottom of their bag.  This was no ordinary USB, it was a special USB we made specifically for marketing APB Reloaded… and it was in the shape of a bullet!  Needless to say we had to wait for our lucky travel buddy to pass security after some scrutiny. 

Outside of some rain the first day we were there, the rest of the trip was pretty smooth. In a nutshell – lots of meetings, lots of cross training, lots of lunches, plenty of haggis, blood pudding, and whisky.  Not to mention some of the best scones I’ve ever had.  

For one full week the Reloaded team was under one roof in one singular spot on the globe.  Not only did we get the opportunity to spend time with each other in person (versus video conference), we were able to have more in-depth discussions going about our plans for the future and how to move forward with those plans. Included in those plans were the new sets of Gear we had thought about right around the time we launched the Combat Gear and Tactical Gear Packs & Bundles.  Enter scene – Schoolgirl and Highlander Packs!  We are excited to announce that these new additions to the Armas Marketplace will be available this week or next.

What might have inspired this particular combination you might wonder?  Well, the connection to the Highlander Packs and Scotland Weapon Skin I’m hoping is apparent.  Plus if female characters are going to get skirts shouldn’t the male characters get something similar?  So there you have it – Highlander (Enforcer) and Goth Highlander (Criminal) Packs. Both packs include the Scotland Weapon Skin (a.k.a. Saltire Flag Weapon Skin).  One little fun factoid –the kilt included in the Enforcer Highlander Pack was inspired by our Lead Designer’s family tartan.  That’s right – now you can pay homage to Qwentle and family in game!

As for the inspiration for the Schoolgirl outfits, some of you may remember our live-action trailer.  Although, this concept for the Schoolgirl outfits was something the community has wanted for a while perhaps the trailer reminded everyone.  On a side note, one of our artists was inspired by…well… the desire to see female characters in little skirts.  I’m not naming names, however, the in game description specifically for the Schoolgirl Skirt hints that there was some ulterior motives when this pack was conceived.  The in game description says:

    “A schoolgirl skirt. 100% cotton and schoolgirl cut. Someone ‘accidentally’ moved a zero from the length to order number category when ordering skirts for San Paro High. This is the result.”

Guess who that “someone” might be? Finally, the fun factoid for the Otome Neko Weapon Skin – this was inspired by one of our very own APB Community members.  Now player-made content has made it into the game and into Armas.  We are pleased to have such a creative player community!

So as I mentioned keep your eyes peeled for these tantalizing editions to the Armas Marketplace we will be releasing this week or next.  You too can soon celebrate APB Reloaded in the spirit of Scots and Schoolgirls. 

Posté par Quinzel  

Mercredi 1 août 2012  
Patch 1.9.0 (221)

Here are the patch notes:

Vehicle Work

Tweaked the handling of the Nulander Kurai. This vehicle is now significantly more steerable - though still requires hand-brake for hard manoeuvres. It's also far more likely to right itself when it falls over.

    Increased Suspension Travel Speed for all wheels from 50 to 75 cm/s.
    Decreased Grip on Rear Tires from 2.02 to 1.93.
    Increased Grip on Rear Tires during Hand Brake from 1.1 to 1.4.
    Increased Gear Ratio in Reverse Gear from 2.6 to 5.
    Increased Gear Ratio in First Gear from 3.5 to 5.5.
    Increased Torque at 500RPM from 3 to 7 .
    Increased Torque at 4500RPM from 5 to 6 .
    Increased Torque at 7000PRM from 3 to 4.
    Slightly Stiffened Suspension, Increasing Damping from 1 to 1.15.
    Increased Brake Torque from 520 to 850.
    Increased Steering Angle at 22 m/s from 10 to 13.
    Moved Centre of Mass forward and down slightly.
    Increased Maximum Speed from 21 to 21.75 m/s.

Bug Fixes


      Fixed an issue that caused the baggy jeans to shrink from the knee down if they were worn with a bullet proof vest.
      Fixed an issue that was preventing the Devil Dog Tactical Vest appearing in-game.


      Fixed the icon for the Scoped N-TEC RT1.
      Adjusting 'StunX players' to 'Stun X players'.
      Fixed the 'Diva' title.


      Removing Radio emitter from Devil Dog’s non-existent laptop at the Nuts n Bolts Factory.


      Fixed the issue in the San Paro Central Station in Financial that allowed players to escape the world.
      Fixed an exploit in Hope Mall that allowed players to get behind a wall.
      Fixed the Fence around “The Washes” in the Waterfront district.
      Fixed the mail box in Social district that was causing players to become dislodged from reality…
Posté par Revoemag  



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