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Vendredi 27 juillet 2012  
APB Reloaded 1.9.0 Now Live! Big Bonus Offers and Free Premiums

Every 4 years countries around the world send their athletic elite to compete in their honor.  Every 7 years one can view a full Solar Eclipse from the same spot on earth.  Every 13 years cicadas come swarming from the sky to inhabit the US Eastern Coast.  But only once in an entire lifetime does New Breed Part 2 go LIVE. That’s right APB Reloaded version 1.9.0 is live!

We’ve started the celebration early by offering a limited-time pre-launch promotion – the 20% G1C Rebate Promotion!  Players will get 20% of the G1 Credits they spend in the Armas Marketplace back on their accounts shortly after the promotion ends.  We’ll be counting all G1 Credits spent in the Armas Marketplace starting from yesterday until July 31st, 11:50 PM PDT

That’s not all!  We are celebrating the release of New Breed Part 2 by sending all players a FREE gift of 1 Day Premium and 400 Joker Tickets.  All players have to do is go to the Redeem Code page in Armas and click on the promo code link.  But everyone should hurry to redeem their codes because they will expire at the end of the month - July 31st, 11:50 PM PDT!

As Qwentle had mention in one of our earlier 1.9.0 preview blog post that one of the big new features New Breed Part 2 was bringing was the Joker Distribution in Social District.  After everyone’s redeemed their promo codes and have their Joker Tickets in hand – go to Social and say hello to our new NPCs - Ophelia and Wilde!  They’ll have some fun stuff for you to buy with your Joker Tickets – including Titles and Armas Items.  You’ll also dig the new tunes playing inside Joker Distribution and be sure to check out the crowning glory of all Joker Ticket prizes!

Onto the next brand new feature – Activities!  This feature we are introducing first with Fight Club where players can complete smaller tasks while in a Fight Club Mission and get additional rewards.  Those smaller tasks could be things like “Get X amount of Assists” or “Kill X amount of enemies with your side arm.”  There are 3 tiers of Activities: Bronze, Silver and Gold.  Each tier becomes increasingly challenging but also increasingly rewarding.

Attaining a Bronze or Silver rank will immediately reward you on the spot, but attaining a Gold rank will win you a significantly larger reward at the end of the week.   Activities can also be skipped if there is another Activity available that you want to go for instead.

Please advise,  Activities will be available in game as of Monday (7/30/12), in order to follow our regular Fight Club Challenge Rewards cycle.  Although we are introducing the new Activities system with Fight Club, our hope is to add them to general Missions as well.  So while we are testing out the waters with Fight Club Activities we’d love to hear from all of you to see what you like and what you don’t like about this new feature.  We want your feedback!

Finally, while you are taking a gander through Joker Distribution in Social, completing new Activities, or customizing your new Character Titles (there are some fun Titles our team took creative liberties with – you’ll see…), take advantage of a few other promotions and events we have going on to top off the New Breed Part 2 celebration:

    Double Premium Discount Weekend

      That’s right it is back!  From Friday through Sunday, (7/27/12 -7/29/12), Premium members will get 40% off all Armas purchases (double their regular 20% discount).

    Joker Mystery Box 2 BOGO Sale

      From Friday through Sunday, (7/27/12 -7/29/12), buy one get one FREE – Joker Mystery Box 2.  This Box will only be available for a limited remaining time on Armas after this promotion ends so stock up while you can.  Delivery of the bonus Joker Mystery Box 2s will be completed shortly after the promotion end date.

    San Paro Triathalon

      Enter this video and screenshot forum contest for your chance to win some cool Armas Kits, Packs and Premium Days.  Check out our Forums for further details!

That about sums it up for all the goodies New Breed Part 2 has to offer for right now, but stay tuned as we have some other events, promotions, and new products in store for later…

Cheers to 1.9.0!

Posté par Quinzel  

Vendredi 27 juillet 2012  
Patch 1.9.0 Release Notes

New! Joker Distribution Centre Opens in Breakwater Marina!

    Joker Distribution has opened a branch in the social district and employed Ophelia and Wilde as representatives. Bring the Joker tokens you earn in Fight Club to them and exchange them for cool new weapons, clothing and vehicles - some of which you can see on display throughout the store. Will you be the first to unlock the ridiculously opulent Crown Imperial?!

New Feature - Activities!

    New to Fight Club are Activities: Activities will require you to perform small tasks whilst on a Fight Club mission. An example would be "Kill 3 enemy players with your sidearm" or "Obtain 3 assists".
    There are 3 tiers of Activities: Bronze, Silver and Gold. Each tier will increase the challenge of the activity but will net you a greater reward as you go. Attaining a Bronze or Silver rank will reward you on the spot, however attaining a gold rank will net you a significantly larger reward at the end of the week. Individual activities can be skipped every 6 minutes and you will receive a different activity to perform, for those of you who would rather not obtain 3 assists for example.
    We are introducing this to Fight Club to begin with, with hopes of introducing it to the action districts and general missions as well, we are using Fight Club as a testing ground to study how successful the activity system is. Please do not hesitate to provide us with feedback on the new system.

New Feature - Titles!

    These appear below your player name on the HUD and can be seen by other players. You can change your title via the Character Info or Character Inventory screens. You unlock more through completing in-game achievements and roles, ranking up, or purchasing them with Joker Tickets from Ophelia in Breakwater Marina. By default your title is your rank name, but various others are available. You can even choose no title, or, if you are in a Clan and are a Premium member, the name of your Clan.

Other Feature Changes!

    Added Camera tilt. Your camera will now tilt in accordance with the direction you are leaning.
    Added an option to disable mouse smoothing.
    Re-Adding High-Heels now a major issue with them is now fixed. These have been added to the Joker Distribution Centre and will be on Armas in the future.
    Teammate stuns will now award friendly Stun Demerits when in a mission and trigger the team kill kick system in Fight Club.
    Adding a few non-unlockable Vaquero parts to be gifted to all players with a Vaquero.
    Added an animated background for the death screen.
    Added a new background for the district spawn selection screen.
    Changed several display points in Social to be usable by both factions. This includes the areas outside Rendez-vous and the new Joker Distribution store.
    Added a new splash screen for 1.9.0.
    Devil Dog has a new perch...

Mission and Weapon Changes!

    Disabled missions that use trucks as they are very unpopular.
    OSMAW and the PMG now have skins available for player selection and use.
    Levels 1, 7, 12 and 16 of Pointman and Rifleman unlock Solid Stock variants of the OCA/JG and NTEC respectively.
    Increasing the Sprint Delay from 0.25 to 0.45 seconds. This means you will be unable to sprint for approximately half a second after firing your weapon.
    The Joker RFP-9 now has increased accuracy loss when sprinting. This means you'll need about half a second after sprinting to fire accurately.
    Increased the aiming walk speed of the STAR-556 'LCR' significantly.

Bug Fixes


      Fixed an issue were assists were not always given. Assists are now awarded to all players that dealt damage to the player that died - though only the player that did the most damage other than the killer will show on the assist HUD.


      Checkpoint volumes are now correctly cleaned up when a mission ends.


      Fixed an exploit which allowed players to fire faster than intended.
      Fixed a roof next to a Ga5 station in Financial that players could use to exploit task items.


      "Kind of a Big Deal" should now unlock correctly.


      Fixed issues with the final stage of the Criminal mission "Antisocial Networking".
      Fixing mission 'Bookie on the Run' so criminals can interact with task items spawned by the Investigation on Stage 4. This also shortens the Investigate time of stage 7 in 'Top Cop Chop-Shop Shock'.


      PhysX initialisation failures will now display message boxes and close the game gracefully instead of crashing.


      Players will now drop a carried task item when they deploy a field supplier. This will also mean their deployed weapon will update correctly when it is changed.
      Players will no longer be penalized with a "Team Kill" if they shot a vehicle that has Brick/Meteor activated before it kills a player. Now, when a vehicle explodes while the Brick/Meteor mod is active, the resulting kills will be attributed to the last person to drive the vehicle.


      Reworked height adjustment in the persona editor. This will standardize the position of decals and controls, but when re-sizing a character in the Persona Editor they will stretch from the middle rather than from the legs.

      PLEASE NOTE: This may cause some decals/tattoos to now be miss-aligned. Unfortunately this is a side effect of us resolving this issue. Our apologies if this issue affects you.

    Task Items

      Increased Task Interaction distance for Task Items. This fixes an issue where players could park vehicles / ram props over task items in order to stop them being intractable.

    Crash Fixes

      Fixed various client crashes.


      Moved the checkpoint on the Balcony, across the road from the Casino in the Financial district, as it was very difficult to get heavy task items to it.


      Fixed an issue that was preventing the text highlights working in the Ceremony messages.
      Implemented the correct lighting setup for the inspect UI.
      Vendors should properly hide assets that are not for the player’s gender. If they are shown for any other reason, it should at least show that you cannot equip it because you are of the wrong gender.
      Adding Prentiss Tiger's skin to list of available NTEC Skins.
      Fixed and issue that would occasionally show a HUD marker, for a player carrying a task item, in the wrong location.
      Removing Simon Tran and Pagan Bloodrose from Waterfront contacts list.

    Music Studio

      If highlighted by the mouse pointer the keyboard sections scrolls independently of the track section, causing them to be misaligned. This is no longer the case.


      Removal of a broken audio emitter from Financial that was playing club music in a residential area.
      Fixing audio on the Pioneer 'Inside-Out'.
      The SoundFX for Nitro is now (finally) working again!


      Financial District

        Tweaks to TipToe’s area to prevent players exploiting the roofs. Changed the checkpoints on the upper floor of the car park so that they are no longer vehicle drop-off points.
        The back of the Praetorian sign on the offices of Le Boyce has been fixed.
        Lighting fixes for the doors in block across the street from Le Boyce.
        Fixed the ramp in front of the car park that previously had a hole in it.
        Fixed the bullet collision with the Information desk in the Subway entrance.
        Fixed the lighting issues around Le Boyce's office area.
        Fixed various areas in Financial that previously allowed players to escape from the world.
        Vehicle spawner put back in The Needles after being accidentally removed in the previous patch.

      Social District

        Players are no longer able to jump out of bounds in the Social district.

      Waterfront District

        Adding blocking volumes to Waterfront and removed a mission prop that was both hard to capture and provided access to an undesirable area.
        Lighting fixes for an area behind the Medical College that was not being lit correctly.
        Door fixed at the back of the Medical College so that it is the correct way around on both sides.
        Fixed an exploit that allowed players to warp inside a sewer pipe.
        Fixed the lighting of props and doors around a warehouse in Waterfront.
        Fixed an issue with the visibility of an out of bounds area in the south west section of Waterfront.
        Fixed an issue that allowed players to shoot through a wall at the dock in Waterfront.
        Fixed various areas in Waterfront that previously allowed players to escape from the world.
        Adjusting blocking volume around fence near Britney Bloodrose to prevent access to a balcony.
        Moved some of the checkpoints near the Villanueva, to make them more accessible.
Posté par Revoemag  



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